Garwoofoo

Member
Oct 28, 2017
255
Still playing around with presets and equaliser settings in the Dolby Access app on Xbox to try and get an Atmos for Headphones presentation I'm happy with. I wish this stuff was simpler.

I'm starting to think the Music preset is the best. It doesn't make voices sound artificially processed like the Game setting, and it feels more spacious than the Movie preset which is very boxy.

Am I missing anything by using this? All the virtual surround stuff seems to work for both Atmos and non-Atmos movies and games. It's just a nice neutral presentation with no significant drawbacks that I can see.
 

leng jai

Member
Nov 2, 2017
15,331
Any reason why DTS doesn't show the Atmos badge on Xbox 1X in Netflix? On PC I have DTS: X enabled the Atmos badge in Netflix is there and clearly working in the control panel.
 

headspawn

Member
Oct 27, 2017
14,815
Just bumping because there is currently a free trial available to Xbox Insiders if anyone wanted to give this a shot on console.
 

ThreepQuest64

Avenger
Oct 29, 2017
5,735
Germany
If a game doesn't support spatial surround (Windows Sonic for Headphones) as mentioned in the OP, and I use HeSuVi, do I still leave the Spatial Sound in Windows enabled and use it in tandem with HeSuVi or do I have to disable it and use HeSuVi alone?
 

Tahnit

Member
Oct 25, 2017
9,965
The 3d audio on the steelseries arctis pro is fucking amazing. Stuff behind you really sounds like its behind you. It works universally too. No matter what game I play or movie i watch it works. Mainly cause the DAC is actually making it show as 6 channel audio in windows. When its configured correctly the soundscape is very convincing.
 

P40L0

Member
Jun 12, 2018
8,596
Italy
Any reason why DTS doesn't show the Atmos badge on Xbox 1X in Netflix? On PC I have DTS: X enabled the Atmos badge in Netflix is there and clearly working in the control panel.
Same thing on my X1X.
I think the Xbox app just needs an update for showing up the Atmos logo when using DTS:HX, but it's still working as intended (it doesn't show 5.1 either).
 

Darktalon

Member
Oct 27, 2017
3,476
If a game doesn't support spatial surround (Windows Sonic for Headphones) as mentioned in the OP, and I use HeSuVi, do I still leave the Spatial Sound in Windows enabled and use it in tandem with HeSuVi or do I have to disable it and use HeSuVi alone?
No, disable windows spatial sound if you use HeSuVi. One or the other.
 
How the EQ profiles work
OP
OP
Kickfister

Kickfister

Member
May 9, 2019
2,384
So I tested the headphone EQ profiles more heavily, and did find out that the EQ applies to all sources, not just surround/spatial audio sources. The goal of the EQs is to provide a neutral sound profile. Depending on your preferences, this can be a good or bad thing. For instance, I despise the sound of the audio technica m50x (was my first "decent" pair of cans because they came so highly recommended, never much cared for em). The EQ profile in the DTS app made them sound leagues better for everything from music to games. If you have a headphone that's already closer to neutral, you may not notice the EQ without specifically testing for it (this is why this eluded me for so long as I'm almost always using HD 6XXs which are way closer to neutral).

The EQs actually sound remarkably similar to the ones I've played around with from here, which sound fantastic for the relevant headphones in my testing.

So yeah, if you want your headphones to sound more neutral in all situations, use the relevant EQ profile in the app. If you want your headphones to sound exactly the way they shipped, use the generic in-ear/over-ear mode.
 

Darktalon

Member
Oct 27, 2017
3,476
I use HeSuVi EQ all the time on my cans regardless of spatial audio, really brings out their beauty. I have a pair of AudioQuest Nightowl Carbon's that are QUITE dark without EQ, and a pair of Sennheiser HD 650's. EQ brings the sound of them remarkably close together despite being open back vs closed.
 

Heraldic

Prophet of Regret
The Fallen
Oct 28, 2017
1,657
1. Will I be charged for either trials afterwards. 2. Why cant I choose both gaming and music for dolby atmos?
 

nsilvias

Member
Oct 25, 2017
27,080
this got updated with the option to not use any headphone profile at all. i get better bass using "none" but my headphones harsh highs reveal themselves a bit.
 

RoninChaos

Member
Oct 26, 2017
8,754
Tried this with wow and the voices felt like they were 90 feet away.


Might be good for shooters though. Any one try it with ghost recon?
 

RoninChaos

Member
Oct 26, 2017
8,754
Mine suddenly started working for Atmos Netflix content, not sure what changed. I'm still getting the issue where it randomly defaults back to stereo but both the Atmos and DTS: X app do this.

Been messing around with the spacious option and on my HD800 it actually sounds pretty crazy in terms of 3D sound field and an "out of your head" experience. It does vary wildly by game regardless of whether or not they support spatial audio. Infinite Warfare sounds really airy and 3D and that doesn't support spatial audio from what I know. Now if they could fix how voices/music/footsteps sound in DTS:X that would make it amazing.

I use it exclusively now for UHDs now, it's significantly better than Atmos in every film I've watched. Ready Player One and Ford Vs Ferrari sound absolutely insane.

What are you running your HD800s through?
 

nib95

Contains No Misinformation on Philly Cheesesteaks
Banned
Oct 28, 2017
18,498
If you've tried spatial audio before and weren't a fan, why use this newer one over those other options? Well, it doesn't make games sound overly "tinny" (windows sonic) or like the bass is blown out or just otherwise funky (dolby atmos for headphones). Seriously, it's near stereo clarity/quality, but with outstanding positional benefits. It's solid enough that I'm really thinking about spending $20 on the license when my trial runs out (lasts 14 days), which I absolutely did not expect.

Sounds fantastic, and reading this was music to my ears as Sonic making things sound tinny, and Atmos making bass boomy (and upper mids and treble a bit hot) is exactly how I'd describe my experience with those using audiophile headphones.

I'm still a tad pessimistic though, since there's only so much you can do to a frequency response visa two drivers so close to ones head, especially one that's not specifically catered to individual headphones and hearing. That said, I'll give the trial a go.

Am I right in thinking the Series X also has this feature available? Or is it specific to PC?
 

DarrenM

Member
Oct 28, 2017
2,776
How does this work with next gen, is it included in the console price, if not, does the Xbox one app carry over?
 
OP
OP
Kickfister

Kickfister

Member
May 9, 2019
2,384
Sounds fantastic, and reading this was music to my ears as Sonic making things sound tinny, and Atmos making bass boomy (and upper mids and treble a bit hot) is exactly how I'd describe my experience with those using audiophile headphones.

I'm still a tad pessimistic though, since there's only so much you can do to a frequency response visa two drivers so close to ones head, especially one that's not specifically catered to individual headphones and hearing. That said, I'll give the trial a go.

Am I right in thinking the Series X also has this feature available? Or is it specific to PC?
If that was also your experience, then I imagine this will work pretty well for you. And it will be a feature on series x, I believe the one purchase is viable across all platforms (it definitely is for xbox one systems and PC).
How does this work with next gen, is it included in the console price, if not, does the Xbox one app carry over?
Check the above response ;)
 

Chucker

One Winged Slayer
Member
Oct 25, 2017
6,623
Maryland
I swear this had a profile for my Cloud Alphas. Went to set it up with my SX and had to pick generic headphones.
 
OP
OP
Kickfister

Kickfister

Member
May 9, 2019
2,384
So I picked up my ps5 today and I tested out tempest engine audio. This is probably the single worst 3D audio solution I've ever heard. It's muddy, muffled, and any other similar word you could think to describe it. Tried their calibration tool and nope, doesn't help. I'm so immensely disappointed. Anybody else try it out yet?
 

leng jai

Member
Nov 2, 2017
15,331
So I picked up my ps5 today and I tested out tempest engine audio. This is probably the single worst 3D audio solution I've ever heard. It's muddy, muffled, and any other similar word you could think to describe it. Tried their calibration tool and nope, doesn't help. I'm so immensely disappointed. Anybody else try it out yet?

I've only tried Miles Morales/Dirt 5 but wasn't that impressed, volume seemed very low too. Probably need to try something like Demon's Souls to get a better idea, I wasn't impressed by Spider-Man's sound design on PS4 either.

Another thing is I'm using my old DAC because my proper setup doesn't work with 3D audio on PS5.
 

striderno9

The Fallen
Oct 31, 2017
2,422
New York, NY
I have a question for anyone that may know because I haven't been able to find a straight answer.

I tried the DTS software on Xbox with my 9X's and I could hear the difference in the spacial audio. I was under the impression, to get DTS working properly you need a DTS compatible headset but the 9X doesnt say DTS anywhere on its marketing info but it still works. Is DTS suppose to work with any headset?
 

Zem

Member
Oct 25, 2017
5,138
United Kingdom
I'm just looking into this for the Series X. I've downloaded both Dolby and DTS codec trials. I've been using Dolby for Headphones so far in the settings (I use a stereo headset connected to the controller), should I switch that to DTS Headphone: X ?
 

P40L0

Member
Jun 12, 2018
8,596
Italy
I have a question for anyone that may know because I haven't been able to find a straight answer.

I tried the DTS software on Xbox with my 9X's and I could hear the difference in the spacial audio. I was under the impression, to get DTS working properly you need a DTS compatible headset but the 9X doesnt say DTS anywhere on its marketing info but it still works. Is DTS suppose to work with any headset?
Yes, as long as the headset is Stereo and you select "Generic Over-Ear" preset + "Balanced" Spatial Audio inside DTS Sound Unbound app.
DTS: HX remains the superior Audio 3D for my LucidSound LS35X also compared to Atmos for Headphones and Windows Sonic on Xbox Series X.
 

Derko1

Member
Oct 29, 2017
83
So I picked up my ps5 today and I tested out tempest engine audio. This is probably the single worst 3D audio solution I've ever heard. It's muddy, muffled, and any other similar word you could think to describe it. Tried their calibration tool and nope, doesn't help. I'm so immensely disappointed. Anybody else try it out yet?


I'm curious, what games did you try it out on? I don't have any PS5 games, cause I'm forcing myself to clear out a bit of my backlog... and started playing Days Gone. I don't know how tempest maps over anything that isn't directly supported, but it sounded... ok? I connected directly to the controller and had to max out the volume to get a decent enough level. The game auto sets itself to Headphones 3D, and it does sound 3D enough. I wouldn't say that it sounds great or even really good. It's just ok. Far away sounds, sound far awayish and sense of direction is there, vertically is sorta missing though.

I also tried Astro and with how amazing it sounds in my 7.1 set up, it sounded muffled and too echoie for me. Was not getting the low end bass I know my headphones can hit either. So it was a bit disappointing. Using the controller is definitely not ideal. Since my Schiit stack doesn't work on the PS5.
 
OP
OP
Kickfister

Kickfister

Member
May 9, 2019
2,384
I'm curious, what games did you try it out on? I don't have any PS5 games, cause I'm forcing myself to clear out a bit of my backlog... and started playing Days Gone. I don't know how tempest maps over anything that isn't directly supported, but it sounded... ok? I connected directly to the controller and had to max out the volume to get a decent enough level. The game auto sets itself to Headphones 3D, and it does sound 3D enough. I wouldn't say that it sounds great or even really good. It's just ok. Far away sounds, sound far awayish and sense of direction is there, vertically is sorta missing though.

I also tried Astro and with how amazing it sounds in my 7.1 set up, it sounded muffled and too echoie for me. Was not getting the low end bass I know my headphones can hit either. So it was a bit disappointing. Using the controller is definitely not ideal. Since my Schiit stack doesn't work on the PS5.
Tried it in Demon's Souls, Godfall, and Ghost of Tsushima (to test the regular surround virtualization). Sounded muffled and bad in all of them unfortunately.
 

leng jai

Member
Nov 2, 2017
15,331
Tried it in Demon's Souls, Godfall, and Ghost of Tsushima (to test the regular surround virtualization). Sounded muffled and bad in all of them unfortunately.

I think there's something going on with your setup. I tried Demon's yesterday and it sounds very good though that's more down to the inherent sound design than Tempest I suspect. Miles Morales is the weakest one and that's mainly because the whole game's audio is very low and you have to turn it right up.
 

Lkr

Member
Oct 28, 2017
11,069
Getting a hyperx cloud stinger today, gonna try this and atmos out. Usually play on an atmos surround setup
 

Deleted member 9584

User requested account closure
Banned
Oct 26, 2017
7,132
I am contemplating getting Atmos or this for my XSX. Does the enhanced sound only matter for games that support it, or will I get some playing any game?
 

Buggy Loop

Member
Oct 27, 2017
1,232
So it seems like Cyberpunk 2077 will support Dolby Atmos? It's something i have to purchase on microsoft store i think?

edit : Just to ask because i'm confused now.. Is there a different game list between DTS and Atmos? Or it's all Windows Spatial Sound ? Like will CP2077 require Atmos or DTS will work too?
 
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.exe

Member
Oct 25, 2017
22,822
I've tried Sonic and wasn't really happy with it. Atmos sounded good in the one game I tried that supported it (SOTTR). Haven't tried DTS though. I don't know if I'd want to buy either of the premium ones. FWIW, when I was on the Atmos trial it offered me a discount. Perhaps they still do that, in case anyone is interested.
 
Oct 28, 2017
181
I've tried Sonic and wasn't really happy with it. Atmos sounded good in the one game I tried that supported it (SOTTR). Haven't tried DTS though. I don't know if I'd want to buy either of the premium ones. FWIW, when I was on the Atmos trial it offered me a discount. Perhaps they still do that, in case anyone is interested.
I've been using Atmos on headphones for a year, only recently started using DTS. DTS sounds better to my ears, on games that are supported and even ones that are not. They are both on sale for black Friday :)
 

Mifune

Member
Oct 30, 2017
1,129
I'll have to give this another shot. I tried it when it first hit Xbox and found Atmos to be far superior. DTS sounded incredibly tinny and canned, especially when it came to dialogue - maybe I didn't find the right setting? On the other hand, Atmos sounds a little too bass-heavy but I prefer that to the alternative.
 
Oct 27, 2017
608
Am I missing something I wanted to get either of the Dolby or dts apps during the sale but it doesn't give me an option to buy. Not even after signing up to the free trial. Both show up as $0, and I get an error when trying to buy it