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Alan Wake Remastered: can the 360 classic cut it on PS5 and Xbox Series consoles?
Pick up a flashlight, grab a thermos and get your typewriters ready because it's time to return to Bright Falls - with …
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For Xbox Series X and PS5, the native resolution is boosted to a 2560x1440 target. Interestingly, we keep the 4x MSAA
As for Xbox Series S? Perhaps not surprisingly, 1080p is the render target. The rest of the comparison points between the three are minimal based on close testing: shadows, textures and lighting upgrades all benefit from the remaster in equal measure, and there isn't much to split the three consoles here.
big battles using the flare gun, for example, pull performance down to the 50s, and very, very occasionally under that.
Both Xbox Series console also exhibit some tearing at the top of the screen.
PS5 seems to behave similarly to Series X, the difference being that there's no tearing but a slightly higher degree of v-sync stutter. All round, it's a decent showing a majority of the time on all three machines - just don't expect a rock-solid lock at 60fps here, as things currently stand.