I genuinely like the monster sprites, character sprites not so much. I'm okay with that, but the choppiness sounds concerning.
The video you linked doesn't support 60fps btw, so it's not really meaningful.
I've beaten 1 on iPhone, got halfway through 2 but then forgot where I was and what I was doing...
So I'm just going to buy 3 because that's the one I've been really eager to play! Might wait for a patch though.
If someone could find a 60fps video of the SNES versions of DQ 1, 2 or 3, that would probably explain that. The videos I could find were all uploaded in 30fps.Are we sure that the "choppiness" isn't just actually how these games work since you don't move in a "continuous straight line" but actually like, one square/line at a time?
Bad news for Dragon Quest I, II and III. They are all mobile ports and the screen stutters
Check around 3:10 mark
If someone could find a 60fps video of the SNES versions of DQ 1, 2 or 3, that would probably explain that. The videos I could find were all uploaded in 30fps.
A patch probably ain't coming. This problem existed in the mobile version, which was generally very well received. It hasn't been fixed in the PS4 version, which is mostly identical to this switch version.
They added saving outside of churches/kings?
That's incredibly useful, saving in III is a chore
Did they use the same music from the iOS ports? I really liked how closely they made them to the symphonic versions.
I really like the look of SFC DQ1/2. Particularly in towns. They might not have the level of detail you get out of DQ6/3, but I find them more visually cohesive than DQ5.Then they couldn't release them outside of Japan without extensive work rejigging the ROMs to be translated.
DQI+II SNES also aren't really that good looking
The GB/GBC ports of I, II and III would have been nice. Those versions are very good.
I got DQ 2, it's a shame is between two amazing games but I feel I need support it. To be honest, this release is prettier than the SNES remake. I will wait for 1 and 3 for a deal because the first is too simple (I know it's a classic, but I can wait), and because I recognize the latter is not as pretty as should be.
Let's hope so!Do you guys think there's a chance of them fixing the graphics if we complain loud enough? It kinda worked for Chrono Trigger, so might as well try.
I know beggars can't be choosers, but I also don't want to support shoddy ports like this even if I'm very interested in those games.
After I have seen the DQ 3 Switch release, I have seen this ugly filter and I played the SFC version. I am still wondering why they have removed the attack animations of the monsters.Let's hope so!
Why would they tarnish their own games this way? Is it possible for them to add a classic pixel mode or something? The character art and especially the monster art is atrocious. I can't stand that awful shading technique they apply to all of the monster art.
After I have seen the DQ 3 Switch release, I have seen this ugly filter and I played the SFC version. I am still wondering why they have removed the attack animations of the monsters.
Oh I see, that is a shame though, made the fights more charming in a way.They removed them from the original mobile version (pre iPhone) for space reasons I think. Since then SE has just been porting that version forward.