It depends, actually, if a game still has load times. Some people are even constructing richer worlds and faster games than on XSX because of the SSD.You obviously will have a better experience on Series X, that's not even up for debate at this point.
Well, it's no BLAST PROCESSING, I'll tell you that.I know the cpu/gpu power of these new consoles are enough for spectacular grafics but i hope the ssd talk is not just pr talk....remember how cloud computing was supposed to be a gamechanger....nothing came out of it in the end
Define experience.You obviously will have a better experience on Series X, that's not even up for debate at this point.
Another question is why people only see these benefits from PS5's SSD and not also from XSX SSD?Correct me if I'm wrong, but won't this directly effect things like LOD/Pop-in/draw distance detail etc...
in 3rd party games? Easier, more efficient development & optimization processes should also lead to more polished and refined ports overall. Why are people acting like the only way to see the benefits from PS5's SSD is to build games from the ground up with it mind?
You really think Sony would spend years designing a console around certain features and not use them.people gushing over the ps5 ssd when xbox has basically the same thing just slower. not to mention that the only games that will benefit will be ps5 only games and even then that's if sony don't want to port them to pc at all which they seem to be doing lately. its really not going to change much at all other than the standard benefits you get from using an ssd which both platforms benefit from.
PS6 is far.
They will just stop deving for them, just like they did with shader Model 2.0 GPUs, or non 64 but CPUs, or CPUs missing instructions. Or dx10 GPUs.
Because for some reason, people here ignore what actual devs say.Correct me if I'm wrong, but won't this directly effect things like LOD/Pop-in/draw distance detail etc...
in 3rd party games? Easier, more efficient development & optimization processes should also lead to more polished and refined ports overall. Why are people acting like the only way to see the benefits from PS5's SSD is to build games from the ground up with it mind?
I think pop in is more a memory size problem, or GPU limit. It is not a speed problem (you can walk very slowly and things will appear. Go back slowly, disappearing).Correct me if I'm wrong, but won't this directly effect things like LOD/Pop-in/draw distance detail etc...
in 3rd party games? Easier, more efficient development & optimization processes should also lead to more polished and refined ports overall. Why are people acting like the only way to see the benefits from PS5's SSD is to build games from the ground up with it mind?
Blinders? I am trying to figure it out as well - half speed is still magnatudes more than anyone had guaranteed previous, and that will probably do a lot for cross platform titlesAnother question is why people only see these benefits from PS5's SSD and not also from XSX SSD?
Oh... No console for you then.
You won't get that anytime soon. Not on these consoles and probably not even on a 3080 Ti when it's out. The impact of RT on performance is massive.
The downplaying of the SSD that the PS5 is using is pretty ridiculous to see
I think Microsoft will answer this question pretty soon.If that's the case, what do you think Microsoft exclusives for XSX and PC will be built around? The XSX (or Lockhart) SSD, with PC users expected to get something equivalent? Or whatever the most basic PC SSD is? And will that even matter that much if the random reads aren't actually that different?
If that's the case, what do you think Microsoft exclusives for XSX and PC will be built around? The XSX (or Lockhart) SSD, with PC users expected to get something equivalent? Or whatever the most basic PC SSD is? And will that even matter that much if the random reads aren't actually that different?
I still dont get any sentiment that variable speeds for gpu and cpu are "more efficient architecture"It just seems crazy to me that people are saying the XBOX is drastically more powerful than the PS5 when the raw number comparison put the XBOX at about 8%-20% better than the PS5 in most categories except SSD speed where the PS5 is around double the speed. Like, even if the XBOX was as much as 20% faster/more powerful than the PS5, that's not a huge difference (we're well past the point of diminishing returns on raw power) & with the SSD advantage and possibly more efficient architecture, the gap is likely to be even smaller and could even be in the PS5's favor.
My guess is that for multiplatform titles, you're going to get basically the same experience regardless of which of the two systems you play them on.
What game are you referring to that can't run on XSX because of the SSD?It depends, actually, if a game still has load times. Some people are even constructing richer worlds and faster games than on XSX because of the SSD.
God if my stupid prediction that lockheart is a PC/Xbox technology bridge comes true I will gibber.
SSDs are the new GPUs :)downplaying? if anything i'm seeing far more people believing the new SSD will cure even cancer. that just by having a faster SSD everything else will work better, faster, brighter, prettier, smoother, cause uhhhh the ssd is like the brain of the computer right, everything pass through it?
I know the cpu/gpu power of these new consoles are enough for spectacular grafics but i hope the ssd talk is not just pr talk....remember how cloud computing was supposed to be a gamechanger....nothing came out of it in the end
Fast loading, highest resolution and framerates, high quality textures, quick resume on several games at once, basically anything PS5 will do but instead of turning the knob to 10, turned up to 11!
I don't say a game doesn't run and I also take not part in constructing theoretical cases where a PS5 game is leaps and bounds better than an XSX game but it's still happening nonetheless.What game are you referring to that can't run on XSX because of the SSD?
Also,I'd take a better experience overall than shave 3-4 seconds on my initial loading any day of the week.
You're trying too hard to discredit this. Next!its Sony developers not third party
that's like me selling something telling you it's the best
I still dont get any sentiment that variable speeds for gpu and cpu are "more efficient architecture"
Devs are telling you how it will impact.I still really don't understand how a slightly faster SSD on PS5 will impact games that much. An SSD is still inordinately slower than cpu cache and memory ram. You can load things much quicker but you'll still be waiting on them and have to preload them and use much smaller tricks to have them their in time. Maybe less stuttering, but I'm sure devs will still figure out how to make things stutter.
The downplaying of the SSD that the PS5 is using is pretty ridiculous to see. I can't understand why some of you have such an allegiance to a plastic box, hey the PS5 does something way better than the Xbox, why is it such a big deal? The Xbox has it beat in other places. It's okay for both these consoles to have advantages, doesn't make your little box any less special.
Are you talking about the general audience or this site? Cause if it's the latter, it's quite the opposite.The downplaying of the SSD that the PS5 is using is pretty ridiculous to see. I can't understand why some of you have such an allegiance to a plastic box, hey the PS5 does something way better than the Xbox, why is it such a big deal? The Xbox has it beat in other places. It's okay for both these consoles to have advantages, doesn't make your little box any less special.
I still really don't understand how a slightly faster SSD on PS5 will impact games that much. An SSD is still inordinately slower than cpu cache and memory ram. You can load things much quicker but you'll still be waiting on them and have to preload them and use much smaller tricks to have them their in time. Maybe less stuttering, but I'm sure devs will still figure out how to make things stutter.
Yea I thought the same.Yeah, but to be honest it might be a bit early for third party devs to contribute much, nda's and not having access yet etc.
yeah, I'm not even sure anymore how to build my new PC... idk if I need to wait for the RTX3080 and a Zen3 CPU or start putting together a NAS like server filled with SSDs
Another question is why people only see these benefits from PS5's SSD and not also from XSX SSD?
The problem with pc games and ssd's is that most games aren't made with them in mind. So playing pc games from an NVME drive was pretty much negligible compared to a standard SSD. I'm excited to see how games developed exclusively around a super fast ssd will work.A lot of it especially from Sony developers. As this thread is literally based off of first party devs praising the consoles, it's rich since they are literally never going to have games on the Xbox so they won't need to worry about bashing them.
But sure the SSDs in both consoles are pretty wild, but realistically this was never a limitation in world size. LOD and having more detail streamed in? Yes do that.
PC's have this tech but it's not as close as we're not in the newer generation ssds that are supposed to be out this year. Right now an SSD pretty close to the speeds the XSX and PS5 get would be upwards of $399 (for 2TB).