Holy cow, looks like an RPG Maker game lmaoI feel like many indie games go through the terrible-concept-art-to-beatiful-final-product transition, but Stardew Valley's transformation is especially impressive to me.
Stardew Valley - Stardew Valley 1-year Anniversary
www.stardewvalley.net
From 2012:
yeah, that's fair. but from initial trailer to release, the difference is pretty drastic for RE2. all the blue lighting and modern look they removed
Came here to post MGS: Rising, which looked amazing you nerds.
I'm fairly certain that the "gameplay" shown there is just a cutscene with a menu rendered. A tease for what they wanted to achieve. Kinda slimy.
I feel like many indie games go through the terrible-concept-art-to-beatiful-final-product transition, but Stardew Valley's transformation is especially impressive to me.
Stardew Valley - Stardew Valley 1-year Anniversary
www.stardewvalley.net
From 2012:
I still wonder where the hell they were going to go with the original Revelations story. Like was this Chris an imposter? Or an illusion? Maybe Jill was looking to recover a BOW virus and thought he had gone rogue and taken it?
And Hunk was on the ship, I'm assuming trying to get ahold of a virus. Then you have classic T-Virus zombies. This version of the game looked more interesting for sure.
Nico was an online co-op game that eventually turned into the single-player Shadow of the Colossus:
There's also Ico when it was first made for the PS1 before moving to the PS2:
Didn't see this posted but the original DMC4 design of Dante is something.