I wish they would have added a proper map.
Their waypoint is pretty useless. What does the ''dot'' even mean?
Their waypoint is pretty useless. What does the ''dot'' even mean?
So uhm, is the X Enhanced patch for DS2DE that was supposed to be out before DS3 out yet? Or at least, is there a date set? Can't find anything except "before DS3".
I wish they would have added a proper map.
Their waypoint is pretty useless. What does the ''dot'' even mean?
Nordic said the update would hit some time this month, so it may pop up tomorrow or Friday.
Gunfire Games: Darksiders 3 is being made by a small team so don't expect the production values of 2
Reviewers: k
*game releases, it looks and plays like a AA game*
Reviewers:
Yup, it was really crazy. Some of the stuff other reviewers were saying as we were playing it early were so utterly confusing.
People who argue and rail against bloated, super long games with MTX all in the mix but then this comes and it's hated because it's not that...
ok i need to know what reviewers are smoking cause i need some of that shit.
That said, even 73 seems harsh to me. Probably many reviewers didnt like that the game hasn't high production values, or they didn't like the more hardcore difficulty, or the complete lack of a map because they felt lost while traversing the levels.
Did they mention any upcoming update for the pc version?Nordic said the update would hit some time this month, so it may pop up tomorrow or Friday.
The reviews are full of actual criticism if you guys bothered to read them. They call out the fast-paced, combo-based hack 'n slash fighting system being forced upon enemies that can kill you with 3 hits, making you approach many fights in a way slower, methodical way while the combat itself doesn't support that approach. They call out the terrible technical state it's in on consoles. They call out the world design, consisting of bland tunnels of the same environments over and over and over again with only few distractions, making it very hard to navigate these spaces since everything looks the same. Sometimes they called out the lack of dungeons and puzzles.
Collios. Gonna aim to start playing it today.Nope. There is a dev branch with a newer build, but it hasn't been touched in almost 18 months, so whatever was being worked on was undoubtedly shelved.
Gunfire Games: Darksiders 3 is being made by a small team so don't expect the production values of 2
Reviewers: k
*game releases, it looks and plays like a AA game*
Reviewers:
One way I found,I just beat Avarice/Greed.
Where the hell am I supposed to go now? I've tried following the tracker but it takes me in some wierd ass directions.
I'm replaying the first one on xbox one x and I'm having a great time!I've never played a Darksiders game. Are the HD remasters worth it (visuals, performance)? Would you recommend playing the first two games before buying DS III?
edit: I play on PS4 slim. How's the performance?
Yes you should play the other 2 games, they're great, the performance isn't great on consoles but might be after you finish DS1/2.I've never played a Darksiders game. Are the HD remasters worth it (visuals, performance)? Would you recommend playing the first two games before buying DS III?
edit: I play on PS4 slim. How's the performance?
It doesn't work like that. It doesn't matter what the devs says, it matters what they do. And what they do? Release the game at full price. If you want to not be judged as an AAA game, don't release the game at full price, but at $39. If you put a price tag of $60, you will be compared against other games with that price. There is a reason indie games are released at an inferior price.
Also, Darksiders 2 was released in 2012, for the previous generation. At this point even being an AA game you are supposed to being able to go to toe-to-toe with past generation AAA games. I don't expect them to match the values of RDR2 or AC Odissey, but it should be something close to Darksiders 2.
Also, Darksiders 2 was released in 2012, for the previous generation. At this point even being an AA game you are supposed to being able to go to toe-to-toe with past generation AAA games. I don't expect them to match the values of RDR2 or AC Odissey, but it should be something close to Darksiders 2.
I'm replaying the first one on xbox one x and I'm having a great time!
Yes you should play the other 2 games, they're great, the performance isn't great on consoles but might be after you finish DS1/2.
You need to play at least the first one before this one imo.Cool! :)
That's a good point. There's a collection on the psn store (Darksiders 1+2 remastered + Darksiders 3 + upcoming DLCs) for 99,99 €
Worth it?
edit: Will I miss something when I play DS3 first (I love the souls games..) and DS 1+2 after that (...and I like Zelda!)? Are these separate storylines?
Alright, that's what I'm going to do then ;)
Sounds perfect. I heard the second game is not 60 FPS despite being a remaster, is this true?All 3 games take place around the same time frame, running parallel to each other for the most part. The first one sets up the story though, so good idea to play that one.
The 2nd game is still worth playing though, it's a much longer game than 1 and 3 though, so might be one to play when you have more free time, if you don't want to dive into 1 and 2 back to back.
Sounds perfect. I heard the second game is not 60 FPS despite being a remaster, is this true?
Well thats just not true, the fights are designed for your tool kit. If you turtle up an try to play slow and methodical, then thats on you. Its a game that literally says hold X to AOE, and move postion yourself well. And single target fights are designed so that you can use your delay to counter their counter attacks. I dont know how that is slow and methodical.The reviews are full of actual criticism if you guys bothered to read them. They call out the fast-paced, combo-based hack 'n slash fighting system being forced upon enemies that can kill you with 3 hits, making you approach many fights in a way slower, methodical way while the combat itself doesn't support that approach. They call out the terrible technical state it's in on consoles. They call out the world design, consisting of bland tunnels of the same environments over and over and over again with only few distractions, making it very hard to navigate these spaces since everything looks the same. Sometimes they called out the lack of dungeons and puzzles.
Well thats just not true, the fights are designed for your tool kit. If you turtle up an try to play slow and methodical, then thats on you. Its a game that literally says hold X to AOE, and move postion yourself well. And single target fights are designed so that you can use your delay to counter their counter attacks. I dont know how that is slow and methodical.
And idk the area of found bland so far is the hollow crypts place that looked straight out of D2. XBX performance is fine, very occasional stutter if you backtrack and the games not expected.
Using rest mode? I noticed it only started stuttering in an area after i used it
This is some of the most fun I've had with a game this year by miles.
Next time we see a "what happened to AA games" thread, remind me to ask if they bothered supporting this.
What's outraging is that the press only supports indie and AAA games nowadays. I respect people who were annoyed by the technical issues,but scoring this game a 4 like in gamespot and eurogamer reviews is straight disrespect for the developers imo ! It even got a 2/10 from another site I mean this is disgusting
Actually i tried to understand some reviewers arguments. I also admitted the game having low production values as one of the reasons, also being possible to be lost in map and the difficulty of the game being factors as to why they lowered the scores.
You cut it from quote but i talked about technical issues that made the difference between the PC version MC and Ps4 version with the Ps4 being far buggier and with much worse framerate issues. I was in that pre-release topic being one of the first to say the state in which the game was going to be released was a mess, that they had to wait some more to remove these issues and then release it.
Well thats just not true, the fights are designed for your tool kit. If you turtle up an try to play slow and methodical, then thats on you. Its a game that literally says hold X to AOE, and move postion yourself well. And single target fights are designed so that you can use your delay to counter their counter attacks. I dont know how that is slow and methodical.
And idk the area of found bland so far is the hollow crypts place that looked straight out of D2. XBX performance is fine, very occasional stutter if you backtrack and the games not expected.
sometimes. other times full reset. its an X.Using rest mode? I noticed it only started stuttering in an area after i used it
Did you read the reviews? Do you have an issue with any of the actual criticisms they made or did you just look at the number, decide they had to be wrong and ignored any of the actual arguments they made?
I've never played a Darksiders game. Are the HD remasters worth it (visuals, performance)? Would you recommend playing the first two games before buying DS III?
edit: I play on PS4 slim. How's the performance?
I'm fine with most of the criticisms,especially in the technical deparment. But when Skyrim released was a total bugfest,but yet it scored as it should,because the core essence was what mattered. They don't seem to care about that when it comes to AA games though.They are just not forgiving at all,in contrast to other games for example.
Fallout 76 was both a technical mess and a hollow shell of a Fallout game,that's why it was panned. If Fallout 76 had at least the same level as Fallout 3 or New Vegas quality,they would have be willing to criticise less the technical aspects of it.
So if this game's core essence is good as many people have mentioned in this thread,why destroy the game due to technical problems that will possibly be patched soon?
Yep, and the arena where you fight him is beautiful too.