I think they probably did just become greeder around the time of Ungoro's release.
that's a big stretch. they likely don't design cards with rarity in mind and they simply assign rarity after final design is done.
I think they probably did just become greeder around the time of Ungoro's release.
Of course that's how they design it, but the assigning rarity process is where they went greedy.that's a big stretch. they likely don't design cards with rarity in mind and they simply assign rarity after final design is done.
Of course that's how they design it, but the assigning rarity process is where they went greedy.
Yeah rip, although the new Cubelock does look fun to play. Got Gul'Dan as my free DK, so might save up and craft some Cubes. :DYou could run it in a control warlock list before the expansion dropped, but it might not be the best idea any more.
Create good epics:
"Ugh, I need to craft all these epics! I hate how Blizzard creates so many expensive and necessary cards to increase the cost of the game!"
Create bad epics:
"Ugh, I got a bad epic in my pack! I hate how Blizzard waters the set down to increase the cost of the game!"
Create good epics:
"Ugh, I need to craft all these epics! I hate how Blizzard creates so many expensive and necessary cards to increase the cost of the game!"
Create bad epics:
"Ugh, I got a bad epic in my pack! I hate how Blizzard waters the set down to increase the cost of the game!"
I'd rather have the first! Why do you want to open unplayable cards in your packs?!?!
Reddit posts I read during the reveals - not going to dig them up.
I would rather open bad epics all around knowkng the good cards are rare or common. Even legendary. Epics are the least balanced rarirty in the game.I'd rather have the first! Why do you want to open unplayable cards in your packs?!?!
This isn't necessarily true, see TGT. Very few good cards at any rarity.
Because the chances of openeing a particular epic twice is considerably lower than opening enough epics to dust to craft all the rares and commons I need.I'd rather have the first! Why do you want to open unplayable cards in your packs?!?!
Too bad they don't put Naxxramus on sale as apart of a Holliday sale.... could easily replace Haunted Creeper, but I would like to play around with the adventure regardless.
I've been running that deck for a few days but with val'anyr instead of a 2nd rallying blade, maybe I'll switch it up...The wild version of Aggro Paladin looks even more scary.
https://hsreplay.net/decks/laPPNOudnzTdPl0kX4zWjf/#gameType=RANKED_WILD
People tried this out at the beginning of thr expansion but Auctioneer is just much more consistent.I've been crafting a lot this expansion and still have about 4800 dust worth of stuff to craft.
Astral Tiger x 2
Void Lord x 2
Possessed Lackey x 1
Fal'dorei Strider x 2
Curious Glimmeroot x 1
Skull of Maneri x 1
I think the Striders, Tigers, and Glimmeroot will be stronger come next set. Void Lord looks like a staple, as do the ways to cheat it out. People are starting to seriously tech Silence effects, but I think Warlock will adapt.
I hope Deathrattle Rogue survives. I hope they expand on elemental shaman and mage.
For Rogue, why isn't there a list out there that uses Striders / Arcane Tyrants with Sprint? You can Sprint into Spiders and Tyrant on turn five!
People tried this out at the beginning of thr expansion but Auctioneer is just much more consistent.
I run two, but that's because I'm trying some sort of armor druid, since apparently they get as much or more armor than warriors now. But yeah I like the card a lot, it buys me a lot of time.Spreading Plague into Branching Path just became one of my favorite card combinations tonight.
Just 1 Branching Path feels right, though. Two seems overkill since the card is a bit situational.
Yeah, I crafted two Arcane Tyrants. They aren't bad, but in the end a free 4/4 isn't a big deal anymore. It just wasn't having the impact I wanted, though it was nice to be able to UI at 5 cards again.I run two, but that's because I'm trying some sort of armor druid, since apparently they get as much or more armor than warriors now. But yeah I like the card a lot, it buys me a lot of time.
I'm also enjoying arcane tyrant a lot, but I think I'm gonna drop it for spellbreaker.
Oaken Summons, Ironwood Golems, Astral Tigers, Earthen Scales, Spellstones, Branching Paths. I like Cursed Disciple but it didn't really feel like it fit with what I'm trying to do, but I may add them back. I've tried Hoarding Dragon and that was ok. Sneaky Devil was fun, but kinda meme shit for now.Yeah, I crafted two Arcane Tyrants. They aren't bad, but in the end a free 4/4 isn't a big deal anymore. It just wasn't having the impact I wanted, though it was nice to be able to UI at 5 cards again.
Are you running the Oaken Summons package? I tried it for a few games and really disliked it. I also don't like the 3/1 deathrattle or losing my Jade Spirits. My Jades took forever to get big.
Aside from the main shell, I run two Mind Control Techs, a Spellbreaker, two Mulches, a Branching Pathways, and Brann. I think that is optimal for my playstyle, at least. The Mind Control Techs have won me an absurd number of games. They are also my only weapon against a Big Priest that plays Y'shaarj early.
Side note: that new Priest resurrect is some extreme bullshit. We did not need that card to be printed. I have lost every match against Anduin Priest because Psychic Scream is twice as good as Lightbomb. It could cost 10 mana and I would still be afraid of it.
They forgot about shamans.Just tried this week's Brawl for the first time. Made a Shaman with evolve. Turn 1 I evolve the gifts. Opponent immediately quits.
Did they just forget about evolve?
Most likely not. They would need several good, expenivse spells without (or very little) overload that can't or a very unlikly to backfire.Do you think Runespear will ever be useful? It might be my worst legendary and I need the dust for crafting Aluneth.
i love it when i play the same person over and over. suck my counter queue pleb with only one meta deck.Wild always felt like standard+ and no real reason to play it.
Last year when I was still running secret Pally I used to queue into the same people over and over and over.
I never consider something BM unless it gets spammed, because you're just irritating at that point. Last night I was so tired that I hit my opponent's Acolyte of Pain twice to bring him to 10 cards so he would mill one (Priest). Then I closed out my turn by playing Dirty Rat. I got a "Thank you", and I was irritated but then laughed because of how dumb that was. I think that's all fine. I also played against a Big Warrior who kept ending his turn prematurely. Played Rotface into Whirlwind and ended his turn. Rotface summoned Leeroy - oops! Then he recruited Y'shaarj and hit pass. Y'shaarj recruited Gromm Hellscream. I didn't emote him, but I think it would have been fine if I did.Lol 20 minute game Jade Druid vs a Mill Rogue, he's down to just his Kingsbane and I pull out all sorts of shenanigans like last minute Earthen Scales on Jades, Spreading Plagues into empty boards and he just about can't kill me for 4-5 turns despite him milling half my stuff. I gave him a BM emote at the end, I know I shouldn't do because it pisses me off when I'm on the receiving end but I don't know what it is about this time of year - I just can't resist "Happy feast of Winterveil". I can live without the normal Greetings emotes but that one is just too good to pass up for situations such as this. Does this make me an asshole?
How do you like the Spellstones? I haven't even bothered because 6 damage...eh. I need to kill anything at any time, which is why I use Mulch. Only once in a couple hundred games has Mulch backfired. It usually gives them a 2/2 taunt or something else I don't care about dealing with.Oaken Summons, Ironwood Golems, Astral Tigers, Earthen Scales, Spellstones, Branching Paths. I like Cursed Disciple but it didn't really feel like it fit with what I'm trying to do, but I may add them back. I've tried Hoarding Dragon and that was ok. Sneaky Devil was fun, but kinda meme shit for now.
I think I'm just trying to build a deck that is armor and taunts, but it's only half ass working right now. Been messing with Hadronox and Cubes with Naturalize. I think I'm just being too greedy.
This is bizarre to me - I played all last night and never fought the same person twice.Wild still feels a bit empty. I am laddering there now, and constantly playing people 2 Ranks above or below me
Rank 10 now, and have seen Rank 8ers more than a few times
Same happened last year. Played a legend player at Rank 3. I won, I was happy.
Wild feels like Standard+ sometimes because the power creep in this game is massive. I don't think we've had any full archetypes leave Standard yet, though. Over time, the two modes will feel more and more different. Jades, Patches, and N'Zoth are all leaving Standard soon, and they probably won't be replaced. There are several Wild-only decks that get significant play, though: Renolock, Combo Priest, Malygos Rogue, Control Shaman, Secret Paladin, Eggrattle Hunter, Anyfin Paladin, OTK Paladin, and Aggro Shaman, to name some.Wild always felt like standard+ and no real reason to play it.
Last year when I was still running secret Pally I used to queue into the same people over and over and over.
I broke 1,000 gold again after zeroing out buying KOC Packs at launch. Gonna try and actually break 10,000 gold before April expansion. I am still enjoying the meta so hope the game remains fun, then it will be a good grind. I tired the same thing in the run up to last expansion, but OP Druid made things no fun, so only ended up with about 3,000 for that.
10,000 is very possible, as it just means making around 80-100 gold per day. Unless I get stuck in a rut of 40g quests I can do it!
Do you think Runespear will ever be useful? It might be my worst legendary and I need the dust for crafting Aluneth.
Even cheating it out, it's still random and gives you overload. I doubt it would be worth the effort to cheat it out.unless shaman gets a way to cheat a weapon into play. but even in dungeon runs I would often not pick it off of the 1 mana legendary weapon discover card.