Yeah, dude. That's the strategy. That booming Nazi/Alt-Right population is a consumer market that is just ripe for the picking and totally worth having the majority market shun them completely for some "stick it to the libs" jokes.
After Wolfenstein's failure, Bethesda looked at the data and said: "Hmm... our anti-Nazi/Alt-Right propaganda video game didn't sell, despite the fact that it was riding on the coattails of some of the highest anti-Nazi sentiments seen on Earth since WWII. What would be the most reasonable reason it failed? Could it have been the fact that it was a "$60 12 hour single player only linear game in the year of our lord 2017"?
"No..."
"Could it be the fact that it released in a competitive fall space with bad word of mouth?"
"Nah. That wouldn't make any sense. WE MOCKED AND KILLED NAZIS. That should have generated the most milk and honey this side of Eden."
*snaps fingers*
"I get it. There weren't enough anti-SJW jokes. That's surely it!
"One small step for logic... one GIANT LEAP for Bethesda Software!"
Give me a fucking break.
I love this post. So much.
And I love the fact that the "dog whistling" is a quick throwaway joke in the bakground about demons.
I found that joke really fun, and in exact line with the humor of Doom 2016.
Edit: I mean UAC is the same company that has voiceovers telling you that "Demonic Invasion at Unsafe Level" aswell as stattracking for Demonic Invasions.
Hell, after a while some messages ask you to voluntarily give up your soul to the demons to aid the project.
It makes so much sense they would have a message like that.
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