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We were lucky enough to visit Ubisoft Quebec's HQ a few months ago, when it revealed it was working on the next installment in the Assassin's Creed series. After playing Assassin's Creed Odyssey for about five hours, we thought we had a good handle on the changes the team was making to the franchise. As Game Informer readers will soon find out, that first look was just part of the story. We recently came back from a second visit, where we've gained a much better appreciation of what the team means when they say they're pushing RPG elements like never before. We've got deep dives on how its ancient Greek setting is teeming with life, from its ever-present political infighting to its exciting new mercenaries system. Through it all, one thread stands out: choice. Your decisions matter in Odyssey, as you'll see in our 14-page cover story.