Maybe a writer in the enthusiast press but I know that that usually calls for tough freelance work or needing to have a wider range of talent ("on air" personality) to really be sustainable as full time at a publication.
No way on creating games, though. Seems super rewarding to finish a project you're proud of but I haven't got the slightest bit of confidence that I could creatively input enough to a product that people would actually enjoy when all was said and done.
No way on creating games, though. Seems super rewarding to finish a project you're proud of but I haven't got the slightest bit of confidence that I could creatively input enough to a product that people would actually enjoy when all was said and done.