Me too. I get compensated pretty darn good for it too.
This is absolutely true. In my industry those happy to crunch and work more than 5 days are hourly. Those of us salary though only get paid 40 hours a week. Any extra than that is horsecrap.I'm sure some employees at CDPR were happy to crunch, it's not uncommon in the industry. But I'm sure their internal employees and external partners who don't want to crunch love that decision, since they are all now being forced to crunch as well.
That's the problem with crunch, workaholics don't see the problem while everyone else sacrifices because they lose their jobs or they lose future contracts if they don't crunch. In crunch culture, employees choosing to crunch literally peer pressure other employees into sacrificing their marriage, time with kids, time with family and/or mental health.
Oh good.
Yeah im misguided. Have you ever been to Poland? Have you ever worked a full time job before?
What a mess of a story.
It seems like both Jason and CDPR aren't coming out of this completely clean.
when will we stop making excuses for crunch culture
no one enjoys this shit.
"polish culture and attitude" get the fuck out of here
Yeah...Lmao. how interesting they name game informer on the e-mail christ.
believing a hand-wavy mealy-mouthed bootlicking session from one person with vague sourcing vs someone who interviewed 20 developers and provides receipts. who dares.
Uhh, choosing to crunch is still crunch and the argument that workers are doing crunch out of their own passion and excitement for their work is a big part of what enables crunch culture to continue. Of course you're going to hear that crunch is overblown, because only workers who are comfortable with crunch are freely able to speak about it aloud.
It's news worthy when the head of the company promises no crunch and then you do it anyway. I doubt 100% of the people at CDPR all feel the same way about having to crunch. Jason obviously talked to some of them before writing the article.
.Uhh, choosing to crunch is still crunch and the argument that workers are doing crunch out of their own passion and excitement for their work is a big part of what enables crunch culture to continue. Of course you're going to hear that crunch is overblown, because only workers who are comfortable with crunch are freely able to speak about it aloud.
It does exist everywhere but this is a video games forum first and foremost.Is overtime is US that much different from here in Uk and Eu.
I get asked I say yes I get paid it's my choice.
also why is crunch only frowned apon and hated in videogame industry it happens in tons jobs don't see multiple posts or articles complaining and saying it has to stop only with videogame companies
General comment, but I shouldn't drive-by post, it's insenstive to the subject, sorry.believing a hand-wavy mealy-mouthed bootlicking session from one person with vague sourcing vs someone who interviewed 20 developers and provides receipts. who dares.
Is overtime is US that much different from here in Uk and Eu.
I get asked I say yes I get paid it's my choice.
also why is crunch only frowned apon and hated in videogame industry it happens in tons jobs don't see multiple posts or articles complaining and saying it has to stop only with videogame companies
Uhh, choosing to crunch is still crunch and the argument that workers are doing crunch out of their own passion and excitement for their work is a big part of what enables crunch culture to continue. Of course you're going to hear that crunch is overblown, because only workers who are comfortable with crunch are freely able to speak about it aloud.