Music will now resume where it left off once a battle has concluded.
I'm an idiot, could you explain to me where can I send this ticket?
EDIT: Nevermind I just figured it out, had to choose the e-mail option.
It wold be so easy to jst tweet out its coming. That would've appease us. Certainly would've worked on me.
Today a patch released to fix the music bug for both the new versions of FFVII for Switch and Xbox One. However, we have received no information regarding fixing the same bug for platforms like PS4, which have been suffering from the same bug since the original launch in 2015. It's been well documented by sites like Kotaku.com, etc. It's quite anti-consumer that the same patch wasn't applied to all the systems so I and many others would like to be made aware of when it's going to be available for PS4. It's simply unfair that Square Enix persists in this trend of abandoning 'old' versions of games when there is a new version/port to promote on other platforms. Furthermore the PS4 version of FFIX also suffers from the same music bug, which to this day has not been patched.
yayRemember all the posts I made here directing you guys to Square Enix support and later Nintendo support? You're welcome š
We did it! https://en-americas-support.nintendo.com/app/social/questions/detail/qid/78830/kw/Final fantasy
In the reactor flashback when Cloud chucks Sephiroth after being stabbed it plays the field music toward the end of the scene instead of looping the cutscene music.
When Square cancels the N64 version of FF7 and puts it on PlayStation but 20 years later Nintendo has the definitive version of the game and Sony doesn't:
I wish it had the Reunion mod. That improves the translation a fair bit AND has a decent upgrade to the char models without going overboard.
LolDidn't Kotaku write an article roasting Square Enix for this bug fairly recently? That might have been what got their attention.
I am completely confused with what has been going on with Square lately as far as their communication, because I'd assume they have no plans to fix this bug on PS4/PC based on their silence since they apparently don't care about those people since they got their money years ago. There's no reason why they wouldn't say they were also working on the issue on the other platforms since the issue originated on those platforms, but this is the Square Enix that decides to put no real money and care into half of the classics they port to new platforms that are either buggy or poorly ported for the new platforms. They're effectively doing the same thing with the DQXI port to Switch with a number of updates/features that PS4 customers have been asking for, but refuse to communicate whether they're getting anything. It's baffling.
Why did they go out of their way to remove something that was already in the game? I get FFVII not having (it never did) it but whats the excuse with IX that did? Because those who prefer using a keyboard would somehow struggle? Give the option at the very least.
I'm so upset at Square at their handling of these games. I demand a fix for the PS4 version I bought 4 years ago. I don't think I'm being entitled or unreasonable here.
I think it's safe to assume that the PS4 version of DQ 11 won't be getting any of the major updates, at least not anytime soon. In Square's eyes, DQ11 done. Now they're focused on developing and selling Dragon Quest 11:S. They rather have people buy a full price game than give away features for free or sell them as DLC for cheaper.
That and the Switch version of DQ11 is using a newer version of Unreal Engine. I mean, the Japanese PS4 fans were the ones who really got the short end of the stick since they don't have things that are in the international version.
Are you kidding? Even before the patch I would've gone with Switch (or PS4) but after patch its no contest: the Switch and X1 versions are not only better, they're the definitive editions. Us PS4 owners keep waiting to get upgraded to being definitive edition worthy... we'll see how that one works out.
Watch this 10 minute video. It'll tell you everything there is to know about the differences between versions. Just remember this was done before today's update that fixed the music glitch on switch and XB1 and the screen going black for a second between CG cutscenes.I wasn't kidding, I'm genuinely curious. I've got a PlayStation Classic sitting here unopened and I don't know how that version of FFVII compares with other alternatives. I know there were complaints about some of the games on the PS Classic, but I don't remember anyone pointing out anything particularly wrong with FFVII on it.
Sadly, it looks like the Switch version has that dumb filter for the backgrounds that make them look blurry, so the PS Classic version at least doesn't have that.I wasn't kidding, I'm genuinely curious. I've got a PlayStation Classic sitting here unopened and I don't know how that version of FFVII compares with other alternatives. I know there were complaints about some of the games on the PS Classic, but I don't remember anyone pointing out anything particularly wrong with FFVII on it.
I thought you could just make all your characters lvl 99 now through the options menu?I'm almost done with "Disc 2" and now they wanna fix it? lol, But this is great though. At least it'll make my final grind easier to handle.
Hey, remember that annoying music bug, where the field music would restart again every time you finished a battle? Well that's gone now!
It will now carry on where it left off, letting you enjoy the full theme.
Given how many people said they wouldn't get the release because of this reason, I wonder if this will change their mind? :)
(If a patch came out for the other consoles that also fixes it, just let us know, but I personally can't check)
Summary of patch:
- Music will now resume where it left off once a battle has concluded.
- Transitions between cutscenes and gameplay no longer have a frame of black screen.
- The flashback scene that played incorrect music now plays the correct music.
Music didn't bother me but the black frame in video - static image transitions bothered me to no end.Woah neat
I mean, I already bought it and it didn't bother me as much, but it's nice they actually went and fixed it
I have a feeling they won't. I hope I'm wrong!
I have a feeling they won't. I hope I'm wrong!
Most of the PS4 buyers already got it. So while it has a huge install base, it won't move a needle, unlike these new platforms, which are getting the game for the first time historically.
Copy/pasta'd.You already figured this out, but for anyone who wants to join in and contact them, click here.
Here's a response you can use (or make your own if you like):
the emulation of ff7 on PS classic isn't perfect either, there are some bugs (time marked video, around 8:40)Sadly, it looks like the Switch version has that dumb filter for the backgrounds that make them look blurry, so the PS Classic version at least doesn't have that.
Yup. Not buying any more of their titles new. Only used or deep discount for digital only stuff.I am completely confused with what has been going on with Square lately as far as their communication, because I'd assume they have no plans to fix this bug on PS4/PC based on their silence since they apparently don't care about those people since they got their money years ago. There's no reason why they wouldn't say they were also working on the issue on the other platforms since the issue originated on those platforms, but this is the Square Enix that decides to put no real money and care into half of the classics they port to new platforms that are either buggy or poorly ported for the new platforms. They're effectively doing the same thing with the DQXI port to Switch with a number of updates/features that PS4 customers have been asking for, but refuse to communicate whether they're getting anything. It's baffling.
It will however deter PS4 owners from buying other Square Enix products in the future. I don't know how a company can be this bad at PR.
the emulation of ff7 on PS classic isn't perfect either, there are some bugs (time marked video, around 8:40)
Honestly, after the patches, the rest of the stuff is nitpicky. The original PSone version is inferior due to the lack of QoL options in the recent versions.Oh I had no idea. So even the PS Classic version isn't the definitive one.
I see. I'm really on board with getting the Switch version. I just wish they got rid of the blur in the backgrounds. I know the Steam version has mods to get rid of that but I'd rather play this on Switch.Honestly, after the patches, the rest of the stuff is nitpicky. The original PSone version is inferior due to the lack of QoL options in the recent versions.