Yeah, these patches turned solid but slightly disappointing ports into near-perfect versions of the formula.
Doom 1 now includes both Final Doom episodes along with Sigil, while Doom 2 includes both Final Doom campaigns too along with the XBLA exclusive campaign they had on the 2010 port for X360. Both games feature 60fps which feels really great, both versions have level select and quick save/load, there's quick weapon select assignments to the D-pad which is handy as hell, along with all kinds of technical improvements. Sure, getting the WADs on PC and using one of the many source ports is the best way to play: can use KB+M, custom WADs, set up the game in any possible way, use mods and whatever. But for 5 bucks each these ports run beautifully on consoles, including the portable Switch, which also means there's finally a legal and competent handheld version of Doom 1, 2, Final Doom, and even Sigil. Excited that more (at this unofficial) WADs are gonna join the games in time, for 10 bucks having hundreds of levels of one of the best game( combo)s ever made is quite the deal, even if you already have the game on PC as you should.