One of the best video game critics on YouTube is back with another entry in his long-running Boss Keys series. In the first season of Boss Keys, he looked at dungeon design in the Legend of Zelda series. In this second season, he is looking at world design in Metroidvania games, having already covered Super Metroid, SOTN, and more. This installment takes a look at the world design in Metroid Prime.
Metroid was lost in space for eight long years... but suddenly, Samus was back. Metroid Prime turned the side-scrolling adventure series into a first-person shooter. But how does it stack up as a Metroidvania? Let's find out.