Some people just seem to use it for "stuff I don't like" for no explicable reason.
Not really. There's three pre-determined sets of two + Julianna and one other that can be tackled in whatever order you want if you want to get them all done in a single day. There's still a set path/opportunity you're funnelled into when it comes to killing two birds with one stone so the only thing that changes is the order.
And I'm happy.
ExactlyNot too worried about the "solve in one way" idea. There's only one way to beat Outer Wilds, but trying to find that solution made for one of the best games I've ever played.
I assume if you kill Julianna then she's totally dead for that loop just like everyone else. I also believe they mentioned you can turn off online so an AI takes her over and presumably also when the player drops out.Stalker sounds kind of annoying, can you permanently kill the stalker? I'll wait for reviews I guess.
There's not really a whole lot they can do with her story wise though. She wants to keep the loop going and killing Colt every day is all she has to do.Julianna not being a playable option (outside of multiplayer) makes me sad. She looks cool and Arkane was improving with dual protagonists for Dishonored 2 and Prey.
Yeah, I get that now that we have a clearer picture of the game. There's always the possibility for DLC or a stand-alone expansion focused on her.There's not really a whole lot they can do with her story wise though. She wants to keep the loop going and killing Colt every day is all she has to do.
Did they reveal all 8 key targets that you need to kill?
Because I assume that Julianna is one of them, so I also think that she can be killed only ones in every loop.
Not too worried about the "solve in one way" idea. There's only one way to beat Outer Wilds, but trying to find that solution made for one of the best games I've ever played.
ooooo what i wanted to hear
can someone explain how this part works in practice?No timer as you explore, clock will move when you move between districts, completing an in-game objective will cause the clock to move forward more
While each visionary can be killed in various ways, killing all eight of them in a single day can only be done in one way, challenge comes in figuring out the puzzle
Morning, Afternoon, Evening, Night.
Like when you leave a zone it advances? But there's 3 times and 4 zones?
- No timer as you explore, clock will move when you move between districts, completing an in-game objective will cause the clock to move forward more
It does.That explanation trailer made a lot more excited for the game. Does it come to pc day one?
Not too worried about the "solve in one way" idea. There's only one way to beat Outer Wilds, but trying to find that solution made for one of the best games I've ever played.
Yeah, it was the thing that turned me off from it. Doesn't leave room for experimentation.This feels kinda of disappointing. I think there is a lot to be said about letting people get creative