I was curious about the context of the quote - - So I translated the (actually kind of interesting) article from IGN Italia that is linked in the OP article. See if you notice anything missing in this translation vs. what was quoted in the English article. This makes me curious. EDIT: Oh hey this is only page 1 of 2. BRB LOL
There's some funky translation quirks, but you get the picture.
"Xbox One X, Xbox Live, Xbox Game Pass, Xbox Play Anywhere, a new console and the dreamy possibilities of the cloud and streaming. The future of Xbox branded video games seems to point straight towards innovation and a free, versatile, without limitation method of fruition with an ever-watchful eye on the desires of the community.
In what position is Microsoft at this time and how will it address the next challenges of the video game industry? These are the main themes of the chat we did with Aaron Greenberg, head of marketing for the Redmond company's video game division, at Gamescom 2018. Good reading, Friends of IGN Italy!
IGN Italia: Can you explain to us in detail the Xbox strategy for the future? In which direction do you see the brand in the next five years? Apparently your intention is to unify the brand by embracing all the technologies: Windows 10, Xbox One X, the new console that you announced at E3 and play via streaming/cloud...
Aaron Greenberg: Our strategy is that players have the opportunity to play the games they want, with the people they want, on every device they want. Of course we will continue to innovate in console with new hardware, we want to continue to have a "premium" position on that market, but we also want to exploit the opportunity to reach more players by embracing other types of devices. It has been so in the past with investment in PC video games, especially Xbox Play Anywhere, an initiative that we will continue to support by publishing our titles simultaneously on Xbox and Windows 10, without asking any additional payment to users to play on both platforms. We'll do the same with the cloud and streaming: we want to give users the ability to live an experience like that on consoles on any device. It's a really interesting prospect, as far as I'm concerned. Think of gears Pop!, we took the gears franchise and we created something suitable for the mobile environment. The key thing in this talk is that we haven't dragged the series from consoles to smartphones, but we've devised a video game that was supposed to be a very good mobile title first. Accomplishing such a thing with the Gears characters leveraging an important collaboration like the one with Funko is really a unique opportunity. We are always looking for new ways to accomplish this type of products, because they allow us to enlarge the catchment area of a franchise like Gears. In fact we are looking for a way to do things like that even with our other series, because we know that gamers spend more and more time playing not only at home, but also in mobility.
IGN Italia: With Xbox Game Pass you have created a new standard for the gaming industry, a service that comes close to Netflix's canons. How do you plan to improve and grow this strategy? For example, are you considering a subscription plan with Xbox Live, Xbox Game Pass and the rental of consoles included in a single fee?
Aaron Greenberg: Very good question. Yes, Xbox Game Pass is great and it's doing very well. I think the opportunity to give our users more choices and a service of great value is really important. In particular, here in Europe we have noticed a great match against Xbox Game Pass, but to answer your question, it depends very much on the markets. There are some markets that are more likely to subscribe to such services because the habit of paying a subscription to watch movies or listen to streaming music is much more entrenched. We are open to all possibilities, we always wonder what makes sense to improve our offer, we always talk with our fans asking what they want from the Xbox. That's how we got to where we are now. There are many options to offer such packages, as there are also many possibilities to offer more content with Xbox Game Pass. We have noticed that many of our partners use the service to reach a totally new slice of users with their products. Let's take the case of Fallout 4, for example: the fact that it's part of the Xbox Game Pass can pave the way for players who have never had contact with the franchise, and maybe push them to buy Fallout 76. Strategically the service also has many benefits for our partners and expanding our audience and enlarging this ecosystem we will have the opportunity to create more and more attractive content. Xbox Game Pass is a great thing for all developers.
IGN Italia: Speaking of Xbox One X, beyond the marketing agreements for some prominent titles such as Shadow of the Tomb Raider and Fallout 76, how does communication with third party studios work? Do you perceive a genuine interest in what is currently the most powerful console on the market or are you always in touch with developers to try to get better graphics performance than PlayStation 4 Pro?
Aaron Greenberg: We have a few people working with developers and we always get good feedback in this regard. The developers always want their games to turn to the best and since ours is the most powerful console on the market, 40% more powerful than all the others, automatically all the titles will always turn to a better resolution, reaching the true 4k, and with the More stable frame rate. Among third party developers there is always a great desire to show games on our platform and this is a great privilege for us. But of course there is always the business side of the speech, there is the interest in marketing agreements. This year we have a higher number of partnerships than we have done in the past and in fact at the E3 2018 conference we showed the greatest number of third party games of our history at the Los Angeles Fair. There is a large amount of publishers and software houses that want to work with us and I think this is due to our "premium" position with Xbox One X. Even Sony has partnerships that allow him to show certain titles on their consoles, but I sincerely believe that even Red Dead Redemption 2, FIFA 19 and Call of Duty: Black Ops 4 will turn better on our console, to tell the truth all the Outgoing games will be better on Xbox One X. This puts us in a really interesting position of the market, especially against hardcore gamers." If he said what they say he said, it seems like it would go here. But it's not in the linked article.
translated using Bing translation. Bing! Gotta get those sweet free Xbox credits. LOL