I captured some insane bitrate video of this running on the Pro. Ended up being this massive 56gb video for YouTube but it's no commentary so enjoy. Review will be up soon as well.
This game looks like it might just be the kind of game I can really get into, but gotdamn at those terrible facial animations during conversations based on some of the videos posted.
How would you characterize the stability of the game's performance on ps4 pro?
This game looks like it might just be the kind of game I can really get into, but gotdamn at those terrible facial animations during conversations based on some of the videos posted.
Yes, using guns is actually a lot of fun and they hit hard. They have a nice solid punch. Also it hurts when they hit ya back.
That hour long video makes the game look rough. Looks exactly like the Technomancer. Poorly paced intro keeping you in a town as you wander between quest points, with a fight like every 10--15 minutes and collectsing random crafting junk.
It looks prettier and a little less barren than that game, at least I guess.
That hour long video makes the game look rough. Looks exactly like the Technomancer. Poorly paced intro keeping you in a town as you wander between quest points, with a fight like every 10--15 minutes and collectsing random crafting junk.
It looks prettier and a little less barren than that game, at least I guess.
as of right now, no
Hey Karak, how long till your review is online?Ya the response on Twitch is insanely positive even after the less than amazing looking starting.
Same here...From this video alone, I'm really leaning towards Technical. Magic looks alright, but a little spammy, and Warrior looks kind of weak.
That hour long video makes the game look rough. Looks exactly like the Technomancer. Poorly paced intro keeping you in a town as you wander between quest points, with a fight like every 10--15 minutes and collectsing random crafting junk.
It looks prettier and a little less barren than that game, at least I guess.
I'm invested enough in the way Greedfall's fantasy world doesn't shy away from brushing up against real history, its well-paced writing, and endearing characters to happily continue trucking through it, despite some of its technical shortcomings.
Two of its major aspects, character progression and narrative choice-making, will take some more time to get a full read on, but I will say I've run into some great scenarios so far that have made me feel like the choices I'm making in both of those areas will have real consequences. If that's the case, Greedfall could be an RPG sleeper-hit.
YES!
This sounds awesome!