Enthusiast forums are definitely going to lean more toward factors like exclusives and maybe even compute capabilities. In my experience at retail selling games, it feels like most of the audience these days generally don't think about games on an enthusiast level — they like games and they invest time and money into them, but it's not something they see as a community or a passion — it's just a thing they do to have fun every once in a while.
Most consumers don't think about it that hard. They just want a current machine that runs current games, and generally aren't keen on things like performance metrics and the prestige of exclusives. Yes, there is some overlap in appreciation for those exclusives when they come along and they're great — they are a segment of that audience — but to them it's generally "that's a great game," and not "thank you Sony/Sony partner studio for getting projects like this off the ground and into my hands." If the big breakout enthusiast-loved game isn't on their platform, they probably aren't thinking about it with regret about their console of choice — the people who get upset about exclusives they can't play are usually some form of enthusiast and not part of the huge segment of console owners that don't really care to have a voice in enthusiast circles. It's just entertainment for them and not a passion, and that's fine. They might be willing to pick their console based on which friends they can play with, but most people just aim for the cheapest of the bunch, or the cheapest one that lets them play with their friends.