DS2 is planned for a TGS panel and past September State of Plays have happened around the time of TGS.I don't think DS2 will be there, is there any rumor to the contrary? I'd imagine DS2 will be on TGAs. They have to show something though, have to pitch the pro with a game at least
- Santa Monica's new IP has been in production for 6+ years so 2025 feels right.
Of course they will. Despite this being an enthusiast board I'm consistently blown away by the fact that we're in September and some people think Sony's lineup this year is one or two games… not the 9 games they will have published by the end of December. 2025 will be packed. Shinobi mentioned that he knows there are a few big games coming next year from major first-party teams, not to mention the partner projects like Rise of the Ronin. I know you don't like leakers but he's as legit as it gets.
Which would give it 2 to 3 years of full production and going off what we know from a developer at ND, for most games pre-production is the bulk of a game's development and full production is ~2 years. For a new IP on that scale we're looking at 6-7 years, so that tracks.I doubt it even finished preproduction until Ragnarok was nearly finished.
"Most games spend around 2 years in full production. Some a bit more, some a bit less. This is nothing uncommon at all. Even for a new IP. The majority of development time on new IPs is in pre-production with an extremely small team. Lots of demos are staged or dramatically change"
I don't even believe this. I think next year will still be as much SP focused for Sony just like it has been this year, if not more so. There are around 3-4 games that I reckon have a shot at making 2025 that aren't live service. For live service, my gut tell me that next year will be Horizon Online (Simon Larouche's project) and Marathon.They'll have more stuff but it won't be the AAA single player first-party stuff that 'counts' for console list wars.
Yeah, but not all games are suited to that 4 month marketing cycle. What works for Asobi and Astro Bot might not be suitable for a more serious, more narrative dense and higher budget game like Ghost of Tsushima 2 or whatever Santa Monica's new IP will be called.Sony heard their devs complain about showing games too early, and so they swung that pendulum so far to the other side that the pendulum broke off and crashed through the wall. Astrobot was shown 4 months before release. 4 months from now is January and we know there are no "major franchise titles" before March 2025. I don't think they're showing anything new any time soon
Gotta be the Horizon Zero Dawn Remastermake then :PIMO, if they want to really sell the PS5 Pro well then they would benefit from showing a new, must-have first party game that looks amazing.
But when are they going to announce their first party lineup for 2025?
They have to show something at some point.
I highly doubt it, but weirder things have happened. Honestly just think it's just going to be Astro Bot 2 focused.
Which would give it 2 to 3 years of full production and going off what we know from a developer at ND, for most games pre-production is the bulk of a game's development and full production is ~2 years. For a new IP on that scale we're looking at 6-7 years.
I don't think that's the case, pre-pro would be more or less the same. I think it's that more recently sequels have been more ambitious, and to some degree you can attribute longer times to the pandemic. TLoU Part II was like 2 games in one. The quality of Horizon FW was through the roof in many aspects. GT7 is significantly more feature rich compared to Sport. Helldivers 2 a hugely different game to the first one almost like a new IP. DS2, I would have expected to come out sooner, but Kojima is unpredictable and is probably attempting something even crazier with the renewed confidence of publisher.Then why do sequels still take 5+ years these days, when you don't have to spend nearly as much time in prepro?
Anyways, I do hope you're right! Though historically ND has been a little more efficient than SMS.
Do you mean introduce games that are launching with it on the same day? That wasn't the approach for PS4 Pro. It was mostly already released games that got Pro patches, so expect that. It'll probably have some sizzle trailer showing featured games like this.Never expect megatons on SoP shit. But It would be very dumb to introduce PS5 Pro without new first-party studio games.
Yes, it's fully funded, published and produced by SIE and is using their engine technology in collaboration with Guerrilla Games.It's an exclusive, but is death stranding really a 1st party game? I thought it was whatever kojima s company was called