Era will have a meltdown if Sekiro or DMC5 is announced as an Epic exclusive. Metro was supposed to be released two weeks from now, so nothing's safe anymore.
Sorry, you are not hired. Consider applying later with a better plan. 😂If I had Epic's money.
Hire top researcher companies to carry out studies into my compition.
Use the results to draw up a list of the best features for the platform.
Hire the best experts to design, implemening and marketing the features and store
With the simple goal, I want gamers looking at the store every day.
if I did not have Epic's money to devlop it, I would have more realist goals then taking on Steam.
Thing is, that's not the real issue at hand here though.— The publisher releases the game on the other store. What do we do?
— Oh, I know, I know! Let's write bad review for old games by the developer!
The logic is strong with this one.
I am just copying Apple's plan when they made the iPhone.Sorry, you are not hired. Consider applying later with a better plan. 😂
Ugh. If Sekiro gets moneyhatted I guess I'll pre-order on Steam ASAP before they take it down, then wait for confirmation as to whether my Instant Gaming preorder is gonna be a Steam key or an Epic key, if it's an Epic key I'll cancel the Instant Gaming pre-order, if it's an Steam key I'll cancel the Steam preorder. That's my plan. lolEra will have a meltdown if Sekiro or DMC5 is announced as an Epic exclusive. Metro was supposed to be released two weeks from now, so nothing's safe anymore.
Feel free to verify your bonafides with an admin of you're going to repeatedly use them as a cudgel.Explained it a few times above, sorry, not gonna re-write it. TL;DR:
Basically, stores act as investors in this case.
- More stores means they will compete for content creators providing the best resources and service for them.
- More developers will try to produce high-quality content to attract those stores.
At the end of the day, the overall content quality grows.
I don't know how many publishers and developers you know personally, but I know a lot. Most of them are happy with the EGS launch and would like to have more stores to choose from.
Era will have a meltdown if Sekiro or DMC5 is announced as an Epic exclusive. Metro was supposed to be released two weeks from now, so nothing's safe anymore.
Thing is, that's not the real issue at hand here though.
All the other exclusives announce for Epic, I don't really mind, they were announced as exclusive before they went up for pre-order or sale.
The issue here, is doing it for a game that was on pre-order this long, and then pull the bait and switch 2 weeks before release.
I also have the issue for timed exclusive that have a Steam store and hub. Because then it means that the game is sold on Epic store only for now, but still uses the Steam infrastructure (forums, etc) for the users to get "support" from the community. It's just shady as heck.
That would suck, but since Activision owns Battle.net I have no beef if that's what they would decide. It would probably suck for the dev though. But so far Activision only did this for 1st/2nd party devs, not 3rd party.Sekiro is published by Activision. Battle.net launch is possible but not Epic store lol
I don't know what's the point of saying that mine and your opinions don't matter, are you trying to silence me or something? And why you keep mentioning devs and pubs again, do you see a developer tag under my name? But I guess have to say then, that there's plenty of people who don't even work in gaming at all who find review bombings petty and even harmful to the user reviews as a consumer tool. Then there's people who don't really know it is as common as it is. So it might not register to them, that there's been foul play with the reviews. I can probably spot it, or I've heard about the controversy around the game. Like with Total War that got review bombed when they included female generals, I knew it was going on. So I can look past it many times and check the legit reviews. Now of course it probably doesn't bother you, that someone potentially skips a great game because of skewed Steam rating. I'm sure you even enjoy it. But it does decrease the value of the tool that Steam provides and tries to turn it to a megaphone to shout about unrelated issues to the product itself (to the pubs and devs, not to customers who those reviews are for). Though I guess with Total War people did have an issue with the product itself, this time they don't.You as a single consumer do not dictate how reviews are meant to be.
Anymore then my opinion does. And listening to publishers and developers whine about reviews is even less important. And the majority of the complaints about review bombing is from publishers and developers.
We have a lot of ways, different social medias (Twitter, Facebook) , different forums like this or reddit, Youtube, voting with our wallets, direct emails to the pubs and devs.There is also the fact that there is almost no way for consumers to voice their opinions, games media is basically actring like marketing for the Epic Store, doing zero research into anything, so far any bad news reported by the media is stuff taken from social media from consumers complaining about it X and Y. And no followup or questions asked of Epic and its leadership.
So now we have a complicit games media, and literally no way to give feedback on the Epic store, and criticisms when people do use available avenues for criticism on Steam.
I heard a theory that Tencent got a share in both Ubisoft and Epic so that's the reason. So maybe it was planned from the start *tinfoil hat on*Part of me wants to know how much money got thrown down to get Division 2 (shitloads) and Metro (double shitloads)
Bungie is 3rd party I think? So maybe it will launch only on Battle.netThat would suck, but since Activision owns Battle.net I have no beef if that's what they would decide. It would probably suck for the dev though. But so far Activision only did this for 1st/2nd party devs, not 3rd party.
Part of me wants to know how much money got thrown down to get Division 2 (shitloads) and Metro (double shitloads)
Bungie are 3rd party now, they weren't when they did Destiny, at least not to my knowledge.Bungie is 3rd party I think? So maybe it will launch only on Battle.net
. Steam + Battle.net will be good for everyone I guess
I am not an insider for this particular matter, no, that's not what I said. I barely know Galyonkin at second hand and know practically nobody from Steam or 4A or any other parties involved in this news topic.Feel free to verify your bonafides with an admin of you're going to repeatedly use them as a cudgel.
We've already had one insider turn out to be a fraud within the past 24 hours discussing this very topic.
Division 2 to me smelled of Ubisoft just being greedy as heck on this.Division 2 still makes no sense to me, why would I care to get it on Epic if I can get it directly on Uplay and probably cheaper and not bothering with EGS in the first place?
There are also several rumours that Epic will compensate for the missing sale numbers (compared to the estimated Steam sales) as wellPart of me wants to know how much money got thrown down to get Division 2 (shitloads) and Metro (double shitloads)
The fact that we have to do this is just sad. Thanks for the tip, I think I might do the same.Ugh. If Sekiro gets moneyhatted I guess I'll pre-order on Steam ASAP before they take it down, then wait for confirmation as to whether my Instant Gaming preorder is gonna be a Steam key or an Epic key, if it's an Epic key I'll cancel the Instant Gaming pre-order, if it's an Steam key I'll cancel the Steam preorder. That's my plan. lol
Jesus christ, they are hell bent on this.There are also several rumours that Epic will compensate for the missing sale numbers (compared to the estimated Steam sales) as well
I didn't say that I would do a research in the first place, right?
if that's true i don't care how much fortnite money is coming in, i doubt they can justify keeping it up for long. that would have to be a ludicrous amount of money.There are also several rumours that Epic will compensate for the missing sale numbers (compared to the estimated Steam sales) as well
There are also several rumours that Epic will compensate for the missing sale numbers (compared to the estimated Steam sales) as well
Bungie have always been an independent studio since leaving MS, they simply signed a publishing and funding deal for Destiny.Bungie are 3rd party now, they weren't when they did Destiny, at least not to my knowledge.
Huh wow... they're really willing to burn a lot of cash for this (even if that rumour wouldn't be true). There would be much better use for that money though, to make their service appealing in the long run.There are also several rumours that Epic will compensate for the missing sale numbers (compared to the estimated Steam sales) as well
The Walking Dead was pulled mid season. Also Operencia the Stolen Sun even ran it's beta in Steam. I'd give them Walking Dead, if they were the ones who went to save it. But Skybound Games did that.All the other exclusives announced for Epic, I don't really mind, they were announced as exclusive before they went up for pre-order or sale.
There are also several rumours that Epic will compensate for the missing sale numbers (compared to the estimated Steam sales) as well
Huh wow... they're really willing to burn a lot of cash for this (even if that rumour wouldn't be true). There would be much better use for that money though, to make their service appealing in the long run.
Also just bumped into a good thread with one of the most know indie developers and Galyonkin on Twitter.
I am not sure whether it was mentioned before or posted as a separate thread, but I sugges that the OP (GhostTrick) could add it in the first message. It gives a good new angle to look at the problem.
I didn't say that I would do a research in the first place, right?
As for the launch itself, actually, I would have done exactly the same:
I do agree that the timing with Metro is poorly executed, 2 weeks before the release is not how it should have been done. Other than that, my strategy would have been exactly the same.
- Launch a barebone store with a handful of curated games.
- Get some indies with hardcore fans (Supergiant, Annapurna, Team Meat).
- Get some big titles to test the turf.
Right now they just have to test their platform, i.e. selling things, refunding, updating—the most essential features for the store to have. While they are at it (before the summer) they may keep dropping a few games a months on the store and prepare for a bigger launch in summer when, as they said, they open the platform for all developers. I bet they will have even more exclusives by that time.
Era will have a meltdown if Sekiro or DMC5 is announced as an Epic exclusive. Metro was supposed to be released two weeks from now, so nothing's safe anymore.
Also just bumped into a good thread with one of the most know indie developers and Galyonkin on Twitter.
I am not sure whether it was mentioned before or posted as a separate thread, but I sugges that the OP (GhostTrick) could add it in the first message. It gives a good new angle to look at the problem.
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Yep! Some people are so against evil Valve and their terrible hellish landscape Steam that they forgot to put up their "beloved customers" cape first and are revealing themselves.A good that this incident brought was that at least some people showed their true colours.
People will ignore this and just troll in these threads without reading the arguments as usual.
Yep! Some people are so against evil Valve and their terrible hellish landscape Steam that they forgot to put up their "beloved customers" cape first and are revealing themselves.
G A L Y OMEGALUL N K I N
Sorry, but again, I don't see how it works. If they put the game back to Steam in a week or two, then yes, you win, hooray, throw out a party. But I don't see it happen, so it doesn't work.
Also just bumped into a good thread with one of the most know indie developers and Galyonkin on Twitter.
I am not sure whether it was mentioned before or posted as a separate thread, but I sugges that the OP (GhostTrick) could add it in the first message. It gives a good new angle to look at the problem.