I never said it was. I've consistently said in this thread that they can choose to enforce if they want.Sure, but what's being suggested by the tweet in the OP is not at all a requirement of the law.
I never said it was. I've consistently said in this thread that they can choose to enforce if they want.Sure, but what's being suggested by the tweet in the OP is not at all a requirement of the law.
I honestly wonder what it is that people think lawyers do for a living when I see shit like this.I'm 99% sure everyone talking about the legal/fair use angle here is wrong or misleading, and I strongly encourage people to not repeat legal advice you find on the internet, especially around IP as it's very, very complicated and tends to vary dramatically by domain.
What's worse is that it's completely irrelevant. As demonstrated many times historically, if a developer doesn't want their game to be streamed, they have many tools to enforce that.
The fact that developers very rarely do that speaks for itself.
That would put it in a situation like MST3K and Rifftrax though. There are very very few people interested in watching say "Starcrash" unless it was on MST3K and yet they are unable to just post a riff of whatever film without worry of copyright. Which is why there's now the market for selling the audio for a Rifftrax seperated from the recording riff over the movie.The streamer is literally transforming the experience. What are you talking about. That's literally why people watch X streamer.
You were acting as if people were shitting on him for innocently pointing out. No, they were criticizing him for saying things should change. He literally has the word should in his tweet. As in, things ought to be a certain way.
Your phrasing of people shitting on him for merely pointing something out is false.
Let's say someone just said "it's really interesting from one point of view, you could argue streamers should pay for streaming licences for games, but companies likely won't go for that, cuz it'd be unwise to do so." Then his position would be clear, but he'd be pointing out a curiosity, and NO ONE would be shitting on him. So no, merely pointing it out wouldn't be earning him the shitting.
He not only brought it up, but he actively said it should be that way, not even that one could argue it. He actively holds that position. That is what he is getting shit on for. Full stop. Not for merely bringing it up like you originally said.
? not entirely sure what you're getting atI honestly wonder what it is that people think lawyers do for a living when I see shit like this.
Pretend for a moment you are not talking about "IP".Hold on, if you stream a movie in its entirety on YouTube or whatever the studio or publisher would have a perfectly legitimate claim to stop you doing that, especially if you were monetising that stream.
Why is it different for games?
It's a straightforward IP issue and I don't see why it's different for games.
Put to one side streamers who are paid to promote the game by streaming, or the fact that streaming often benefits a game's sales, because those are both irrelevent.
But you CAN'T just very specifically talk about that. You said they get nothing, and that is wrong. Whether or not they wanted it doesn't change that. And plus you're making this about a developer wanting to avoid getting something for free that companies regularly pay millions of dollars for because it's so valuable? You're talking about a really dumb hypothetical.
Most developers aren't dumb enough to want to exempt themselves from the free advertising streaming provides. So trying to bring up whether they should be able to isn't going to win over a lot of people to your argument. Why would anyone care about the ability to do something that stupid?
I mean, video game companies COULD do this now. They could absolutely say "you cannot stream our games unless you pay us for the privilege. You and SuperDouche are acting like it's somehow impossible. There's a reason the companies aren't doing that.And those companies are free to set the cost of a streaming license to $0 if they so choose. Others should be able to set the price higher than that if they want.
But as a lawyer the intellectual property is a fundamental part of the issue. You can't just put it to one side.Pretend for a moment you are not talking about "IP".
Are games and movies different?
My bad - it was unclear. I'm agreeing with you. All this sort of armchair analysis makes me think that folks on here must just think being a lawyer is incredibly easy.
I'm asking you to put it aside for a moment so that you can ideally realize that these things are being treated as different because they are different.But as a lawyer the intellectual property is a fundamental part of the issue. You can't just put it to one side.
Hello, I am writing to this forum because there seem to be many lawyers posting concurrently in this thread. I was just wondering if it was legal to download a ROM of my Super Mario game off of Kazaa if I delete it after 24 hours. Thank you for your responses.
This is the big message. If the money starts to move to one side, then the law might shift very aggressively, but it's complicated/confusing right now.I'm not saying I agree with it, it's just that bird law in this country is not governed by reason.
More seriously, definitely a sector I'll be watching re IP law developments because of the push/pull between enforcement and profits which isn't so present right now but could change.
Oh, I didn't know that. I thought that it was unclear under current law and no one felt like being the company to have to litigate it.I mean, video game companies COULD do this now. They could absolutely say "you cannot stream our games unless you pay us for the privilege. You and SuperDouche are acting like it's somehow impossible. There's a reason the companies aren't doing that.
Oh, I didn't know that. I thought that it was unclear under current law and no one felt like being the company to have to litigate it.
All this sort of armchair analysis makes me think that folks on here must just think being a lawyer is incredibly easy.
Are movies and games literally different things? Yes. But as far as I'm aware, IP law and what one can and cannot republish (or broadcast) doesn't have one rule for movies and one rule for games, at least in my country.My bad - it was unclear. I'm agreeing with you. All this sort of armchair analysis makes me think that folks on here must just think being a lawyer is incredibly easy.
I'm asking you to put it aside for a moment so that you can ideally realize that these things are being treated as different because they are different.
Hello, I am writing to this forum because there seem to be many lawyers posting concurrently in this thread. I was just wondering if it was legal to download a ROM of my Super Mario game off of Kazaa if I delete it after 24 hours. Thank you for your responses.
no one uses kazaa any more. get yourself kazaa lite. its much safer.Hello, I am writing to this forum because there seem to be many lawyers posting concurrently in this thread. I was just wondering if it was legal to download a ROM of my Super Mario game off of Kazaa if I delete it after 24 hours. Thank you for your responses.
Thank you, however i use PeerGuardian meaning i cannot get viruses on my PC.no one uses kazaa any more. get yourself kazaa lite. its much safer.
Copyright holders, yes when flagged to do so by Content ID. In the case of video games that usually means publishers.
I don't take sides in debates about quantum mechanics because I recognize that I'm out of my depth. Hell, I don't take sides in this debate because I recognize that I'm not even the right kind of lawyer. And yet, here you are talking about what "the law is" when you've exhibited that you don't even have a basic understanding of what that means. That's really incredible to me and I can only imagine it comes from a place of supreme arrogance and/or a lack of respect for the complexity of the questions involved.People using sources to argue their points =! thinking being a lawyer is easy.
Yall wild.
Why would the law treat things that are different as identical? Better question - why should the law treat things that are different as identical?Are movies and games literally different things? Yes. But as far as I'm aware, IP law and what one can and cannot republish (or broadcast) doesn't have one rule for movies and one rule for games, at least in my country.
I'm not saying publishers should always charge streamers for the right to broadcast their IP, I'm just interested in the legal argument to say they cannot do that if they wish.
Hello, I am writing to this forum because there seem to be many lawyers posting concurrently in this thread. I was just wondering if it was legal to download a ROM of my Super Mario game off of Kazaa if I delete it after 24 hours. Thank you for your responses.
Oh, I didn't know that. I thought that it was unclear under current law and no one felt like being the company to have to litigate it.
I mean sure, if you want to argue that the use of "should" in a tweet with no other efforts to make something a reality despite having power to do so is a sign of an attempt to change the status quo, then you go ahead. I feel it's too strong a reading of a tweet, but this is getting into semantics and it's late in the U.K. and I can't be bothered with it right now.
And frankly, even if you're right, I still believe that the reaction from some quarters to an opinion being expressed has been over the top. Actual efforts to effect change are one thing, expressing an opinion that things ought to be different doesn't strike me as grounds for this sort of reaction. Clearly you disagree, I'm not sure there's much more to discuss here.
I mean I've now said it three times: the "nothing" I was referring to was specifically the profit generated by the streamer using content they didn't create without permission and without paying for it. OBVIOUSLY there are side-benefits to a developer that a streamer provides that typically creates an overall net-positive for a particular dev. I'm not talking about that because if they don't have permission, whatever "benefits" come along with their streams doesn't matter - they don't have the right because it isn't theirs to use to make money. It's the money they are making and NOT paying to the creators. If you just keep ignoring that to make some run-on reiteration again, then I don't know what else to say.
If Metallica just started playing some indie bands albums in full and profiting off it without kicking anything back to the creator, you can't just say that's fair because now the creator benefits from Metallica's massive exposure and people will be more likely to buy the media. It's not their damn music to make money off of.
Fuck the creators I guess? Streamers should just do whatever they want with whatever they want and creators should just be thankful whatever comes their way from the almighty Twitchers.
I don't believe that is the case at all. Like, you couldn't adapt something just because it changes the format. Iirc, even though Hamilton is based on a public figure from 3 centuries ago the author of the biography that inspired it still receives royalties from the play. And I would imagine anyone without the rights would quickly be struck down trying to make a film, play, etc based on a best selling novel.
They can claim what they want, doesn't mean that what they claim is legal.I never said it was. I've consistently said in this thread that they can choose to enforce if they want.
One indication that something is not "cut and dry" is that the claimed "cut and dry thing" never happens.yeah, it's very cut and dry. Even the game you are "buying" you don't own. You are buying a license to play the game. You aren't buying the game itself. Your license only gives you the right to play the game privately. Very much the same way when you buy a movie you are buying a license to view the movie privately. In both cases, you have no legal right to publicly display the game, or profit off it without the consent of the publisher.
Game publishers have so far chosen not to enforce their rights. However, they could at any point choose otherwise.
Especially when you have major publishers like EA literally paying million of dollars to streamers to play their games at launch. That happens across the board with a lot of major releases now every month.
This idea that nobody has ever stopped to think about this until some guy on Twitter mentioned it is insane.
Gaming ERA does have a real weird litigation, copyright, and corporation soft spot though.
Not according to copyright law.But
But music and videogames are way different experiences - you buy music to listen to it... if a streamer would stream a whole song, album without any additional sounds mixed in, then you could use that stream to listen to that song, album without the need to buy that music and therefore get the full experience to listening to music and the artist doesn't get payed
You buy a videogame because you want to play it - you don't get that experience just by watching a stream of said videogame.. even if you would see the whole walkthrough from start to finish and if it's enough for you just to watch someone else to play a game and you don't wanna to buy that game, that means you wouldn't buy that game even if there wouldn't be any stream of that game.. so the developer or publisher isn't losing money because of that stream
Two way different situations
The law always lags behind technology, so often with tech you're trying to apply law to situations that weren't envisaged when the laws were created.Why would the law treat things that are different as identical? Better question - why should the law treat things that are different as identical?
[Citation needed]
I mean it's all in the EULA most people never reads.One indication that something is not "cut and dry" is that the claimed "cut and dry thing" never happens.
They can claim what they want, doesn't mean that what they claim is legal.
This isn't a new topic. This has been discussed by most publishers (internally) and devs at some point or another. All have decided it's not worth it because the marketing they get from game streams is more valuable than the license fees they would receive and the litigation costs they would incur going after anyone who infringes on those rights.Its dumb. This issue isn't complex. And it will eventually get litigated if there is actual merit to any of these claims because no one will leave money on the table. But reality of the matter no one is gonna fucking waste their money buying licenses to stream games so no one is going to actually make any money out of this shit if you target streamers as individual participants. So publishers have to target streaming platforms like Youtube and Twitch and that shit will eventually happen regardless.
Even then, it's pretty easy to backtrack once you see your mistake.Honestly it's not that hard not to say dumb shit on social media. This guy deserves everything he's getting right now.