Not in the slightest. The game would have to change too much to be playable without VR, and those concessions would make it feel small and oversimplified. One of the major things I feel people fail to realize is that 2D video games often scale things way up, since realistically proportioned stuff in a 2D video game can make spaces feel really cramped and uncomfortable, while in VR it makes the world feel natural and real. It's also part of why Skyrim VR and Fallout 4 VR take so much time to adjust to: everything feels a little too small, and even when you're at head height with NPCs, they seem a little scraggly and narrow in a way that didn't seem the case in 2D.