this looks like a useful and well made pageThe folks at r/finalfantasy have a section dedicated to the different game versions.
Reddit - Dive into anything
www.reddit.com
Its a tad bit outdated unfortunately, but not by much.The folks at r/finalfantasy have a section dedicated to the different game versions.
Reddit - Dive into anything
www.reddit.com
I think III is the only one you really want to avoid on Steam nowadays because of save corruption bugs that never got fixed. V & VI are just ugly but otherwise fine. It really bums me out that I-VI don't have definitive versions available on all modern platforms.
Its a tad bit outdated unfortunately, but not by much.
Biggest things are that it doesn't include the FF8 Steam or remaster releases, and FF3 got an update last year on steam that essentially makes it the definitive version of the game
Oh they didn't get fixed? Figured they would have been with last years update.
I've played it a bunch on mobile and it doesn't bother me too much. The character sprites are weird, but at least they didn't do the weird world map like they did in FF6. The only main issue functionally is that sometimes you have to scroll through the list to get to things like "Item" when a character's turn comes up, but other than that I didn't have any issues.
Also thank god it doesn't have that god awful ATB-menu-rising crap that FF6 did. I think that drives me nuts more than anything else.Same here.
I consider the mobile/Steam port of FFVI terrible. I don't have half as many qualms with FFV's.
Also thank god it doesn't have that god awful ATB-menu-rising crap that FF6 did. I think that drives me nuts more than anything else.
Why does Bartz's sprite have a different hair colour to his character portrait? Never understood this.I decided to go with the PC/Steam despite the ugliness of it, they did update/adjust it in meaningful ways outside of the graphics.
The sprites are bad in a mismatching way but I'm gonna say that compared to 6 I don't think 5's original SNES sprites were all that amazing.
The mods I have is one to make the portraits actually fit the dialogue box and some edits to the UI that I made to make said box's borders less busy, remove mobile buttons like the ever present dash icon/exclamation points when near people etc.
They're available on the VG Research & Modding discord and a modder there has recently figured out how to make further edits to things like the battle UI so hopefully we'll see some some progress there soon.
From what I understand the character sprites for the early games were made first then Amano kinda did his own thing for promo/cover art material. I think 6 was the only one that had his character portrait art originally.Why does Bartz's sprite have a different hair colour to his character portrait? Never understood this.