Ive seen lots of suggestions for Alabastron.
If you don't have General Purrgis that will probably be faster than your current team, yeahWorth it or not ? I currently have a W13 team that is working quite well ; Sigret/SSB/Furious/Angelica. But it's taking 2-4 minutes per run.
I saw some comps with SSB/Sigret/Muwi/Rose and it's more aggressive but also way faster ! Do you think this is worth it ?
Edit : Oh god, Abyss 105 done yes !!
Thanks, I tried and even if the stuff is not optimal it's working. Plus It's way more fun.If you don't have General Purrgis that will probably be faster than your current team, yeah
I need to take a bit of a breather from active E7'ing, I think. Been a bit since I took my last one.
Feel free to give my GW spot to someone willing, and I can be kicked out of the guild in the interim if necessary.
One more tomorrow then off season.It's the off season now anyways right? So we can all chill for a bit.
We'll miss you but everyone needs a break once in a while. Like rar said we'll always have a spot if you want back in!I need to take a bit of a breather from active E7'ing, I think. Been a bit since I took my last one.
Feel free to give my GW spot to someone willing, and I can be kicked out of the guild in the interim if necessary.
Solitaria of the Snow - This one is a doozy. Her S1 can now activate the AoE on Counter and Dual Attacks which basically makes her the Light version of Archdemon in a lot of ways and adds another unit that pairs well with Counter Set and FTene artifact. With Stealth and Barrier combo adding to her survivability she will be more useable overall and safer into the units she was designed to shut down (SSB. Riolet, etc.) The negative impact being she is hard countered now by ML Cermia and Roana. Most players ran her on Speed with some DPS chops (her S3 can hit decently hard) so you can somewhat limit the amount of extra attacks you are throwing out but not by much. Overall it's a solid buff that adds another Archdemon Tier menace to the pool.
Lilibet - Don't sleep on this one. Lilibet got something special here.... Kind of. The one red flag that sticks out to me is the 55% without the word EACH. See if it only rolls once for the triple bleed that seriously hinders her reliability for the combo. I suppose that is intentional in a sense. Maybe she would be too crazy otherwise? She is still guaranteed the 50% CR regardless on S2 but if she lands bleed? Basically an Extra Turn to combo into S3 making her Extinction capabilities more reliable. Cooldown reduction on Kill for S3 makes her even more scary. You leave a Lilibet alive long enough and she will start shredding your team apart in the right circumstances. Worth noting they updated one of her EE's to give her a 2 buff strip on her S2 meaning she doesn't even need a supporting unit to do her job. Extremely scary unit!
Appreciate the write up. I always like reading through posts like this. We talk a lot in the discord but it's not the same as reading someone's thoughts written out like this.Happy Buff Preview day!
These buffs are pretty exciting to me overall but I thought I would do a deep dive about my thoughts.
Solitaria of the Snow - This one is a doozy. Her S1 can now activate the AoE on Counter and Dual Attacks which basically makes her the Light version of Archdemon in a lot of ways and adds another unit that pairs well with Counter Set and FTene artifact. With Stealth and Barrier combo adding to her survivability she will be more useable overall and safer into the units she was designed to shut down (SSB. Riolet, etc.) The negative impact being she is hard countered now by ML Cermia and Roana. Most players ran her on Speed with some DPS chops (her S3 can hit decently hard) so you can somewhat limit the amount of extra attacks you are throwing out but not by much. Overall it's a solid buff that adds another Archdemon Tier menace to the pool.
Designer Lilibet - This one is more modest but definitely gives her some of the things she needed. Self Defense buff really helps her damage. The team CR Push and the Faster building of Fighting Spirit means she will self cleanse and cycle the team more often and be generally harder to manipulate/debuff. With the right build she will be much better at her intended jobs for sure.
Chloe - This one I am more torn on. She will definitely cycle faster which is great for Wyvern. The damage reduction is so unnecessary as a balance consideration. With units like Muwi, Alexa, and Taranor Guard not many people were burning molas to use Chloe in Wyvern anyways and she isn't used for one-shot teams either (though she could replace Karin as a more reliable option potentially?). Losing the Extra Turn EE basically kills the meme builds and the attack buff that replaces it is ultimately useless as any normal wyvern team will bring a buffer. Overall this is probably the worst and most forgettable one unless you somehow already have a maxxed out Chloe and use her for wyvern.
Celine - Oh baby now this is a good one! The moved the self cleanse on Intuition which makes her similar to her ML counterpart. It secures her ability to do her job and the CR push means she will likely guaranteed she gets S2/S3 off everytime she is used. They even threw a barrier on top of Evasion for the S3 meaning she will stick around longer than usual to harass the enemy. That said her S1 damage blows and she doesn't have anything special there like ML Celine. What she needs now is either increased damage or a way to reset her S2 sooner. Still this is a nice step in the right direction and full DPS Celine's are very valuable right now with the flood of Non-Attack skills everywhere
Lilibet - Don't sleep on this one. Lilibet got something special here.... Kind of. The one red flag that sticks out to me is the 55% without the word EACH. See if it only rolls once for the triple bleed that seriously hinders her reliability for the combo. I suppose that is intentional in a sense. Maybe she would be too crazy otherwise? She is still guaranteed the 50% CR regardless on S2 but if she lands bleed? Basically an Extra Turn to combo into S3 making her Extinction capabilities more reliable. Cooldown reduction on Kill for S3 makes her even more scary. You leave a Lilibet alive long enough and she will start shredding your team apart in the right circumstances. Worth noting they updated one of her EE's to give her a 2 debuff cleanse so I suppose she can function as an anti-cleave option?
Sinful Angelica - So simple a buff but SOOO AWESOME. AoE Cleanse on S3. I think someone in the guild was harping about how clever it was to give her Doctors Bag and I agree! IF you are like me you build Sinful with High Eff Res on Candlestick and having her effing Cleanse on S3 is HUGE. She is like a Budget ML Kawerik now! Now it is only a single debuff cleanse but makes her so useful in those situations where your team gets disrupted. Cannot gush enough how great this is.
Ainos - Probably one of the most underrated Soul Weavers we have. Team CR push, Attack buffs and Defense breaks? This buff fixes her largest weakness with the cooldown reduction. The 100% defense break on the soul burn is icing on the cake making Ainos an absolutely amazing unit for PvE an newer players. Hell I think even a few end game players bust her out from time to time. Here is hoping a Specialty change is in her future!
Lucy - They mention caides which... sure but where I personally use Lucy is my Banshee one-shot. She is super reliable there and what is even better is that even if she misses the restrict she can keep the team alive to still score the win after the fact. She has been wonderful for farming banshee and I can't recommend her there enough. This buff just makes her that much better in that fallback role allowing her to heal instead of just putting up barriers. and reducing the cooldown on her restrict AoE probably helps a lot in other PVE content. Small update but helps her out a lot.
Adin - This just seems like a very small correction and a welcome one. She does apply this to the team so I can see her being used in Hall of Trials somewhere? I dunno.. Adin is still just a benchwarmer for me until her future mechanics are set up. Whatever they may be.
Cradle of Life - This one is really good. Adding Burn and making the debuffs 2 turns could bring this one out into the open. I am not sure what warriors can make the best use of this but as for me... I'll probably slap this on a Wyvern unit to help make one-shots easier. I could see this being slapped on a Counter Warrior with a shit ton of attack on defense. Land that burn and watch those numbers fly. Pretty niche but defense is all about harassing your opponent and having these debuffs pop up at 2 turns makes this very disruptive.
Little Queen's Huge Crown - Much needed change here. Straight damage and then doubled if target has a barrier? This will be fantastic on General purpose DPS warriors and tank busters. Zahak comes to mind immediately as this could allow him to punch through and injure HP Bruisers more reliably with the bonus damage on top of his already insane mods but I would love to hear what other options you guys think are out there!
El's Fist - Another modest but useful general purpose change. We still don't have a warrior that has Immortality mechanics but I always think about having one combined with El's Fist and a Revenge set being an absolute terror on the battlefield. Still a wonderful general purpose Artifact now especially for any warrior that is tanky enough and needs attack.
Whew! That was a lot but these are my thoughts!
With Straze you get easy no RNG banshee 1 shots with her. The buff doesn't change that but whatever. She's also just a pretty solid PVE unit in general.Adin - This just seems like a very small correction and a welcome one. She does apply this to the team so I can see her being used in Hall of Trials somewhere? I dunno.. Adin is still just a benchwarmer for me until her future mechanics are set up. Whatever they may be.
With Straze you get easy no RNG banshee 1 shots with her. The buff doesn't change that but whatever. She's also just a pretty solid PVE unit in general.
It really is a shame that she's a green unit for this very reason. It would be nice to have more options vs Seaside.
What are they thinking with that change to Chloe's artifact? I guess I know what arti I need to be saving powder for now.
Yeah, she's supposed to be a good deterrent for cleave setups, but stuff like this is why her use is so limited. It's probably also why Politis is far better as a deterrent.It really is a shame that she's a green unit for this very reason. It would be nice to have more options vs Seaside.
How is this a counter to Peira when she gets stealthed and LQHC only works on st attacks lol. If anything Clilias giving a fat barrier would be more of a consideration.Considering the timing, I suspect this is being thought of by SG as a soft counter to Peira, but either way it makes the artifact actually usable now.
How is this a counter to Peira when she gets stealthed and LQHC only works on st attacks lol. If anything Clilias giving a fat barrier would be more of a consideration.
I think I'm gonna build her and use her stealth EE. With her artifact she's getting a huge cr push and stealth, evade, and shield should give her protection to attack again. Against ran/siseria you should push past siseria and cleanse the bomb with s3 so maybe not as one sided as before.Yeah, she's supposed to be a good deterrent for cleave setups, but stuff like this is why her use is so limited. It's probably also why Politis is far better as a deterrent.
It just occurred to me that you can also bait it into BBK for an easy low hp S3.
Cleanse isn't on s3 anymore but might still work. You can probably kill siseria with 2 attacks, only 25% chance to miss both.I think I'm gonna build her and use her stealth EE. With her artifact she's getting a huge cr push and stealth, evade, and shield should give her protection to attack again. Against ran/siseria you should push past siseria and cleanse the bomb with s3 so maybe not as one sided as before.
Ah right. Would the detonate knock her out of stealth? I still think having a self cleanse and stealth on 2 turn cooldown is strong (see tsurin) though I admit I have no idea what her damage output will look like.Cleanse isn't on s3 anymore but might still work. You can probably kill siseria with 2 attacks, only 25% chance to miss both.
Only if it busts through the barrierAh right. Would the detonate knock her out of stealth? I still think having a self cleanse and stealth on 2 turn cooldown is strong (see tsurin) though I admit I have no idea what her damage output will look like.
No way
1200 skystones is WAY too steep. Only things worth grabbing are mystics, artifact charms and maybe the cheap leifs. Its a hard pass for any player that isn't swimming in disposable skystones for sure
Yeah I was going to say the molas are always worth picking up. You can never have too many.The rate on the mystery boxes is pretty good as well. Though you specifically have too many liefs anyway so maybe not. Mola are also definitely worth the rate, and I would say that they're probably better than the arti charms.
Yeah I was going to say the molas are always worth picking up. You can never have too many.
What can you get from the mystery box?
Huge Stream with tons to talk about
Here are the cliffs notes though
- Villianess Vivian is an Epic Pass Skin!
Huge visual upgrade for the character in my opinion!
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.youtu.be
- New Side Story "Game of Princes!
Comes packed with 88 Pen Set gear and two new limited artifacts that stack together bonus attack and defense stats when used together!
- Ancient Inheritance
The New Guild mode is finally here and looks amazing!
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.youtu.be
- Dark Monarch Arbiter Vildred Epic Skin for RTA reward
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.youtu.be
- New Hero Hwayoung releasing February 24th
- New Hero Black Cat Armin releasing
February 24th as the Mystic 4 star
This release also comes bundled with the new 4 star mystic pity changes.
- Custom Summon banner!
Ok this one is pretty crazy. You will be able to create your own banner with 3 units of your choosing. This DOES include limited units and the powder shop also adds their artifacts as well. I don't know how often you will be able to edit this banner but this is a huge QOL change allowing you you target key characters and artifacts for imprints/MLBs and comes with selective pity as well (similar to previous triple banners in function).
Last but not least.... We are getting a TON of Freebies. 7 days of 10 summons, Mystic summon login events, and more!
She's not limited. She looks so cool though! And her s1 is chun-li legs! We're probably getting the new guilty gear unit in march-april + the other reruns for artis/imprints so you should keep that in mind.Hwayoung isn't limited right? I think I'm going to skip her. She seems really good but I don't think I need her specifically rn. And I'm not sure why but her design just isn't resonating with me.
Thanks for the wrap-up. I missed the stream so this saved me a lot of time.
Hwayoung isn't limited right? I think I'm going to skip her. She seems really good but I don't think I need her specifically rn. And I'm not sure why but her design just isn't resonating with me.
We'll see if Baiken or Elphelt (again) get buffed, but Hwayoung looks stronger to me than both. RIght now Baiken is really only used for banshee oneshot, but there are better options there as well.As for Hwayoung? I am torn. Need to save bookmarks for GG and since I don't have Elphelt or Baiken I think I will need at least a triple Pity worth of bookmarks to ensure I get them all.