Can anyone who's currently playing this tell me if the environments of this one are more like 1 or 2?
DS1 felt more like you were wandering around a ruined earth, fighting on skyscrapers, on churches, sewers, office areas etc... Whereas 2 felt more like a traditional fantasy game (ice towers, rolling hills and stone temples.)
I really liked the style of 1 more, gave me the out of place which ramps up the creep factor vibe that I got from the first Half Life.
Way more Darksiders 1 like environments, way less traditional fantasy setting. The difference is that in Darksiders 1 locations were more like dungeons, in Darksiders 3 it's more open world, interconnected thanks to the abilities you will unlock during progression.