deadly premonition. the game's reputation is pretty positive these days, despite getting some terrible reviews at launch.
2 is irredeemable trash tho
2 is irredeemable trash tho
Nah, if it was remade so that it wasn't chopped up into tiny pieces it might be okay but I haven't seen many people call it good. It just isn't fun to play constantly running into loading screens.
Both SaGa Frontier and Romancing SaGa Minstrel Song. The series may be somewhat of an acquired taste, but they also don't really match genre conventions for any specific type of RPG.
Yeah seriously. People were hating on one of the best platformers ever made. It was wild.I'll never forgive the people who were mean to Tropical Freeze
This was my choice
I seem to remember it being considered the worst in the series back in the day and now I often see people calling it the best
Man I need to give these a try. Only one in the series I ever touched was Unlimited SaGa, which I'm pretty sure has a rep that still hasn't been rehabilitated.
This was my choice
I seem to remember it being considered the worst in the series back in the day and now I often see people calling it the best
I think No Man's Sky in the condition it was at release is still regarded as poor, but people have acknowledged that it's evolved into something far, far better.
MGS2 and Halo 2
Both games were reviled when they came out because of the character switch aspect. Halo 2 people hated because of the abrupt ending and people thought MGS2 was some matrix techno-bable nonsense.
But today Halo 2 is considered the best Halo game by many and MGS2 is considered a postmodern masterpiece because of how it predicted the future and how radicalization and internet culture would work.
Bioshock 2 became a "we didn't know how good we had it" situation after the infinite hype turned into hate.This was my choice
I seem to remember it being considered the worst in the series back in the day and now I often see people calling it the best
I think that's just the case of all the bad stuff being immediately talked about at launch, rather than people later discovering good stuff, and there being enough distance from the original trilogy (1 and 2 specifically) that people forgot what a great Mass Effect game was even like.
Yeah, I avoided Bioshock 2 for years after hearing so much about how unnecessary it was to return to Rapture and that it wasn't as good as the first game.
The patches made this game go from a 6 to a 8 for me. First impressions do help but I'm glad devs have a chance to turn their game around these days.Days Gone went from a mediocre openworld game to a must play by a strong cult following.
Yeah, I avoided Bioshock 2 for years after hearing so much about how unnecessary it was to return to Rapture and that it wasn't as good as the first game.
But in a lot of ways I think I ended up liking it better than the first.
The gameplay loop felt very polished, I found the story perfectly engaging, and it has that great standalone DLC as well.
I'd be more curious on which games of a new series this happened to without being completely overhauled by patches after launchWhat usually happens is a sequel to a popular game doesn't just provide more of the same - and maybe even plays very differently - so those who wanted more of what they loved get very vocal about it, but grow quieter as years pass and the sequel in question is viewed in a wider context.
That vocal minoroty is doubly loud if the game in question does well with critics.
This would be my answer.
It took Twilight Princess for people to appreciate Wind Waker.
Do you have a link to your paper?Sorta Spec Ops: The Line. Originally, it came out with really mixed reviews and some controversy from gamers. There was some applause for it, but it undersold, had huge amounts of criticism, and was viewed as a one trick pony. Nowadays though, it has a solid reputation, is recognized as an important point in the history of actions games, has plenty of academic papers (mine included :) ), and has gone on to sell many more copies.
Also, Pathologic 1 never had much success among English audience till it was retranslated, although it did have a cult following.
Most of my friends thought it was just a port of Doom on the N64 with a new coat of paint, more of a "been there, done that" vibe.
Considered by many obsolete for its outdated 2.5D style and gameplay at launch, but regarded as the "true" Doom 3 today.
Haha yeah you chose an "interesting" (absolutely terrible) SaGa to make your first exposure to the series.Man I need to give these a try. Only one in the series I ever touched was Unlimited SaGa, which I'm pretty sure has a rep that still hasn't been rehabilitated.
The first Nier for sure. When it released I heard nothing but mediocre things about it, but slowly over the years I kept hearing more and more people praising it.
I wasn't aware that the 7s and 6s from the biggest outlets were all Justin McElroy complaining about the fishing sidequest.To be fair a vast majority of the perceived mediocrity was shaped by one reviewer (Justin McElroy) who absolutely refused to learn how to play the fishing mini-game that was completely elective in-game.
What's funny is the Zelda rule still applies now lol. I see more BOTW haters nowadays then I ever did post launch.up until BotW, it always felt like the *2nd to last Zelda* game was always overhated. Wind Waker didn't start getting the proper love from the fanbase until after Twilight Princess. Twilight Princess love was a lot more prominent after Skyward Sword. Hell I'm sure I don't have to tell y'all boomers how Skyward Sword reception has changed over the past 10 years. BotW was an instant classic moreso than any other Zelda I mentioned. I'm curious how that reception will hold up in another 6 years.
I was one of the people who didn't like 3d world when it was announced. Going from Mario launching into space to Mario in a Catsuit in the 3d New Super Mario Bros gameplay was dissapointing.I had no idea Myst was controversial back when it released, could you develop a bit ?
I would say Super Mario 3D World, it was criticized for being the sequel of a handheld game, and for not being like Galaxy or Mario 64.
I vote for all the Enix-published Quintet games. Especially Soul Blazer, Illusion of Gaia and Terranigma.
I feel like these games were mostly obscure "second rate" action RPGs at the time but now they are revered as classics.
I was one of the people who didn't like 3d world when it was announced. Going from Mario launching into space to Mario in a Catsuit in the 3d New Super Mario Bros gameplay was dissapointing.
Nah, Illusion of Gaia in particular was really big at the time. Sold a ton and viewed very positively.
Earthbound's more of an apt choice IMO. At the time, people thought it was weird & it didn't do that well. Now it's considered one of the best games of the era.
I understand it was a very weird change, but at the same time there were the Zero games that were dedicated to the more traditional Mega Man fans that owned a GBA, and for the X fans there were the 2 PS2 games, even if they, especially X7, weren't that great, so I don't see it as a reason to be angry, it's not like the Rayman fans or the Spyro fans that had their series replaced with Rabbids and Skylanders and there's not much to say thenThe fact that the Mega Man Battle Network games existed and were successful frustrated a whole bunch of Classic and X fans in its heyday.