Okay, while we're giving free advice, I really need some help building my hunt teams as well.
I think the least critical is my Banshee team:
Cidd / Bellona / Vildred / Destina (tank position)
I can quite reliably auto B10 at this point, but just can't make it through B11. I think the issue is Destina, she is way too slow to keep up with heals and cleanse.
Is it worth it speeding her up, or should I build Jecht or Angelica up for this instead? Any recommended artifacts to bring to this fight?
My Golem team is a hot mess:
Haste / Sol / normal Baal / Azalea (tank + unhealable debuff)
Azalea and Baal are 5* and I put whatever gear I had left on them. That's good enough to auto Golem 8, but I can auto G9 just about 20% of the time if Haste never gets stunned.
Any suggestions? Is it worth building Baal and Azalea, or should I switch to other units that work with less effort? My fire options are: Mascot Hazel, Tenebria, Aramintha, Schuri. I played around with Surin for some time as well. Got all Fire 4* including Khawazu. Also have Shadow Rose, I've seen people use her here.
My Wyvern team should work, but just doesn't:
Angelica / Luna / Karin / Krau (tank position)
Angelica and Karin are 5* - Angelica has 9k health, Karin has 1.8k ATK and 91% crit chance. Too low?
I can barely auto W9 with this team if I get lucky around a third of the time. Not even thinking of trying W10 anytime soon.
Any advice? Should I replace Krau with another DPS and build Angelica to tank instead?
My other water options are Zeno, Dizzy, Luluca and Yuna (yup, not very lucky with water 5*), I also have Bask who helped the team before Krau.
I have all the specialty changed units and for ML also Aux Lots, Celestial Mercedes and BBKarin if any of those fit here besides Shadow Rose.
Preferably if someone can suggest a tweak to these comps, where a new unit for these works without having to invest too heavily into, I would, uh, be very happy.