Keep in mind the snes could and often did run in variable frame rate. The game ran in what some of us perceived as slow motion, but it was mostly playable and at the time we accepted it as it was. You can see this in megaman x and even some areas of link to the past.
3d in the era of the n64 was also approached with this same mind set. These days we have the perception of a standard frame rate of 30 to 60 and maintain that. At the time though, we were all acclimatized to games dropping frame rate so a slowdown here or there was just accepted.
3d in the era of the n64 was also approached with this same mind set. These days we have the perception of a standard frame rate of 30 to 60 and maintain that. At the time though, we were all acclimatized to games dropping frame rate so a slowdown here or there was just accepted.