C'mon- most people don't have 120 hz TVs and the tearing reports are rampant. It's clearly a huge issue for 60 hz TV users.
I have neither (An Xbox or a 120hz TV) at this time so couldn't verify myself, but that comparison on the last page made it sound like that guys eureka moment. Was just curious.
Yeah, the profiles seem to be very similar on the last-gen consoles as well.
I wonder if it's just Ubi's tools, or the engine revision for this game that isn't sitting well with the Xbox architecture for some reason.
Both PS4 models have no tearing, and still have better average frame rates and frame times compared to their respective Xbox counterparts.
However, in this case at least the Xbox One X has some visual advantages over the other consoles like improved LoD, textures and draw distances in some instances.