These games have VA right?
Are they getting English tracks too?
I know the Trails games thus far have, but curious about these.
Only Reverie and Nayuta have ENG dubs, Azure and Zero won't.
These games have VA right?
Are they getting English tracks too?
I know the Trails games thus far have, but curious about these.
I sure as hell hope that's the case.If Nisa doesn't do them themselves, they wouldn't even bother releasing the game to begin with. They've only had one game that didn't have a physical (Utawarerumono Prelude to the Fallen Vita) and that was due to Vita being dead at that point and the release was only to appease fans on the system since they did PS4 anyway.
strictly no, but given NISA's track record, there's no reason to assume they'd skip a physical release.
It's going to be the Kai version. Hopefully with Geofront's improvements.If it's going to take that long just for Zero, it better be the Evo version.
Trails in the Sky is PC only (and PSP)So, I am always confused with this ip. Is Trails of the Sky, the first game, available on modern consoles or PC only?
Oh, I will check if you can still buy from Vita. Thanks!
To elaborate, the first two Trails in the Sky games are on PSP, but the 3rd was only released in English on PC.
Sky FC and SC can. But The 3rd is PC only in English because Sony stopped accepting PSP titles and the 3rd didnt get localized until like 2017
be mindful that the translation is a bit rough on PSP, and also that the 3rd is only on PC.
be mindful that the translation is a bit rough on PSP, and also that the 3rd is only on PC.
It would be best if you played it on PC
It's not bad per se, but the terms used don't connect with the rest of the games. Most obviously Zin name being "Zane" on the PSP.The PSP translation is separate from the PC translation? Huh.
I played the PSP versions (on a Vita, but yeah) and didn't think the localization was bad at all.
It's not bad per se, but the terms used don't connect with the rest of the games. Most obviously Zin name being "Zane" on the PSP.
But they're serviceable if you really wanna play that version.
I mean the Steam pages went up last night.Also, the Steam and Good Old Games logos are at on the footer of each games' official website. No Epic Games Store exclusive nonsense.
The Legend of Heroes: Trails from Zero & Trails to Azure
Experience Crossbell in this exciting chapter from the renowned The Legend of Heroes series! The site of an ongoing territorial struggle between the Erebonian Empire and the Republic of Calvard, Crossbell has developed into a prosperous city-state and one of the continent’s leading economic centers.thelegendofheroes.comThe Legend of Heroes: Trails into Reverie
A new Trails game focusing on “Beginning,” that leads into the climax of the entire series Three different “Cross Stories” to follow with many new features Some data carry-over with other Trails titles on PS4thelegendofheroes.comThe Legend of Nayuta: Boundless Trails | NIS America
A fateful encounter with a fairy-like creature, Noi, sets Nayuta and his friends on a path to explore beyond the borders of their island home in order to stop a dark plot. PS4™ and Nintendo Switch™ [Official website]thelegendofnayuta.com
Even if the fan translations are "complete," it still would need to have every single line reviewed, considered, and tweaked to be usable in an actual retail game.
Plus NISA is a small company, Trails isn't the only thing they have going on, and releasing a game is a lot more than just translating it. There's months of logistical work to complete. And of course going over the localization with a fine tooth comb.
The timeline for Zero, Azure, and Reverie is tough for fans, but it isn't unreasonable really.
I don't think it means we'll be getting Kuro in 2025 when Japan is about to get Kuro 3. Because after Azure and Zero finally come out.... there is nothing more in the back library to "catch up" on. There are no more dangling threads to close off. NISA can just focus on getting the games out quickly, in order.
I see little reason we couldn't get Kuro in 2024, and after that the English versions of Kiseki games may finally consistently come out on time.
Even if the fan translations are "complete," it still would need to have every single line reviewed, considered, and tweaked to be usable in an actual retail game.
Plus NISA is a small company, Trails isn't the only thing they have going on, and releasing a game is a lot more than just translating it. There's months of logistical work to complete. And of course going over the localization with a fine tooth comb.
The timeline for Zero, Azure, and Reverie is tough for fans, but it isn't unreasonable really.
I don't think it means we'll be getting Kuro in 2025 when Japan is about to get Kuro 3. Because after Azure and Zero finally come out.... there is nothing more in the back library to "catch up" on. There are no more dangling threads to close off. NISA can just focus on getting the games out quickly, in order.
I see little reason we couldn't get Kuro in 2024, and after that the English versions of Kiseki games may finally consistently come out on time.
Steam too. Ports are probably why nothing's been announced yet, NISA's usually much quicker with N1 games.Problem for Galleria is that it also needs a Switch port before western release.
Steam too. Ports are probably why nothing's been announced yet, NISA's usually much quicker with N1 games.
Idk about Steam, Nisa's not porting Caligula Effect 2 therr, despite the first game being on itSteam too. Ports are probably why nothing's been announced yet, NISA's usually much quicker with N1 games.
You need to take into account that a new Ys game can happen between Kuro releases, and that would be an extra game to localize for NISA.
Which is a good thing in terms of catching up again to Japanese releases, as NISA can localise Ys games faster than Trails.*will happen*
Kondo's more or less stealth-confirmed Ys 10 for next year.
Which is a good thing in terms of catching up again to Japanese releases, as NISA can localise Ys games faster than Trails.
Ys IX was not translated by the same team as Cold Steel 3 and 4. It doesn't mean it wouldn't have an impact on Kuro though.You need to take into account that a new Ys game can happen between Kuro releases, and that would be an extra game to localize for NISA.
if ys x or an ys-sized game hits in 2022, it's probably going to be mid-2024, following the release schedule of ys ix as an example.
looking it at it from the pc side:
ys viii: 2018 (lol)
tocs iii: 2020
tocs iv: 2021
ys ix: 2021
zero: 2022
azure: 2023
reverie: 2023
nayuta: 2023
ys x: 2024
kuro: 2024
kuro 2: 2025 (if this is the 2023 game)
*Me looking at an unknown amount of jrpg games i have never played which would take me years per game to beat at my current available free time*,Eagerly awaiting Reverie.
And while I understand this may come off as an elitist-rant, but no doubt a bit disappointed at the 2023 release date.
But that same NISA team also released CS3 and CS4 within a year, and then Ys IX after just 4 more months.I'm pretty sure the same team/people tend to localize all the trails games for NISA
they won't be going full bore into kuro until they wrap up or are close to finishing reverie
expecting kuro 1 and 2 within a 2 year span of that.. there's just no reasonable basis for thinking NISA is capable of that
But that same NISA team also released CS3 and CS4 within a year, and then Ys IX after just 4 more months.
But that same NISA team also released CS3 and CS4 within a year, and then Ys IX after just 4 more months.
porting remains a major roadblock too. nisa essentially has porting as part of their business now as they've hired on several studios to work on games for them outside of the falcom titles. on one hand this is a good sign for previous games as there might be hope for stuff like a redone garghav trilogy. on the other, it does mean that work will really pile up. that 2022-2023 stretch is already a lot, so discussions should be made long in advance, or falcom may need to beef up their numbers to hit more platforms themselves.
it's possible that if falcom starts doing ps5 and switch 2 simultaneously, that their releases also go back to having pc ports out after the console releases too.
I imagine part of the reason they're trying to move away from the staggered releases now is that it's counter-intuitive for NIS to spend more money getting Switch and PC Ports produced and then release those versions later, with less marketing.
Compound that with Nayuta messaging on top of that, and yeah.also consider this nightmare scenario:
early 2022: zero ps4
late 2022: zero nsw/pc
late 2022: azure ps4
early 2023: azure nsw/pc
early 2023: reverie ps4
late 2023: reverie nsw/pc
the marketing would overlap pretty bad. they'd be talking about zero to nsw and pc fans, and doing stuff for them, while also selling azure on ps4. ys viii and tocs iii had more noticeably staggered schedules with each major platform releasing separately (ys viii ps vita wasn't a major platform and it released alongside ps4). and all to... push the ps4 version first in a ps5 world?
also consider this nightmare scenario:
early 2022: zero ps4
late 2022: zero nsw/pc
late 2022: azure ps4
early 2023: azure nsw/pc
early 2023: reverie ps4
late 2023: reverie nsw/pc
the marketing would overlap pretty bad. they'd be talking about zero to nsw and pc fans, and doing stuff for them, while also selling azure on ps4. ys viii and tocs iii had more noticeably staggered schedules with each major platform releasing separately (ys viii ps vita wasn't a major platform and it released alongside ps4). and all to... push the ps4 version first in a ps5 world?
On that note, at some point wouldn't it make more sense to produce a PS5 port as well?
getting games on ps5 is a good idea. it had to be a discussion somewhere. maybe they'll do a ps5 and xbox series release later.
on one hand this is a good sign for previous games as there might be hope for stuff like a redone garghav trilogy.
And not ports for current consoles of games like the Sky trilogy or Cold Steel I & II? Or even Brandish or Zwei?