Welp, I expect the usual PR of "protecting the PlayStation consumer base" or other such wooly wording.
Pretty much yeah. It spells it out in the leaked email from Gio Corsi. Until this arrangement PlayStation had no incentive to enable Crossplay (from their perspective)Figured as much once the specifics started becoming a bit more clear. This is the kind of move only a company with comfortably and dominantly self-sustaining console sales + digital ecosystem would pull, and Xbox console sales aren't at Sony level yet, nor is Nintendo's digital engagement as strong as Sony's.
Even before we knew this, it would have been cool were we chill and not assuming it was an industry wide practice.In the trial, Epic just said Sony is the only company forcing this.
I mean Epic stated in court that the others don't.The funny part of all this is, we don't or won't know if others are doing it because the only reason this is coming to light is due to a legal case 🤣
The funny part of all this is, we don't or won't know if others are doing it because the only reason this is coming to light is due to a legal case 🤣
Scroll up.The funny part of all this is, we don't or won't know if others are doing it because the only reason this is coming to light is due to a legal case 🤣
The funny part of all this is, we don't or won't know if others are doing it because the only reason this is coming to light is due to a legal case 🤣
Why would champion cross play just to charge devs to use it 😭I honestly expected to hear MS doing the exact same thing here. Kinda surprised it's just Sony.
Yes... Thats one developer/publisher.In this case we know because Epic has clarified that only Sony has this policy.
Hey, I'm neither agreeing or disagreeing with anyone here 😂I apologize for asking for more information from someone who seemed very sure about something others weren't.
Ok and you think other companies are afraid of Tim that they didn't dare to ask for similar contracts?
It's just more evidence that they are the only roadblock in the way of a better cross platform experience.Why is it such a big deal that Sony is the only one asking for compensation? I really don't understand that.
I do not outright disagree because I can see 2 sides of the coin and I do not really think that this qualifies as a price fixing since price is not mentioned at all.
Price fixing example would be Sony, MS and Nintendo all secretly agreeing that they will not have competition between them at all but will sell games for the exact same price with exact profit sharing with the devs - that would mean that there is no real competition since the devs have no say and the platform holders can charge the consumer whatever they like. Contracts asking for more money or guaranteed revenue cannot be termed as price fixing since devs always have the freedom to decline.
Remember that I am not defending Sony, but I do understand their reasoning.
Thats my whole point though...we don't know, yet we come to conclusions from every side. Find it funny is allOk and you think other companies are afraid of Tim that they didn't dare to ask for similar contracts?
Let's you know exactly where that tourney is going.It's ironic that the only company that has this kind of practice that pretty much kills fighting games just bought EVO lol
Because fees like this existing at all will damper crossplay efforts as some studios simply won't want to deal with a possible Sony tax.Why is it such a big deal that Sony is the only one asking for compensation? I really don't understand that.
We finally get to see how the sausage gets made. It's all fascinating to me.
Shit move by Sony. Maybe the other platforms have similar stipulations, but we've seen cross play been implemented in games among all other platforms but Sony, so my guess is not.
(Edit and just then confirmed they don't)
I've read the first twelve pages and then browsed through some of the remaining ones. Remarkable that nobody at least in those pages seem to have brought it up. But the thinking that Sony is 'right' to do this because the other platforms leech of their player base is faulty. Multiple shoestores in a shopping street do not leech customers off each other, they're creating a situation where people all over the region flock to their street. Rising tides lift all boats. Crossplay creates more popularity and a larger casual base that wants to buy the game and the microtransaction. But apparently Sony is not just happy with more revenue, they also want to squeeze additional revenue out of the publisher if they can't have the most. All around scummy and borderline monopolistic.
Why is it such a big deal that Sony is the only one asking for compensation? I really don't understand that.
I mean just because a multimillion dollar corporation is looking out for their financial best first doesn't mean you shouldn't be critical of them for shit like this. Yes this is a very scrupulous and strategic move by Sony, let's give them shit for itDude this is freaking day one of the case. There will be more documents lmao. no company does their stuff for free you can warrior all you want on this but the fact is no company does anything for free, they protect their interests first and foremost. You can ask for proof all you want, but this is exactly in the same vein of stuff like the capcom leak and MS had similar agreements in place when it came to marketing. Its no different. Every single move is a calculated thing that allows for them to either increase revenue or protect revenue losses, you are only exposed to a sliver of the stuff that goes on in these contracts.
Reminder that your gaming company of choice is not your friend and you should stop caping for them at the drop of a hat.
I understand your point. Sony introducing conditions and complications to companies who want to make cross-play games is not good from consumer's standpoint. But imo this specific condition is perfectly reasonable for companies like Epic to agree with. So ultimately I don't think business practices like this hurt the consumers.Just so we are clear - whatever is in Sony's best interest is good then? They can leverage whatever they want so long as its good for Sony's business?
That doesn't make sense because Sony makes money of all those things. People aren't using like clandestine boxes to join Playstation services, they buy Playstations and Playstation games and pay for PS+.Sony are guarding against a scenario where people are using their console, platform and network infrastructure (account system, friends system, party system etc) to play a game but then, when people go to pay for things inside the game, they get no revenue because the user buys elsewhere. It's not difficult to understand that this undermines the business model for those platform holders, which is why Apple and Google are in legal battles over it, and it's why Sony have put in place these clauses.
If I go into a shoe store, take a pair of shoes, and then pay for them in a different shoe store... that would be weird right? That's at least as close an analogy.
You can be excited for Ratchet and Clank without feeling the need to defend the actions of a large private corporation that wouldn't be impacted by this news story in any meaningful capacity. Just throwing it out there.
That doesn't make any sense when you don't need to buy Fortnite and you don't need PS+ to play it.That doesn't make sense because Sony makes money of all those things. It's like having to pay to enter a shoe store, buying the shoe, subscribing to their shoe polish service and then being annoyed people are buying shoelaces elsewhere.
You mean..Epic: YOUR UE4 LICENSE IS EXPIRING, SONY… 🙂🙂🙂
Sony: Ok, but what about MY UE5 LICENSE? 😏
Epic: 😳😳 … fine
The ironic thing is that Sony has invested almost half a billion in Epic.
And that's exactly why Sony's investment isn't really that significant in terms of "investment". It reads more as payment for services as they cement a big deal with Epic, probably with some marketing and technical assistance as they transition over to use more Unreal. Just a guess that this is a way that Sony expects to reap its investment back (especially since the announcement of a Sony deal and that they're moving to Unreal would probably send the value of Epic even higher).
Heh.. exactly what I was thinking. What a way to get business intel on all of your competitors in one fell swoop. That's insane.What I'm confused on is how Sony would know the total revenue for a game with cross play? Do they get the full data from, say, Epic for Fortnite on how much Xbox revenue is and whatnot and run the numbers on their share?
Yea, they would know. In fact, they might have had to provide it themselves. We know that Microsoft was able to redact several of their relevant documents. But, they probably couldn't do that with this because it's ACTUALLY pertinent evidence. Also why MS couldn't redact the information that they were considering dropping the console share to 12% as well.Would SONY have been aware of this information going public in advance? I am not familiar with the US legal system, but does SONY have no control over what goes public or not (as they are not one of the parties in the case). If they did have knowledge, you think they would get out in front of it. Either way, not a good look.
That doesn't make sense because Sony makes money of all those things. People aren't using like clandestine boxes to join Playstation services, they buy Playstations and Playstation games and pay for PS+.
It's like having to pay to enter a shoe store, buying the shoe, subscribing to their shoe polish service and then being annoyed people are buying shoelaces elsewhere.
Why is it such a big deal that Sony is the only one asking for compensation? I really don't understand that.
You still need to buy the box, you're still spending likely spending money on the Playstation ecossystem.That doesn't make any sense when you don't need to buy Fortnite and you don't need PS+ to play it.
Some of the reactions in here are crazy.
Words like "disgusting" being thrown about.
This doesnt affect anyone in this thread in any way whatsoever.
I buy my PSN cards online. Come on... You can get them in your supermarket, online, anywhere.But what if the reason for the revenue disparity across platforms is Sony's fault?
Many people on Era don't store card details on PSN after the hack, in the case where a large enough proportion of consumers choose to buy on another platform the dev would get punished, that doesn't seem fair.
They're banking on that Fortnite players on PSN will buy MTX on the PSN store. They don't want Fortnite players on PSn to buy MTX on non PSN stores.That doesn't make any sense when you don't need to buy Fortnite and you don't need PS+ to play it.