For PvP - Basically all arc armors and a minimum 20+ stat in either Mobility / Recovery for me. Arc armors has all the good mods for PvP like Powerful friends, Radiant Light .etc I aim to get 100 Mob, 90/100 Recov & 60 Res as a Hunter. 100 Recov, 60 res and 90/100 in either DIS/STR or INT for Warlock and Titan in my opinion. I didn't include Mob in both Warlock and Titan because Top Tree Dawnblade Icarus Dashing and Behemoth's shiver striking/Cryo Slide makes up the mobility in getting around maps not to mention Transversive Steps/Dunemarchers also helps alot.How do you guys decide which armor pieces to use in a build? I've saved up a bunch of high stat rolls and between looking at them all and what mods to put on them, I'm getting hit with decision paralysis 😵
For PvE probably Mobility and Recovery also, Recovery for obvious reasons. Mobility sometimes plays a part when you have to carry key items around and you get reach there faster e.g carrying nuclear cores to dunk into the container in DSC Taniks. I dumped the rest of the stats into DIS/STR for stasis builds as duskfield/Withering Blade/Penumbral Blast are hella important in handling champions in GMs. Resillence are kinda useless when you have concussive dampener/Sniper/ elemental resist chest piece mods.