I think his point is that, a lot of the people there at ND now were not his co-workers. Most of the people he worked with left, and they've been replaced by an army of younger, less seasoned devs, hence his comment about the talent there nowGuy's coming off like a jackass throwing his coworkers under the bus.
"a more talented team would have shipped a year ago" - what the fuck? lol why would you shit talk this publicly?
This can be said for pretty much every AAA game.
As if Rockstar or Capcom could deliver the games they are delivering just based on skill - all these games exist because of massive budgets and the need to sell millions.
i agree with his whole twitter thread but this last sentence ended on a sour note.
how many studios have more budget and delays than ND and turn worse games? yeah
with who? Fans?
?you do realize that game took over 8 years to make? they shipped uncharted with the vita launch at the end of 2011 in japan. days gone released in april 2019.
how many other third party studios do you think wouldve gotten away with releasing one AAA game in over 8 years?
Guy's coming off like a jackass throwing his coworkers under the bus.
"a more talented team would have shipped a year ago" - what the fuck? lol why would you shit talk this publicly?
That's not news at all. People really don't know how much Sony supports studios? There's no one like them, in order to get a game to quality standards they'll do everything they can
The guy isnt saying that TLOU2 is going to be a bad game!Hopefully TLOU2 will review well so we can all forget this twitter thread ever existed.
Yeah, because people who have a lot of experience doing something do stuff quicker and more efficient.
Hopefully TLOU2 will review well so we can all forget this twitter thread ever existed.
I took that as "it's not just their skill".He physically said "While talented, their success is due in large part to Sony's deep pockets funding delays rather than skill alone. A more senior team would have shipped TLOU2 a year ago. " giving the impression that his former colleagues success is mainly due to $$$ and not skills
Those two tweets look a lot worse out of context. Go read the entire thread and you'll better understand what he's saying. Starts here:
He's not shitting on the developers, he's calling out a toxic work culture.
Yes because the horrible crunch culture burns experienced people out and they are replaced by people who do not have enough experience to do it as efficiently and fast as them. Thus people being replaced and it taking longer/costing more.He physically said "While talented, their success is due in large part to Sony's deep pockets funding delays rather than skill alone. A more senior team would have shipped TLOU2 a year ago. " giving the impression that his former colleagues success is mainly due to $$$ and not skills
What about it?
That was quite apparent in Jason article about the iteration process and how it helps create new things and polish others... but adds a ton of extra work with things.This caught my attention...
"Ultimately, ND's linear games have a formula and they focus-test the shit out of them."
Nintendo is an outlier - not the norm.not every AAA, Nintendo do more with less meaning spending less, they do not have to sell a million to make even like other AAA
Hopefully TLOU2 will review well so we can all forget this twitter thread ever existed.
I was waiting for this not So accurate quote.
Those two tweets look a lot worse out of context. Go read the entire thread and you'll better understand what he's saying. Starts here:
He's not shitting on the developers, he's calling out a toxic work culture.
The guy isnt saying that TLOU2 is going to be a bad game!
And there are some parts of it (such as that several people had to take stress-related hospitalizations) that are very VERY serious.
Um why? He has a very legitimate point and ND looks absolutely awful if everything he says is true.
?
What the hell does this have to do with what I posted? I was replying to the title of thread which is "ND's game success is due in large part to Sony's deep pocket funding delays rather than skill alone" my reply was in reference to days gone being a mediocre game but still having Sony's backing.
That's disingenuous since many games focus test heavily and don't reach the same results or level that ND usually does.
He's saying a more senior team wouldn't have taken as long. With as high of a turnover rate as Jason said, I can see why he's saying that.A more senior team would have shipped a game that needed more time?
I don't think there's an agenda. With Jason speaking about this now, this is a good time for him as well.dude def has an agenda with a comment like that. that's probably how most quality high-budget shit gets treated from games to movies to anything. they wait till they get it right, even at cost.
Maybe read the thread and not just the one tweet. He's saying ND cant keep their seniors because theyre being burned out and time gets lost teaching too many juniors that are hired to make up for it. He didnt trash his ex colleagues.He physically said "While talented, their success is due in large part to Sony's deep pockets funding delays rather than skill alone. A more senior team would have shipped TLOU2 a year ago. " giving the impression that his former colleagues success is mainly due to $$$ and not skills