Nope, you have 3 options. Gold orb for insta revive, checkpoint, or just restarting entire mission.As someone who is shit at games like this, in the full game if you die at a boss do you have to repeat the whole level like the demo?
Nope, you have 3 options. Gold orb for insta revive, checkpoint, or just restarting entire mission.As someone who is shit at games like this, in the full game if you die at a boss do you have to repeat the whole level like the demo?
Woo! Time to pick this up then, thanks!Nope, you have 3 options. Gold orb for insta revive, checkpoint, or just restarting entire mission.
I have never played any DmC game, this looks interesting but since I got hooked, I would also like to try any previous titles before starting DmCV. I have seen there is an HD collection? Any particular titles worth trying before this one?
1 is old but a landmark title that basically created these kind of action games.
2 is not good, skip it.
3 is very good and definitely worth playing.
4 is underrated I feel and really good. Battle system is very fun.
DmC (Ninja Theory) is alright.
I have a soft spot for the 1st game.
I have never played any DmC game, this looks interesting but since I got hooked, I would also like to try any previous titles before starting DmCV. I have seen there is an HD collection? Any particular titles worth trying before this one?
I think DMC6 will be made by a new team.
The old Itsuno crew will pass it to a new fresh team you'd hope.
if it's less than an actual full decade, i'll still be a bit happy
Do we want anyone else but Itsuno or someone on that level? I mean game is not perfect but..
I know Shadow can parry attacks and stuff but fight readability is very bad in this game
He reminds me of Shadow in that he ends up being cool because he's the most unashamedly dorky character we've seen in video games for ages. He's great.V is one of the coolest characters in the game, he has so much style when finishing off enemies and his lines of dialogue are really cool. He is a keeper.
On another note, I am too bad for the secret missions. Just could beat the first one, but every other mission is too hard for me.
V is one of the coolest characters in the game, he has so much style when finishing off enemies and his lines of dialogue are really cool. He is a keeper.
On another note, I am too bad for the secret missions. Just could beat the first one, but every other mission is too hard for me.
I'm on the complete opposite end. I don't find him fun AT ALL to play. The fact that I have to keep V at bay, while making sure his minions attack the right monsters. His edgelord persona is definitely not my type or why I play DMC.
This is one thing that I always hated about Dmc, Platinum games and Kingdom Hearts..... (Funnily enough Metal Gear never bothered me....)Yeah I'm getting frustrated by the amount of small cutscenes after each room... It just interrupts the flow of gameplay, reminds me ps2 games back in the day
God I'm loving this game. The gameplay feels so good, the music is awesome, it looks amazing. Im not getting the hate for the level design, they just cut out all the extra boring fat that most games have nowadays like gow. This is the first game in years that when I'm at work I'm thinking about playing it. They nailed it. Don't agree with the negative or meh impressions. This has everything I like about videogames in it. No extra boring shit like gow. And props to the writers, I've laughed multiple times at how ridiculous some of the dialogue is
God I'm loving this game. The gameplay feels so good, the music is awesome, it looks amazing. Im not getting the hate for the level design, they just cut out all the extra boring fat that most games have nowadays like gow. This is the first game in years that when I'm at work I'm thinking about playing it. They nailed it. Don't agree with the negative or meh impressions. This has everything I like about videogames in it. No extra boring shit like gow. And props to the writers, I've laughed multiple times at how ridiculous some of the dialogue is. I feel like I'm playing an old school game but with all modern presentation and mechanics. It's great
I don't have many tips but I recommend using the L2+demon button to power up Griffon and shadow a lot instead of just mashing until nightmare.Hey guys, I just got through the first 2 missions you play as V and I think I fundamentally do not understand what I should be doing with him. He's not clicking and it's a tad frustrating cus the mission your first play as V, the mission prior is when I finally got my sea legs with Nero.
To anyone who's figured out V, got any tips? I'm fully expecting to play as him again and I really want to upgrade from what essentially felt like me button mashing with him.
Maybe I'm not far enough to adequately assess them, I'm only on mission 8 so far. But I think they look cool, and have lots of little details and destructables. They serve their basic purpose. I guess there could be more platforming and what not. I don't know, I just have enjoyed it so far. I don't know if more complexity and involving level design would be an improvement for me in this game. I want to fight in cool lookin spaces and so far this is doing it for me. I've only my found one secret mission so far as well so they must be pretty well hidden so there is exploration thereGlad you're enjoying it. I think it's very fun, but the level design is disappointing for me. I get what you're saying, but my problem is that they haven't really cut away the fat. There's still plenty of light puzzles, side paths for items, and some okay secret areas.
The problem is that it's not at all interesting to explore. Most of the side paths are painfully obvious and serve no purpose but to get a few more red orbs. Secrets are often super easy to find provided you're not just steam rolling to the objective. The puzzles are complete shit - to the point where they serve no purpose but to slow the game down. And perhaps worst of all, the environments are very bland, or at least repetitive.
The result is a corridor game riddled with invisible walls and too many cutscenes of roots decaying, rubble collapsing, or hellish doors opening/closing.
I don't mean to sound super negative. I do think the game is great. However for all the improvements they've made, the level design could be much, much better. I don't want open world DMC, but these corridors are not doing the engine any justice.
I don't think it's badly designed.It's badly designed when I run over to a breaker and now I'm stuck with something I don't want.
Watch them patch it out later.
I think the idea is to give red orbs something worth using on even after we have all the skills.I feel like they should have had a secondary currency that was quite plentiful that you used to buy them with instead of red orbs. Like have enemies drop scap or something you use.
Maybe I'm not far enough to adequately assess them, I'm only on mission 8 so far. But I think they look cool, and have lots of little details and destructables. They serve their basic purpose. I guess there could be more platforming and what not. I don't know, I just have enjoyed it so far. I don't know if more complexity and involving level design would be an improvement for me in this game. I want to fight in cool lookin spaces and so far this is doing it for me. I've only my found one secret mission so far as well so they must be pretty well hidden so there is exploration there
Holy shit... This game. I think i finally lost my mind. Played for 12 hours already and only finished prologue and first two missions.
Holy shit... This game. I think i finally lost my mind. Played for 12 hours already and only finished prologue and first two missions.
Replaying levels lol. Like i said i think i finally lost it....What. How?
I'm not great at DMC games, but I am probably ~ 5 hours in and hitting mission 13. I think I've only missed a couple of things so far - mostly due to an inability to backtrack once I noticed the secret. Another frustration with the level design.
Can you only party as Dante and with fists? Trying to figure out the nuances with the game.
Is there a tutorial for mechanics because if so, I'm having a hard time finding it?