Going by what we've seen , traversing the world is a logistical/strategic puzzle, where terrrain, route, cargo (how you carry, how much you carry), and other factors all play a role. Not to mention avoiding/dealing with patrols and supernatural threats along those routes, which is also tied into those factors that influence traversalNo, I didn't.
My point isn't the walking/biking or whatever. How I get from point A to B isn't the problem, all trailers is good on showing the world travelling.
My point is, if it's a open world game, it need to be diverse and fun to do things in it specially when everything is so empty and traversing the world has such a big role in this game.
"Traversing the world" is gameplay here, not just something you do to get to gameplay. Are you expecting like GTA-style side missions to do around the world?