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entremet

You wouldn't toast a NES cartridge
Member
Oct 26, 2017
60,288
I said wow. Fortress is banger.









More songs at the YouTube channel as well. They're working on the whole OST.
 
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SpankyDoodle

Member
Oct 25, 2017
6,082
These sound so good! I can't wait to hear Star Road with the secret Mario theme, and SMW has my favorite End Credits track out of all the games. If they manage to do the same thing with Yoshi's Island I will freak out
 

KarmaCow

Member
Oct 25, 2017
9,165
These sound so good! I can't wait to hear Star Road with the secret Mario theme, and SMW has my favorite End Credits track out of all the games. If they manage to do the same thing with Yoshi's Island I will freak out

The samples were fished out of the gigaleak so there might be ones that were in the music for Yoshi's Island too.
 

Choppasmith

One Winged Slayer
Member
Oct 25, 2017
6,415
Beaumont, CA
That's really amazing. By restoring do they just mean for listening or could there be a way actually add these uncompressed samples back into the game somehow?
 

Uzupedro

Banned
May 16, 2020
12,234
Rio de Janeiro
fuckkkkkkkkkkkkkkkkkkkkk this sounds so FUCKING GOOD


ezgif-4-743d5ebba67b.gif
 

Flon

Is Here to Kill Chaos
Member
Oct 27, 2017
1,120
You'd be surprised at just how many game soundtracks from the SNES to even the PS2 used samples from the M1, D-50, SC-55, SC-88, etc. Just last week I found the original sample for the slap bass used in Romancing Saga 1, 2 and 3, on a TX16W. A lot of Nintendo games used D-50 sounds.

However you can definitely lose something when you try to recreate it using the sequence data from the game. Composers would use a lot of tricks to make the channel count and samples sound bigger and more detailed than they actually were, which ends up sounding like a mess when you shove the original sample on it.
 

SeeingeyeDug

Member
Oct 28, 2017
3,004
This was such an amazing game to come with the SNES console right off the bat. Compare to other "this comes with the system" games on other consoles and I don't think there's any better. (There's probably some I'm unaware of.)

I always loved the ragtime renditions of the "Athletic" tune. Like this one that was a sight read:

 

RowdyReverb

Member
Oct 25, 2017
5,937
Austin, TX
You can actually tell they are steel drums on Overworld. Idk how I never noticed that before
This was such an amazing game to come with the SNES console right off the bat. Compare to other "this comes with the system" games on other consoles and I don't think there's any better. (There's probably some I'm unaware of.)

I always loved the ragtime renditions of the "Athletic" tune. Like this one that was a sight read:


I love Tom Brier's playing. It's a shame about what happened to him
 

Giga Man

One Winged Slayer
Member
Oct 27, 2017
21,260
Now I want to hear restoration versions of the new SMW themed tracks in Super Mario Maker 1+2.
 

Hoagmaster

One Winged Slayer
Member
Oct 27, 2017
2,052
I've been listening to that cleaned up Forest of Illusion track for 20 minutes now. These are awesome.
 

Richiek

Member
Nov 2, 2017
12,063
The piano in the Athletic theme sounds so much more richer and fuller than the final version.
 

lazygecko

Member
Oct 25, 2017
3,628
I honestly don't find them nearly as interesting to listen to as the originals. They sound like generic 90s rompler music/MIDI files now whereas it was all the tricks and creative choices behind the optimization techniques that made SNES music stand out from its more advanced contemporaries.
 

rewkol

One Winged Slayer
Member
Oct 27, 2017
382
You can actually tell they are steel drums on Overworld. Idk how I never noticed that before

I love Tom Brier's playing. It's a shame about what happened to him

I don't know how well you follow the Tom Brier situation (I personally don't follow it too closely) but as of a few months ago Keeper1st put an update on youtube a few months ago saying that Tom has finally been moved to a neurological rehab centre. It is truly a shame what happened, and although he will probably never be able to play that well again, hopefully now he has the resources to improve his condition.
 

Melpomene

One Winged Slayer
Member
Jun 9, 2019
18,313
I... I don't like these as much and it's making me feel like there's something wrong with me.
 

jett

Community Resettler
Member
Oct 25, 2017
44,666
I don't care what they say they found in the gigaleak, several of these new samples don't sound anything like the original.

 

Giga Man

One Winged Slayer
Member
Oct 27, 2017
21,260
I... I don't like these as much and it's making me feel like there's something wrong with me.
I don't like them as much either, but I still find them kinda cool. To each their own. I grew up with these compressed SNES songs and fell in love with them, so decompressing them is going to sound weird to me.
 

nodakel

One Winged Slayer
Member
Oct 27, 2017
438
United States
I don't care what they say they found in the gigaleak, several of these new samples don't sound anything like the original.


I think a couple reasons some of these are off is due to the fact that the songs aren't exactly one-to-one recreations. Some of the attack/sustain/decay/release patterns are off on the strings in the Fortress song, and it also sounds like the Forest of Illusion song has a bit too much reverb added.
 

GamerJM

Member
Nov 8, 2017
15,664
This is really impressive, but I.....think I like the original more by a fair margin? At least from what I've heard so far. The synths and some of the sounds here just don't sound very good to me. Something about it screams MIDI keyboard. Whereas I really like how the SNES soundchip sounds.
 

Flon

Is Here to Kill Chaos
Member
Oct 27, 2017
1,120
I don't care what they say they found in the gigaleak, several of these new samples don't sound anything like the original.



Yeah, I agree. What Super Mario World uses for its "strings", is basically just a single cycle looped waveform that's similar to a saw wave. It doesn't seem to have any roots in a full string sample even if you tried to cut it down, it actually reminds me of those very simple synthetic violin sounds you'd get on some old workstations.

DNOmSEz.png


And it's even present in Yoshi's Island too and used similarly to Mario World, despite that game having a full string sample. Koji Kondo could have used the full string samples like in many other songs in that game, so there's definitely a creative reason why he used such a simple sound that I think is lost here.

 

antitrop

Member
Oct 25, 2017
12,631
This stuff is always so awesome, like when Grant Kirkhope released his uncompressed Goldeneye soundtrack.
 

Slick Butter

Member
Oct 25, 2017
3,504
underwater and athletic sound great. fortress samples seem wrong to me, and the synth in the middle of the main overworld them sounds off too
 

bounchfx

Member
Oct 25, 2017
6,666
Muricas
so this is what koji kondo really wrote then huh? its kind of crazy hearing more details in the music, even instruments I didnt notice before. Pretty awesome stuff! obviously the originaly compressed versions are where the real nostalgia lies, but this is a really fun 'hd' style to listen to!
 

4 Get!

Alt Account
Banned
Apr 8, 2019
1,326
This sounds like what I'd imagine if the game somehow made it on to the Playstation 1, with that crisp CD audio.