The most comprehensive video on "games as a service" and why it's fraud that you're likely to see.
WARNING: This is more boring than my usual videos. This was created as the beginning of an effort to get law authorities to examine this practice. Feel free to contact me about this topic.
Contents below:
2:45 Definition
8:09 Goods and Services
9:52 Legal argument: Games are goods
17:08 Legal argument: Ownership of goods
24:24 Legal argument: Programmed Obsolescence
31:21 Intermission
31:51 Conceptual Argument on games being services
42:23 Preservation Argument on games being services
47:31 Counterarguments & Concerns
1:10:00 Ending + Plan of what to do
It is kinda long but I encourage you to watch it entirely, but if you need a tl;dw: Games are goods, not services. And GaaS are not even services because they don't even fill the criteria for being one (expectation of how much a service lasts, general expectations when a service has been finished, real world resources that are required for a service to continue).
I do agree with him, he has a lot of compelling, valid arguments.
Thanks to lashman for making me aware of this video.
Edit : Thanks to Razorrin for sharing this reddit post from user Roegnvaldr posted on r/pcgaming with a more detailed TL;DW
TL;DW: Under several laws in many countries and continents, a game sold/F2P with MTX of any sort is considered to be selling GOODS, not Services (Subscription models are exempt due to having descriptions of when the service ends). Regardless of what EULAs say, the actual governamental law defines that goods need to be usable at any point after purchase and software, as a good, does belong to the one who purchased the product.
Ross's argument is that the "GaaS" is not a service, but acts as one in order to be able to shut down games after they start being unprofitable. He only requests that companies give players a reasonable way to play games after the servers are shut down.
He has MANY good arguments and spitting out criticisms without taking the whole video in is a great disservice to both the person doing the "criticism" as well as to the work compiled by Ross.
You may not care about games dying. That's fine. Ross's point is that GaaS are being sold as something they are not and thus fraudulent, therefore requiring the intervention of the law. It's not an attack towards you or your attitude towards how companies handle online-only games - it's an attack on said companies mishandling their product after they cease giving support to it.
Main arguments slides in the video:
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