Played this one last night and it was pretty relaxing in a Journey kind of fashion.
https://indreams.me/dream/mQeAbsLybDk
https://indreams.me/dream/mQeAbsLybDk
KaiFraz is a genious, he already made so many awesome characters creations. It's crazy, I just don't understand how he does it so well with so much detail ...Oh nice! KaiFraz is the perfect Dreamer to collab with on that project. He has easily some of the best looking cartoon character recreations in Dreams by far. I've inspected several of his creations just to see the details. His Kid Goku is incredible.
I think collections definitely count as creations and I even got a trophy for publishing one since it counted as my first creation or something. I'll have to see but I assume this is the case.If you make collections do you get some sort of "levelling" system as a curator of sorts, in the same way you do for designing etc?
If you make collections do you get some sort of "levelling" system as a curator of sorts, in the same way you do for designing etc?
AHh that makes sense because I checked and the feature is locked behind completing the DeamShaper/Builder stuff. I'd started that but never really got very far as I wasn't planning on making anything. But it was simple enough - guess I'll wrap that up and start a collection.I think collections definitely count as creations and I even got a trophy for publishing one since it counted as my first creation or something. I'll have to see but I assume this is the case.
I had to look up Yee on YouTube, and not surprisingly, it's a meme.Sitting at the PC and firing Dreams at my son on the ps4 has been so much fun. Every now and agai I like to throw in Yee 'cause it never fails to crack us both up. I don't know what the fuck it is, but it's my son's reaction to it that kills me.
KaiFraz is a genious, he already made so many awesome characters creations. It's crazy, I just don't understand how he does it so well with so much detail ...
This stream was crazy, the stuff they were doing with just the "basic" puppet! And all that work just to get a puppet to shrug their shoulders, really neat to see what Dreams is capable of. Wish I was good at using it!
So I have a question about this video I saw linked on the subreddit:
I understand the point they're trying to make, but depending on how small you make the initial asset (i.e. one stone), won't you very quickly start burning through Gameplay Thermo if you've copied that asset multiple times into something like a stone wall, and then copied the stone wall multiple times? I ran into something like this when I was trying to do grass for my level. I started with a single small patch of grass, and then made many clones. Doing this though, I very quickly accrued like 20-30% more Gameplay Thermo. My solution to getting that back was to undo it all, and then instead of starting with a small patch of grass, I instead made a pretty large sculpt for the grass patch, and then made clones of that. I ended up using a little more Graphics Thermo, but the Gameplay Thermo hit was reduced by like 90% vs. what I got when I started with a small sculpt as my original asset.
Ok yeah makes sense, just wanted to make sure I had all that right. Thanks.yeah. thermo is confusing for people. especially early on. he was trying to save thermo in one area but forgot that cloning that many will eventually take a hit.
a single sculpt with varied sides would have made more sense.
i saw someone on stream that was creating in sculpt mode when he was doing a single water. he basically was stretching it out and you can see the thermo go up. but then again. he just started out and somehow went straight to the intermediate class tutorials.
i think theres a fall detection set in the default puppet. could be changed.Is there a reason why most games seem to insta-kill you whenever you fall from a great height? Is the camera just not capable of tracking a player-character that has a long, rapid descent?
Is there a reason why most games seem to insta-kill you whenever you fall from a great height? Is the camera just not capable of tracking a player-character that has a long, rapid descent?
PewDiePie also made a video about Dreams. It already has about 1 million views in a couple of hours. That should be good marketing and help the game, right?
This make me sad that only about 1.000 people have bought the game in Japan. They have another vision on the world and would also make completely other games.
Where'd you get the 1k figure from? But yes..it makes me really annoyed that Sony has basically sent the game out with no support. Why support its development for nine years and then do no marketing?? It's so bizarre.
Where'd you get the 1k figure from? But yes..it makes me really annoyed that Sony has basically sent the game out with no support. Why support its development for nine years and then do no marketing?? It's so bizarre.
Yeah it's all a bit catch 22. I'm sorry but if they'd had a massive blow out for that release date there, then tons of people buy the game not knowing anything about it and jump straight into mostly janky experiences, there would have been a backlash and ultimately negative, potentially disastrous feedback.because the marketing for such a game is tricky and not comparable to any other project they have done before.
Media Molecule said themself that they are currently trying to figure out with Sony how to promote and market this game.
Another point is, that Dreams will be a longterm project, so the marketing and sales of this games will not be fixated on the launch and first weeks like with their AAA Project.
They can and hopefully will market this game over the next months and years
i agree that Sony could have done better (bigger stage presence at their conferences, a review embargo) but other than that, i don't know what else you could do
because the marketing for such a game is tricky and not comparable to any other project they have done before.
Media Molecule said themself that they are currently trying to figure out with Sony how to promote and market this game.
Another point is, that Dreams will be a longterm project, so the marketing and sales of this games will not be fixated on the launch and first weeks like with their AAA Project.
They can and hopefully will market this game over the next months and years
i agree that Sony could have done better (bigger stage presence at their conferences, a review embargo) but other than that, i don't know what else you could do
Is there a reason why most games seem to insta-kill you whenever you fall from a great height? Is the camera just not capable of tracking a player-character that has a long, rapid descent?
PewDiePie also made a video about Dreams. It already has about 1 million views in a couple of hours. That should be good marketing and help the game, right?
Why are some of you trying to gatekeep this game. Who cares if people are trying to get his attention in a title post, he's clearly a big name and there's nothing wrong with his fans playing or creators wanting to get recognition through him. Most of his fans are kids who may like something like this.Fucking hell. I hope this isnt where it all goes wrong. I don't want this fucker's people swamping the game. Tonight every other Dream has PDP in the title because that's apparently how to get his attention. If MM don't have some brutal moderation in place soon, this could go very wrong.
I want everyone to play the game, I don't want it to be about PDP.Why are some of you trying to gatekeep this game. Who cares if people are trying to get his attention in a title post, he's clearly a big name and there's nothing wrong with his fans playing or creators wanting to get recognition through him. Most of his fans are kids who may like something like this.
Why are some of you trying to gatekeep this game. Who cares if people are trying to get his attention in a title post, he's clearly a big name and there's nothing wrong with his fans playing or creators wanting to get recognition through him. Most of his fans are kids who may like something like this.
The trending section was full of junk last I saw it. I don't think there'll be much difference.
Yeah it's all a bit catch 22. I'm sorry but if they'd had a massive blow out for that release date there, then tons of people buy the game not knowing anything about it and jump straight into mostly janky experiences, there would have been a backlash and ultimately negative, potentially disastrous feedback.
Dreams is a long term project that will continue to get better and get more natural word of mouth spread over time. Every niche big and small will have content in the game eventually which will play its part in drawing a particular crowd in. It's better to have a slow and steady approach that put all your eggs in a basket that isn't even finished not feature complete yet. Dreams can absolutely be massive in even bigger ways than just as a game, I'm sure they have some ideas where it might end up going but I imagine there's a lot more money to be made down the line from Dreams as a tool, possibly taking a cut from selling stand alone titles developed using Dreams for instance. Using Dreams as a place to promote other games within Dreams as a sort of social media hub and so on. Dreams has vast potential to change the gaming landscape and Sony and MM are not rushing into things. They know they've got something special here, more than just a novelty.
I mean, do what Sony EU did for one -- use electronic billboards to show really great dreams. Use Sony's ad agency to create some really amazing branding ads, for example show a parent and a child building a dream together. There's so many avenues and Sony just chose nothing.
And yes Dreams is (hopefully) a long-term project for them, but it's a social community and you need a good critical mass of active users to keep that momentum and fresh ideas coming. IMO we should be around 500k users worldwide right now, not 150k. It's growing slowly yes, but we don't know when that will taper off.
I haven't run into any of them. Are they being used as characters in games? Or just in the character models section?You know I didn't expect so many characters to be big titted furry anime characters 😂
Really ya I've ran into like 5 where the characters you play as is a cat lady with voluptuous body parts 😂 I mean the games end up being alright I just find it funny how many I have seen hahaI haven't run into any of them. Are they being used as characters in games? Or just in the character models section?