Is there a way to change the base resolution in the game without changing your desktop resolution? I have a 4k monitor and I get about 40ish fps on my 2070super. Would like to scale that down to something lower.
OK, now it makes sense. Thanks!
Oh no. We're really going to have to suffer through lots of "but how does RT change the gameplay" like we did with 3D on the 3DS, aren't we?It looks great, but don't see how this changes the game, aside from making it lose it's "simplistic charm".
apparently this is what people said about Crysis back in the dayOh no. We're really going to have to suffer through lots of "but how does RT change the gameplay" like we did with 3D on the 3DS, aren't we?
Ah, yes, the Chinati Foundation. One of the most amazing museums in the world. (Though you lose points if you took that photo, which is forbidden AF in there.)
C:\Users\XXXXX\AppData\Local\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorldsAnyone know how to load in the world in the DF video? Where to drop the files/how to load them?
Tried dropping the folder into AppData\Local\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\minecraftWorlds
but no dice, it doesn't seem to load onto the list
C:\Users\XXXXX\AppData\Local\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds
So it seems like you can't actually "play" normal Minecraft yet, right? You can only load into these pre-made worlds and wander around, maybe doing some quests they have in them? I was really hoping to be able to create a new random world with RTX and just play survival.
Your GPU doesn't have RTX so it would run at literally 4-5 FPS or so. Maybe even lessExcuse my non pc gamer question but...
Would I notice this detail running a Ryzen 3600 on a b450I motherboard with either a 580, 590, or 1660 S on a cheap ultrawide LG monitor?
Ray tracing can be displayed on any monitor. When it comes to ray tracing, your CPU and motherboard kinda matter but not nearly as much as your video card. The cards you listed aren't RTX cards so they don't natively support ray tracing. It will run terribly, if it runs at all.Excuse my non pc gamer question but...
Would I notice this detail running a Ryzen 3600 on a b450I motherboard with either a 580, 590, or 1660 S on a cheap ultrawide LG monitor?
Too bad that video does not shows outdoors areas (not impressive enough?).
PS - how much DF rig with RTX 2080ti cost at average?
which map? they all do something different causing some swings in performance
which map? they all do something different causing some swings in performance
Dictator not exactly minecraft related, but I wanted to know your thoughts on this. Nvidia put out their latest video in their RT Essentials series and they bring up depth of field and motion blur via ray tracing. it's one function I haven't seen talked about, and I wanted to know your thoughts on the potential quality of such an implementation
*timestamped at 5:02
Haha that's not my pic, but I do have some. The guide told us "this is the part of the tour where I turn around and let you take some pics".
The Series X demo was a simple world that ran from 30 to 60fps @1080p, which means on average 45fps, if not less, that with less crowded enviroments, and lots of interiors. However the 2080Ti is able to sustain locked 60fps @1080p and complex worlds, and is likely running a much higher and complex set of visuals as well. Clearly the Series X RT capabilities are much lower than a 2080Ti or even a 2080.Nah. They have already shown this running decently on the XSX, *before* optimization. Everything we've seen points to the XSX hitting RTX2080 or higher performance levels and this runs at 30fps on a RTX2060.
Nooooo! I was gonna ask if Minecraft Dungeons has any RTX features :(Too bad we don't have at least the raytraced lighting in Minecraft Dungeons.
Nooooo! I was gonna ask if Minecraft Dungeons has any RTX features :(
You can now make puzzles and gameplay entirely based upon the principles of light. That is a pretty big change. If you dramatically change a game's lighting, you change the gameplay quite a lot.
The Series X demo was a simple world that ran from 30 to 60fps @1080p, which means on average 45fps, if not less, that with less crowded enviroments, and lots of interiors. However the 2080Ti is able to sustain locked 60fps @1080p and complex worlds, and is likely running a much higher and complex set of visuals as well. Clearly the Series X RT capabilities are much lower than a 2080Ti or even a 2080.