Yeah, that's why at first I wasn't sure if it's an actual team or theoritical team since there wasn't any footage of it. The problem with the team, as you said, is the longer rotation needed to reach total damage output. A comp with less rotation time, while maybe the damage between the two is similar (they both have the means to take the Abyss HP sponge down), one can just reach it faster.
In your footage (thanks btw, need to see them in action), your Raiden carry needs two rotation to beat them all. While Beidou team only needs one-rotation + 1 Raiden burst at the end? Damage/rotation looks like it's higher, but it takes too long it ends up losing in clear time in practice. Hmmm...
That said, the flaw in your comparison (If I had to pick one) is that Beidou and Mona shouldn't be on same level investment. Mona is just enabler for Raiden on Raiden carry. She can just wear whatever. Her personal damage contribution aint much and only help amplyfing Raiden dmg with her buff. On the otherhand, Beidou contribution is her personal damage (and according to calc, she's actually the majority of the team damage) and thus Beidou should be build like a Carry even if she's just an off-field DPS. Using a level 70 Beidou and lvl 90 Raiden when Beidou is actually the the majority of damage on that team seems sus. Which I think might explain why there's not enough DPS on your later half of the rotation (before Raiden 2nd burst).
This is the worst jebait yet.
Pressing R2 destroys your finger???Is there an easier way to fish on ps4 that doesn't destroy your fingers?
Thank you for the reply.
You are right the fact that the rotation is longer compared to other teams is the same as the fact that you can't utilize your whole team at the same time.
Yes Beidou would have more investment in a Raiden Beidou team and in this case since my Raiden is having larger levels of investment a team focused on buffing her has an advantage but my videos were more to show roughly what I am talking about, the rotation being inefficient, a very rough ballpark numbers comparison and so that someone can tell me if I am missing something important during the run.
I even messed up the Beidou run with a couple of missed normals and getting hit with Bennett (though it was the fastest run out of many clean runs because of a lot more crits I guess), I lost maybe about 4s from those mistakes. So it wasn't really meant to be an exact numbers and clear times comparison. I should have made that clear.
In that spreadsheet with the team comparisons, that Beidou team is winning against more efficient teams (theoretically) than the one I am using, even if the Mona team has some advantages in my runs the difference in clear times is still not justified imo.
i finished it yesterday, it has a good endingI think I finished every single world quest now in Inazuma.... wow. These were really good. And the Neko one is STILL GOING. Anyone finish it yet? not complaining because 20 daily primos is great.
Yeah, you press it a bunch... still can't fantom how something this simple destroys someone finger...I think I'm doing it wrong because it feels like I'm pressing it a bunch.
For me, it's pretty clear that they make Beidou-Raiden burst incompatible is because they don't want this team to be too strong. Like, with what we have now, with gimped rotation, it's already viable. I mean, it's not exactly garbage, no? (Is it the best in practice? Dunno. Probably not). Imagine if these two did synergize well, we would have very efficient killing machines in our hands.
I would like to test again without the high low tide mechanic and maybe also after investing into Beidou more but after trying out some teams I was pretty disappointed with this one tbh. I wouldn't recommend it personally to someone who can make a national team variation with Raiden or someone who has a decent enough c0 Raiden to make her a carry but with the level of investment players that have been playing from the beginning have reached the Raiden Beidou team can definitely work well enough anyway.
Idk but i started it on the first day of 2.1
Have you tried Childe/Raiden/Beidou team with Childe acting as the Beidou driver? I'm interested in making Kokomi/Beidou/Raiden team if I lucky enough and got her on next banner (with the assumption Kokomi can fill Childe role, ofc), but if it's scuffed I might give up on that idea.
I don't have Childe unfortunately but damn, I don't know about that team working well together. No buffers aside from Kokomi's weapon, no resistance shred, not gaining anything from resonance, no grouping along with Beidou's and Raiden's burst not being very compatible. Sounds rough.
Are Blessings of the Welkin Moon always available to buy or are they only sometimes in the shop?
Oh yeah, the idea is to use Kazuha as the 4th unit. Resistance shred, buff, grouping will come from him. EC should help a bit with energy particles. No need for dedicated healer slot since she's already one herself. So it's Kokomi/Beidou/Raiden/Kazuha team to be precise. The damage potential has already been calc and it's looking fine. The problem is actual practicality which is yeah, still big question mark.
If putting Beidou-Raiden together means cluncky rotation, I would gravitate toward Kokomi/Sara/Raiden/Kazuha team. But, not sure. At that point, it's probably better to replace Kokomi and just make a Raiden hypercarry team lol.
Sorry I totally misread that, to my defense I haven't slept lol.
I thought the team was Childe Kokomi Raiden Beidou.
So how good theoretically is that team you are planning? I mean where does it stand among other Raiden teams?
I just assumed it was because each of the members were from a different region (Mondstadt, Liyue, Snezhnaya, and Inazuma).Ok I gotta ask because I've seen it thrown around in the thread so much, what exactly is National or National Team? I'm assuming it's a certain group of characters but why are they referred to as such?
Who are they exactly? The popular 4* characters?I just assumed it was because each of the members were from a different region (Mondstadt, Liyue, Snezhnaya, and Inazuma).
I'm ngl, I legit just think it was unintentional and now they don't want to change it because it would mean actually changing Beidou's ult as opposed to "fixing it" as the community keep saying.For me, it's pretty clear that they make Beidou-Raiden burst incompatible is because they don't want this team to be too strong. Like, with what we have now, with gimped rotation, it's already viable. I mean, it's not exactly garbage, no? (Is it the best in practice? Dunno. Probably not). Imagine if these two did synergize well, we would have very efficient killing machines in our hands.
Damn, that sucks. It was the best database, not including leaked content. I hope they don't go after any that don't divulge in leaks. I don't want to have to use their official sites (unless they've stepped up in recent times).Honey issued an updated statement and it sounds like MHY really is mad power tripping.
But it does sound like Honey will be gone, the whole Genshin database. MHY wants the whole thing nuked.
I keep hearing a lot of things, but my understanding of it was that the reason it was called the National team was that it was the most accessible team to players that could clear end game content, and the term originated from other games (in China). That's what Tenten said way back when it first started gaining momentum. So in the case of Genshin it consists of some of the strongest 4*s. Originally it was XQ, XL, Bennett, and Chong. Chong has basically been replaced in all these different 5* variants though.Ok I gotta ask because I've seen it thrown around in the thread so much, what exactly is National or National Team? I'm assuming it's a certain group of characters but why are they referred to as such?
Ok I gotta ask because I've seen it thrown around in the thread so much, what exactly is National or National Team? I'm assuming it's a certain group of characters but why are they referred to as such?
Your guess is as good as mine. I haven't a clue actually, haha.
I got you fam.The whole thing with MHY and Honey Hunter suuuuuuucks. That site is the best database for looking up stats or mats for characters/weapons. Is there any way to like, just save a local copy of the whole site? Not just a page at a time?
I'm not sure. Some say it was because most of them were Liyue characters so they were the Chinese national team, but others say t's the national team as in the best around, like the national team would be made up of the best players in the sport to represent the country (in this case the best 4* units in the game).
I got you fam.
Honey Impact | Honey Impact - Genshin Impact DB and Tools
Welcome to the Honey Impact, Genshin Impact database, tools and guides website.web.archive.org
Shoutouts to this absolute hero, whoever you are.
It's always available. Even if you currently have it active it's there, since you can have up to 6 months of time at once.
It's interesting that I had the complete opposite reaction. Hated him when he first released, really like him in this. It's mostly because to get optimum damage I found you want to short hop constantly, which mechanically requires me to work a bit more. Genshin is quite a basic (not to be mistaken with easy before anyone explodes again lol) game by nature, so I'm drawn towards the more mechanically interesting characters.I've got to be honest, I don't enjoy using Xiao at all and the latest event confirmed that he's just not for me. Same thing happened for a mate. He was one of the reruns he was waiting for, but after playing him... he's not so sure.
Is there an easier way to fish on ps4 that doesn't destroy your fingers?
It's interesting that I had the complete opposite reaction. Hated him when he first released, really like him in this. It's mostly because to get optimum damage I found you want to short hop constantly, which mechanically requires me to work a bit more. Genshin is quite a basic (not to be mistaken with easy before anyone explodes again lol) game by nature, so I'm drawn towards the more mechanically interesting characters.
Ofc you can just jump and plunge over and over with him though haha.
What was it that changed your mind for you and your friend?
And I hate it, lol.
I don't know how fishing works without adaptive triggers on other platforms, but with them it is a struggle to fish.
She is applying electro too fast for her to proc any reactions other than the first hit of the burst and that will be an added 3,5k to your whole team rotation which is basically nothing, your support will probably be the one to proc reactions.
Best thing is that I can now drop my healer and simply teleport to the nearest statue lolRight?
I didn't even play on base PS4, but PS4 Pro with already improved loading times, but the jump from Pro to PS5 was still revelatory. The game wins a lot from it. Jumping from region to region or entering and exiting a domain or house is so much less tedious. I always dreaded the game forcing me to enter and exit Angel's Share tavern. Now you barely notice it. Cutscenes, too, start playing immediately and not always have a lengthy loading screen in front and after them.