Oh? Then what's he comparing their line up to? The PS3? The PS2? Because if he is it's even more ludicrous.
Budgets relate to sales potential and the ones getting the big budgets all have potential in selling to the 5-10 million rangeCome on, it's clear when people say this they're talking about Sony's tentpole big-budget games, and they're not entirely wrong about that.
Most of these games here wouldn't count as big-budget.
Imo every Sony generation should end with a PS fighting game. To highlight all the new characters introduced in that generation of consoles. But I've accepted we're not getting one for PS4. Maybe PS5.PSASBR is a shitty representation of Sony's current first party output.
In fact I'd love for them to try and make a new one, it'd be so much better now.
Joel, Ellie, Nathan Drake, Chloe, Sully, Dad Kratos, Atreus, Balder, Freya, Aloy, Knack, Kat, ...
Third party guests like 2B, REAL Dante, Crash, Spyro, P5 characters....
All of the exclusive games look good to great, but broad isn't the word I would use to describe them. They're all 3rd person narrative driven action games—which has been their bread and butter for a while.
See, I think you're missing a fair few number of new IPs Nintendo has done in the last decade- Disaster, Wii, Xenoblade, The Last Story, Pandora's Tower, Nintendo Land, The Wonderful 101, Splatoon, ARMS, 1-2-Switch are all new IPs that Nintendo has pushed in the last ten years, and I haven't brought up any of the stuff they did on handhelds, or digitally only. Similarly, Sony has begun franchising its games in the same period- God of War, Uncharted, Ratchet and Clank, LittleBigPlanet, inFamous. But Sony's true strength lies in new IP, while Nintendo's true strength lies in its existing franchises. Both companies have started to see the value of what they aren't traditionally reliant on of late- Nintendo now is doing more and more new IP, Sony is doing more and more franchising.
To argue that Nintendo only does existing franchises is a pretty disingenuous take.
Then that's all that needs to be said, and you are admitting you are disingenuously arguing like a fanboy.
I don't get this mentality of list wars.Every single one of them is playable on PS4. Hence the response. And only two out of my entire list aren't out yet (which if anything supports my point since they continue to support that niche), so what's the problem here? And that's not even everything they have to offer, so I could continue to list more if that's what you wanted.
I played AC: New Leaf every single day for an entire year, please don't tell me there's no content or depth there.
They're not arbitrary genres, they're genres. Now compare that to God of War, Horizon, Days Gone, Ghost of Tshushima, Infamous, Death Stranding... yikes.
Why are you focusing on the games looking "cartoony" when you should be focusing on the genres and how they PLAY.
When Dreams is released will people use it as an example in all genres?Mario = platformer
Zelda = action adventure
Splatoon = shooter
Xenoblade = RPG
Metroid = Metroidvania
Mario Kart = racer
Starfox = arcade shmup
Animal Crossing = life sim
Smash = fighting
Captain Toad = puzzle
Pikmin = strategy
Hyrule Warriors = hack and slash
Mario Party = party
Mario Tennis = sports
Luigi's Mansion = errr...?
THAT is genre variety.
Yeah and it sucks. And you should know that it sucks given your avatar :pWhat kind of reason is that, lol.
Insomniac isn't the same company, they're busy with multiple projects across VR, PS4 and mobile platforms.
I played AC: New Leaf every single day for an entire year, please don't tell me there's no content or depth there.
They're not arbitrary genres, they're genres. Now compare that to God of War, Horizon, Days Gone, Ghost of Tshushima, Infamous, Death Stranding... yikes.
That doesn't answer what I said about Nintendo games though. So all we care about are arbitrary genre names and not *how* they actually play? Like calling animal crossing a "life sim" is being very generous with how little content or depth there is in those games. It's not anywhere near something like the Sims.
I don't know what are the two games you are thinking about, but I can count at least 5 games that were featured at least at one of their E3 conferences.Other than maybe 2 games, they all look to be games Sony is too ashamed of to show off at E3
You listed 6 games starring Mario characters. I personally love these games, but that can really dampen the "broad" argument for Nintendo.Mario = platformer
Zelda = action adventure
Splatoon = shooter
Xenoblade = RPG
Metroid = Metroidvania
Mario Kart = racer
Starfox = arcade shmup
Animal Crossing = life sim
Smash = fighting
Captain Toad = puzzle
Pikmin = strategy
Hyrule Warriors = hack and slash
Mario Party = party
Mario Tennis = sports
Luigi's Mansion = errr...?
THAT is genre variety.
You mean that there different genres not counting all the other games like GT , MLB , QD games , PSVR game etc etc .
Gee you sure are reaching to turn this into something about cross playYou can't have a civil discussion about this when the PR guy who was quoted is starting a console war with the source material itself.
"We Now Have Not Only The Best Lineup Ever But Also The Broadest"
This is like me going to church and proclaiming...
"I AM MORE HUMBLE THAN JESUS"
so obviously people who don't play PS games are going to be defensive because it's calling their stuff "less than" when in reality it's all a matter of preference. The only thing less than is the amount of players I can crossplay with on my PS4 (I love my PS4, Bloodborne and God of War) and crossplay is the hot topic right now.
Translation: "We have a baseball game and like 40 awesome third person action games."
How is God of War anything like Days Gone? In detail.Different genres? Ok let's see...
God of War = third person, openworld action
Horizon = third person, openworld action
Days Gone = third person, openworld action (survival?)
Ghost of Tshushima = third person, openworld action
Infamous = third person, openworld action
Death Stranding = third person, openworld (action?)
Come onnnn.
ARMS = 3rd person brawler fighterMario = platformer
Zelda = action adventure
Splatoon = shooter
Xenoblade = RPG
Mario Kart = racer
Starfox = arcade shmup
Animal Crossing = life sim
Smash = fighting
Captain Toad = puzzle
Pikmin = strategy
Hyrule Warriors = hack and slash
Mario Party = party
Luigi's Mansion = errr...?
THAT is genre variety.
Man, your bait is real premium right now lmao.Different genres? Ok let's see...
God of War = third person, openworld action
Horizon = third person, openworld action
Days Gone = third person, openworld action (survival?)
Ghost of Tshushima = third person, openworld action
Infamous = third person, openworld action
Death Stranding = third person, openworld (action?)
Come onnnn.
But I am arguing exactly what you are saying- that Nintendo doesn't do new IP as much or as well as Sony does. They do do it, but they're lacking in this department, and I hope they do more, especially given the success of Xenoblade and Splatoon.To be fair, it's not exactly comparable. It's like saying because Sony has Knack, Tearaway and Puppeteer that they make cartoony, platform games like Nintendo. Technically, yes, but comparing that to Nintendo Making Mario, Donkey Kong, Yoshi, Kirby, etc. is a bit disingenuous.
I think it's reasonable to say Nintendo doesn't consistently try to produce AAA caliber new IP. Just this generation Sony has at least half a dozen pretty major new IP, if not more (not every is successful though). Trying to discern what AAA is for Nintendo is tricky, but while I'm not trying to purposefully exclude things the only major new IP Nintendo made during the Wii U was probably Splatoon - and I don't know that they have yet done anything for the Switch. Maybe ARMS counts?
And I also think it's fair to say Nintendo leverages it's existing IP way more than Sony, and it's something I wish Sony could improve on. Nintendo has been making Mario since the 80's, Zelda since the 80's, Donkey Kong since the 90's, Kirby since the 90's, etc. Also look at things like Mario Party, Mario Kart, Smash Bros. These are all games that utilize NIntendo's biggest IP to help bolster these franchises. Those games are great fundamentally, but if Smash Bros. didn't have Nintendo characters it's very unlikely it would be what it is because the love of those characters and the enjoyment from beating up Bowser with Zelda is a unique selling point.
Not that there is anything wrong with leveraging IP or continuing to make games in a franchise that has been around for a while. And, just so there's no confusion, I completely agree that Nintendo reinvents their franchises so Super Mario Bros. 3 isn't Mario Galaxy isn't Mario Odyssey. But there is a certain level of hype from a new IP, specifically one being marketed as a big deal.
When Dreams is released will people use it as an example in all genres?
Not everything has to be fornite. Couch Co-op is being sorely ignored by everybody.
There should a a Sony answer to A Way Out at the very least.
How is God of War anything like Days Gone? In detail.
I'll wait.
You listed 6 games starring Mario characters. I personally love these games, but that can really dampen the "broad" argument for Nintendo.
Market leaders don't really have reasons to be humble~~~
Different genres? Ok let's see...
God of War = third person, openworld action
Horizon = third person, openworld action
Days Gone = third person, openworld action (survival?)
Ghost of Tshushima = third person, openworld action
Infamous = third person, openworld action
Death Stranding = third person, openworld (action?)
Come onnnn.
You can't have a civil discussion about this when the PR guy who was quoted is starting a console war with the source material itself.
"We Now Have Not Only The Best Lineup Ever But Also The Broadest"
This is like me going to church and proclaiming...
"I AM MORE HUMBLE THAN JESUS"
so obviously people who don't play PS games are going to be defensive because it's calling their stuff "less than" when in reality it's all a matter of preference. The only thing less than is the amount of players I can crossplay with on my PS4 (I love my PS4, Bloodborne and God of War) and crossplay is the hot topic right now.
I played AC: New Leaf every single day for an entire year, please don't tell me there's no content or depth there.
They're not arbitrary genres, they're genres. Now compare that to God of War, Horizon, Days Gone, Ghost of Tshushima, Infamous, Death Stranding... yikes.
You missed the point of the original image entirely. People will look at a publisher's output and an identity will form in their minds based on that. They will mainly look at what's common between their tentpole releases.
Dude.
That's what I originally thought, but apparently in context in the interview, he means in general?Wasn't it specifically referring to Sony's output and not in comparison to Nintendo and/or Microsoft?
Killzone Shadow War is a non open world FPS.Different genres? Ok let's see...
God of War = third person, openworld action
Horizon = third person, openworld action
Days Gone = third person, openworld action (survival?)
Ghost of Tshushima = third person, openworld action
Infamous = third person, openworld action
Death Stranding = third person, openworld (action?)
Come onnnn.
It´s the same people, what did you expect?This fucking place can't go one thread Ome thread like what is wrong with some of y'all. It's gaf tier here now if it wasn't already
And I want more!
Anyone can play anything every day if they really want to. It doesn't magically make the game have depth or add content that isn't there. As a sim style game it's as barebones and casual as it gets. I play lots of simulation style games on PC and I have played AC in the past as well. So yeah while you can give Nintendo a point for making a "sim" game for a list war I guess, when you actually look at it it doesn't compare very favorably at all. Same thing with smash bros and other fighting games, mario kart and other racers, mario tennis and other sports games etc. They tend to make very simplified and accessible games where you get a lot less for your $60 than other games in the same genre offer.
You missed the point of the original image entirely. People will look at a publisher's output and an identity will form in their minds based on that. They will mainly look at what's common between their tentpole releases.
3rd person, action-adventure, over the shoulder view, focus on cinematics, dark setting, etc. This isn't by coincidence either; those games are likely the result of years of focus testing and they've decided what their niche should be. Sony then made the conscious decision on having this identity as well as putting significantly less focus on games that don't fit this "template."
If you genuinely can't see the similarities then maybe you have a different view of Sony, but other people will disagree with you for the reasons stated above.
If you look at MS's major releases (Halo, Gears, Forza, Sea of Thieves, etc) and Nintendo's (Mario, Zelda, Pokemon, Smash, Metroid, etc) you can clearly see that it's nowhere near as homogenized.
Produced by Sony?Meh, not really.
PS1, PS2 and PS3 all had better games to me 5 years in.