Yep, a Days Gone Thread alright. Bomba/Studio closure concerns and game mechanics "feeling" off by just looking at trailers.
Nothing as in good way or bad way which implies it doesnt resonate with you?
What's wrong with those posts. There are many viewpoints for this game. Are we only allowed the give praise and that's it? I think it looks generic as hell.Yep, a Days Gone Thread alright. Bomba/Studio closure concerns and game mechanics "feeling" off by just looking at trailers.
Thinking it's generic and saying it will bomb are two different things, Ubisoft games are generic but they do great.What's wrong with those posts. There are many viewpoints for this game. Are we only allowed the give praise and that's it? I think it looks generic as hell.
Last of Us looked generic as hell to me back when it came out before I knew of its gripping story.What's wrong with those posts. There are many viewpoints for this game. Are we only allowed the give praise and that's it? I think it looks generic as hell.
Offering opinions on how it will do commercially is valid. It's pretty done for all games here. Unless you are triggered by responses you don't want to hear.Thinking it's generic and saying it will bomb are two different things, Ubisoft games are generic but they do great.
When those opinions are based on nothing they read like wishful thinking than anything else.Offering opinions on how it will do commercially is valid. It's pretty done for all games here. Unless you are triggered by responses you don't want to hear.
What's wrong with those posts. There are many viewpoints for this game. Are we only allowed the give praise and that's it? I think it looks generic as hell.
Nothing as in good way or bad way which implies it doesnt resonate with you?
Combat looks boring Janky and repetitive in my opinion. Something I felt I have played before many times already. Generic.
The world, the story/characters, and the combat.
So pretty mcuh vast majority of the game will be generic to you.
Combat looks boring Janky and repetitive in my opinion. Something I felt I have played before many times already. Generic.
I dont get it as well how many biker theme zombie games with massive hordes do we got? R a game where you survival is depending on the bike itself.What makes the combat boring, janky and repetitive?
There isn't a single open world game with the horde system, and gameplay mechanics that are specifically designed with it in mind.
Dynamic day/night and weather system which directly affects and changes the world.
This opinion is based solely on the game's E3 showings and the first 2 hours of the game as presented via Game Informer several months ago, but:That's as good as non-answers can get. Why don't you tell me what makes the world, story/characters and the combat generic?
I dont get it as well how many biker theme zombie games with massive hordes do we got? R a game where you survival is depending on the bike itself.
This opinion is based solely on the game's E3 showings and the first 2 hours of the game as presented via Game Informer several months ago, but:
- World - They haven't done enough to intrigue me about the world, so far it seems like generic zombie apocalypse.
- Story/Characters - The storytelling seems really clumsy, especially with how they seem to tease out the hero's backstory, and they haven't done anything to get me invested in the characters yet.
- Combat - Seems like a janky implementation of some pretty standard third person shooter gameplay, which would be serviceable/inoffensive if it didn't seem so janky.
By all means please try to tell me why I should care about this game. I've tried to give it a fair shake but at this point I think the game just isn't for me.Thanks for elaborating on your opinion. I'm about to watch a movie, I'll respond in a few hours.
We can't tell u and it seems it's just not for you so at this point I'm just wondering why you would bother more so than us trying to convince you.By all means please try to tell me why I should care about this game. I've tried to give it a fair shake but at this point I think the game just isn't for me.
That's as good as non-answers can get. Why don't you tell me what makes the world, story/characters and the combat generic?
Thanks for elaborating on your opinion. I'm about to watch a movie, I'll respond in a few hours.
That's my problem with this board and many as a whole. Games been announced for two years there so much gameplay and info out there at this point if it ain't for u it ain't for u that's completely fine
According to the devs these are Freakers, not zombies.Once again, people really love zombie games
A good zombie game like this is going to sell a lot on presentation, open world, and loot based crafting alone
days gone was still a good way off compared to spiderman which was releasing a few months later. and days gone had already been shown at plenty of conferences prior, including 2 extended gameplay sessions. the last thing sony want is another no mans sky situation where it appears at every single conference showing similar things and never getting any closer to release.
last of us 2 is getting to that point too. they've had multiple cinematic trailers and an extended gameplay demo. i'd be surprised if we see it again until it's much closer to release. maybe one more gameplay demo at E3 next year with a fall 2019 release date?
i imagine we'll be seeing plenty of days gone at PSX this year though since it's going to be releasing a few months after the fact. it will help boost awareness again and we'll be seeing it in a much more finished, presentable state. which is ultimately why i think they went for the gameinformer approach over E3. it lets them demo the game more fully, without the restrictions of stage time or requiring a section of game that's highly polished and ready for public showing and it also gives them the opportunity to explain exactly what the game is, and the functionality within it concerning the horde, the bike, the towns, the crafting, the narrative...you can't do that in 10 minutes live on stage. and as i said, they already tried...twice.
I'm sorry but these explanations are really not enough to placate my doubts, E3 is the biggest stage there is, and this year was the biggest stage for AAA playstation exclusives EVER, sony could have shown a 2 minutes trailer, they didn't do that, they could have at least mention to check out the livestreams of the game, they didn't do that, what they did is actually releasing a trailer DAYS before the conference, and relegating all gameplay reveals to livestreams, I'm sorry but I could NEVER see other AAA exclusives like the the last of us 2 or god of war getting such treatments where they don't even get their names spoken aloud on the stage specifically designed for such things while you parade them elsewhere. Even Dreams, which was announced eons ago got a small spotlight with those animated scenes between trailers.When the focus of their E3 presentation was "gameplay reveals", not really? They put the game on the cover of Game Informer, which is probably a bigger, more far reaching platform than an E3 presentation, literally one month before. That doesn't really jive with your false "they are sending it out to die" narrative.
Lol it got the same number of e3s God of war got, it got an entire display that ppl could interact with alongside god of war at psx 17, it got an entire game informer coverage before e3. The entire lead up to e3 was "Sony shouldn't show days gone at e3 for the third time in a row blah blah" now it's some conspiracy because they didn't can't win with you ppl. Games gonna sell great. Whether it's a good game or not nobody knows until feb 22ndI'm sorry but these explanations are really not enough to placate my doubts, E3 is the biggest stage there is, and this year was the biggest stage for AAA playstation exclusives EVER, sony could have shown a 2 minutes trailer, they didn't do that, they could have at least mention to check out the livestreams of the game, they didn't do that, what they did is actually releasing a trailer DAYS before the conference, and relegating all gameplay reveals to livestreams, I'm sorry but I could NEVER see other AAA exclusives like the the last of us 2 or god of war getting such treatments where they don't even get their names spoken aloud on the stage specifically designed for such things while you parade them elsewhere. Even Dreams, which was announced eons ago got a small spotlight with those animated scenes between trailers.
Btw the No Man Sky comparison really doesn't fit here because that game, even if it was marketed as AAA, was always a AA timed exclusive game from a small third party developer, Day's Gone is a fat AAA game from a first party dev, No Man Sky didn't close any E3 conferences, Day's Gone did, and Sony's choice to release the trailer and gameplay outside the conference(with no mention in the conference itself, I really can't stress this enough) is a big fucking deal.
I'm sorry but these explanations are really not enough to placate my doubts, E3 is the biggest stage there is, and this year was the biggest stage for AAA playstation exclusives EVER, sony could have shown a 2 minutes trailer, they didn't do that, they could have at least mention to check out the livestreams of the game, they didn't do that, what they did is actually releasing a trailer DAYS before the conference, and relegating all gameplay reveals to livestreams, I'm sorry but I could NEVER see other AAA exclusives like the the last of us 2 or god of war getting such treatments where they don't even get their names spoken aloud on the stage specifically designed for such things while you parade them elsewhere. Even Dreams, which was announced eons ago got a small spotlight with those animated scenes between trailers.
Btw the No Man Sky comparison really doesn't fit here because that game, even if it was marketed as AAA, was always a AA timed exclusive game from a small third party developer, Day's Gone is a fat AAA game from a first party dev, No Man Sky didn't close any E3 conferences, Day's Gone did, and Sony's choice to release the trailer and gameplay outside the conference(with no mention in the conference itself, I really can't stress this enough) is a big fucking deal.
I get it, but if sony doesn't mention an exclusive at the e3 conference, it doesn't show that exclusive at all, no trailers before or during the conference, no gameplay livestreams, no nothing, that's what happened with The last of us in 2017, if sony decides that an exclusive AAA game is gonna be somewhere, it's gonna make a big fucking deal about it one way or another, and releasing the E3 trailer days before the conference(which was a pretty mediocre trailer at that) is not showing me that they're making a big fucking deal about it.I mean isn't it pretty obvious that Sony doesn't want to have TLOU 2 and Days Gone in the same conference? That's why it was pretty obviously and smartly Game Informer's May cover. Not to mention it already got two gameplay demos at E3.
Is there a Sony conference where both TLOU 2 and Days Gone were present? If I remember correctly it was,
E3 2016 - Days Gone
PSX 2016 - TLOU 2
E3 2017 - Days Gone
PGW 2017 TLOU 2
E3 2018 - TLOU 2
TGS 2018 - Days Gone.
This opinion is based solely on the game's E3 showings and the first 2 hours of the game as presented via Game Informer several months ago, but:
- World - They haven't done enough to intrigue me about the world, so far it seems like generic zombie apocalypse.
- Story/Characters - The storytelling seems really clumsy, especially with how they seem to tease out the hero's backstory, and they haven't done anything to get me invested in the characters yet.
- Combat - Seems like a janky implementation of some pretty standard third person shooter gameplay, which would be serviceable/inoffensive if it didn't seem so janky.
By all means please try to tell me why I should care about this game. I've tried to give it a fair shake but at this point I think the game just isn't for me.
I can't tell if this is a deliberate reference to the Sea Lion Wondermark comic or not, but it is.