John says it at 3:25.If someone said that, then that's straight-up fanboyish stuff right there.
John says it at 3:25.If someone said that, then that's straight-up fanboyish stuff right there.
I think IOI deserves some credit here, not just the improving xbox development tools. They obviously went out of their way to take advantage of the extra GPU power. Also I'd rather they stick to the native 4k rather than reduce it just to help one area of one level. It's a good trade off.
Series S continues to impress me for such a tiny 'lil box.
Thanks for the insight and it's good the tools are getting better.People may be making jokes about the tools getting better here - but I have Heard that build performance has indeed increased over time since launch on XSX. GPU Compiler and Stuff can be pretty important for GPU Performance!
PS5's custom ssd is surprising...they said it's 5gb/sec but difference is minimal with XsX ssd...
Because it's more expensive, it has less storage size also...is it the result of Velocity architecture of XsX ?
CPU + SSD are responsible for loading and PS5 and Xbox Series X are so close that perhaps something else like CPU, networking, .... is the culprit. It's also interesting that the Series S is actually slower than the Series X, because in theory it needs to fill a smaller RAM pool.wold that loading time be what it is going to be going forward or ps5 could have more optimization? ps5 has like 2x speed yet there is less of a second of difference.
There seems to be this idea that developers can't reduce the data streamed (MIPS, sounds, whatever) to accommodate a slower SSD, while keeping gameplay elements in tact. I dunno why, but some users seem to believe that. My take on this is that graphically there will be differences, but from a gameplay perspective the consoles are so close that there shouldn't be a gameplay concept possible on one console and not on the other platform.I'm really wondering what, beside dev priority, y'all are expecting to get from the ps5 ssd that can't be done on another.
I don't know if I'd call 30% higher resolution "slight".
I would definitely call one area of one level having minor drops slight though. As I would definitely call 1/2 difference of loading time slight.
1800 =/ 1080p. PS5 has higher resolution than Series S.I haven't had time to see the video, I have to assume that PS5 res is upscaled to 4K, right? It's very disappointing seeing PS5 at the same res as Series S. Am I missing something?
I think they mentioned the engine doesn't have DRS.They wouldn't have to drop the resolution of the entire game to fix I though. Just a dynamic resolution or toggle for that particular level would have been fine.
I love Digital Foundry but to say that the fact PS5 has a lower resolution than XSX is good news is really weird. Like, for whom exactly is this good except Xbox fanboys?
Bad resolution and performance gets talked about all the time here...even without df 👀 and the game just released today.
If someone said that, then that's straight-up fanboyish stuff right there.
You should not assume this because the GPU limited scene comparison mentioned earlier.But again, the GPUs are from the same architecture and as we all know runs significantly faster on Series X. The PS5 likely isn't exhibiting those dips because it's running at 70% of the resolution of the Series X. There's no reason these results shouldn't be predictable and reliable moving forward.
4:10 there is close view on it.Is there a screenshot comparison of what medium vs high shadows look like? That might be a bigger difference than the resolution.
Except it sounds rather as if the good news was that the other console underperforms. Maybe I am overreacting but it hit me as a weird thing to say.Xbox appeared to be underperforming compared to paper specs, and in this game it's closer to what people expected from them. People like their stuff being utilized to it's maximum capabilities. Not hard to understand.
it's not a petty console war topic for DF...they're saying it's good to see that XSX is showing some gains finally since theoretically it's better on paper.I love Digital Foundry but to say that the fact PS5 has a lower resolution than XSX is good news is really weird. Like, for whom exactly is this good except Xbox fanboys?
Except it sounds rather as if the good news was that the other console underperforms. Maybe I am overreacting but it hit me as a weird thing to say.
I know, I watched the video and that's why I said the difference is minor and it's a great result for both overall lol
I don't think John or DF are fanboys at all, but the comment comes off a little weird. I thought we were referring to someone in this thread and not DF.yea you guys are right, DF are biased fanboys. I'll wait for the jaytechtv analysis to see what's really happening here.
Who gives a shit about one flower field dropping frames across 18 maps.
i'm like 99% sure it's a native next gen game on both platforms, albeit still a cross gen titleCould the differences here be in correlation to the past gen versions at all? Eg the PS4 Pro version runs these PS5 settings at 30fps, whilst the One X runs the Series X settings at 30fps?
Curious if this is the Series X finally showing a performance advantage, or if it's instead the game running in a BC mode of sorts.
Except it sounds rather as if the good news was that the other console underperforms. Maybe I am overreacting but it hit me as a weird thing to say.
DF doesn't always get their findings out the same day. Sometimes there's a delay by 3 or 4 days (sometimes a week). And during such delays I never see anybody talking about an obvious/clear resolution difference
You haven't been paying much attention then. Most of us were expecting exactly this margin of differences.
This is an interesting hypothesis. I can surely see it being said in this context.I would be relieved too if I was digital foundry, since they were being bombarded by hate for breaking the bad news that older xsx titles were sometimes behind ps5. Great news in fact, they might only get a little bit of toxic hate thrown at them now.
PS5 is using higher settings than ps4pro. XSX is using higher settings than X1X.Could the differences here be in correlation to the past gen versions at all? Eg the PS4 Pro version runs these PS5 settings at 30fps, whilst the One X runs the Series X settings at 30fps?
Curious if this is the Series X finally showing a performance advantage, or if it's instead the game running in a BC mode of sorts.
I love Digital Foundry but to say that the fact PS5 has a lower resolution than XSX is good news is really weird. Like, for whom exactly is this good except Xbox fanboys?
You need a tinfoil hat my dude. Both consoles are good relax. He's talking about people's expectations of the series x (which were to outperform the Ps5 in resolution and framrate based on the raw numbers).Except it sounds rather as if the good news was that the other console underperforms. Maybe I am overreacting but it hit me as a weird thing to say.
I didn't watch the video but in the past and knowing John, he prefers framerate above all. So if X console is pushing less res but higher framerate (even if it's like 0.001 minor advantage), he will go for framerate.
Nothing fanboyish about it. Just a preference.
Because describing it as "slightly better fps" is disingenuous because the only fps drop is extremely minor and is in one specific area. The way you described it makes it sound like the PS5 FPS is slightly better the whole way through.
Not quite.
You're getting 16'589 pixels/$ with the Xbox Series X and only 14'400 pixels/$ with the PS5 DE. Xbox wins again.
That said the Xbox Series S comes in at a frankly pathetic 6921 pixels/$.
Not really, PS5 doesn't drop frames, Series X / S does drop slightly, so technically what I'm saying is true, but the I also said the differences are minor and they are both great, funny how people are ignoring that bit.....
I find it so weird how people get so defensive about this stuff, trying to look for things that aren't there.
Alex, do you believe there's headroom there to further increase the resolution of the PS5 version?PS5 is using higher settings than ps4pro. XSX is using higher settings than X1X.
John is coming round to the high-resolution future, it took him longer than I thought, his CRT comments were borderline cultist lol
The difference you're pointing out between the Series X & PS5, is undetectable to the vast majority...However, everybody can notice the $100 difference
Most likely because many users aren't buying two copies to compare. You're not being truthful if you're really trying to imply bad resolution isn't noticed or discussed by this forum outside of when df videos are posted.