Sure, and that includes you and me, you know? Honestly, I dislike Sephiroth's inclusion in Midgar. I dislike the whole specter thingies. I suspect I'll like the story better without those noise, just like I would most likely be happier if Reno's last action in the church is saying "don't step on the flower" while uncaringly walking away. But I won't frame it as my vision being truer than theirs, as "fanfiction" would suggest. Can't we just express disagreement without that kind of dismissal? I'm sorry, I suppose this has little to do with the discussion itself. It's just a personal grievance.
And speaking of disagreements...
When I said "blanks" I referred mostly to the world building aspect of the game. Because holograms already exist in that world. Super advanced flying automaton already exists too. So when you took umbrage with the president's hologram, I got the impression that it's somehow a science too far, just because something exactly like that was never shown in the original game.
Furthermore, Jessie in the original game is a naive girl who built got surprised at how destructive her own bomb was, then jeopardized their entire mission just because she had a crush on Cloud. I don't feel like anything shown in the trailer really makes a worse impression of her.
And lastly, I was talking about the flashy fights when I'm suggesting that it's what the creators wanted to begin with because... Well I don't really how the fights in the game could actually be "grounded". Even ignoring all the bombastic magic and Limit Breaks, how would you envision a fight with a 5-story monster underwater go?
Fair enough! I word things very strongly so I can totally see why my tone in text can be really confrontational. I will admit and take ownership of that. However seeing as I'm not proposing a theoretical alternative to the scene and saying my version is better, I'm pointing to the original and how it being changes changes other things, I don't feel I'm being dismissive in the slightest.
"Holograms exist" like in Crisis Core is a bit different than using robots to show off holograms of key members of Midgar. Again like with other parts of the plot it's taking the full 100% anime approach and instead of these people being high ups in Midgar who are just sending people to kill Cloud, they make it a personal confrontation just like with Seph and Cloud. We "have" to have the President and everyone talk directly to Cloud because we can't just have him walk up and not give a shit that they're about to die and disappear and not be seen again until the shinra HQ. The whole basis of my complaints stems from recontextualizing and downright changing the surrounding scenes regarding characters and key scenes, much like the Reno scene introduction now being a shoehorned in fight.
Jessie's first line in the original (to my knowledge) is "think of how many people died, just for this code" when you talk to her directly. Which is a whole lot different from "You talking to me? I'm flattered but go blow her mind first." I'm all for scenes on the train and back at the HQ reinforcing her being naive and/or having a crush on cloud, but instead of feeling like levity that's needed to deal with the consequences of what they're doing, it feels like everyone is just the resistance from FFXIII now.
Jessie's entire persona being cheerful waif who fights is, in my opinion, a change. She was not nearly so outspoken in the original and actually can't deal with much confrontation at all as the environment between Cloud and AVALANCHE is pretty bad in the scene under 7th Heaven. AGain, something that might change when the rest of the scenes come to light.
Again though when I state grounded it means it has rules the world played by. We always have a bit of dissonance with fighting in an RPG or video game versus its narrative because typically those powers in battle are far more absurd and crazy than what's present in the game world usually. So talking about the fighting in the game versus the fighting in cutscenes (to me) are two different conversations.
I'm not saying there can't be flashy lights and spectacle, I'm saying from the Demo footage and the trailers all I'm seeing is a large focus on explosions, particle effects, graphics, and other things. But that clearly works for a lot of people so I mean, I don't know why I'm still talking about it haha.
So i'm not the only who dislike the new ost...square jist give the option for the original music please.
I'm waiting to hear the themes of each area, but even the theme they put with the PS4 background sounds like the typical Hans Zimmer ambient noise that fills film, and not the melodic themes that I'm used to. I have a strong feeling that this might change as we get to the actual game though.