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Xavi

Member
Oct 27, 2017
14,773
Lightning for Smash


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Press Start interviewed the devs!

press-start.com.au

We Spoke To The Crash 4 Developers About Crash's New Look, Retro Mode, Playable Coco/Neo Cortex And The New Power Quantum Masks

We Spoke To The Crash 4 Developers About Crash's New Look, Retro Mode, Playable Coco/Neo Cortex And The New Power Quantum Masks

We Spoke To The Crash 4 Developers About Crash's New Look, Retro Mode, Playable Coco/Neo Cortex And The New Power Quantum Masks

You're calling this Crash Bandicoot 4 which is a pretty big deal, considering it's obviously a main entry. Why do you see the game as a mainline entry and was this always going be the case?


Paul Yan:
Technically, this is the eighth game in the series, but we very deliberately called this Crash 4 to position this as a true sequel to the first three games that were developed by Naughty Dog. We think it's because there was something really special about those first three games and it was certainly a high point in the series, and it was reflected both critically and commercially. Our game is called It's About Time and yes, it's sort of a play on words, in the sense that that It's been so long since we've seen a new original title.


It's been 12 years like you pointed out since Crash Warped, but it's also literally about time it chronologically. It follows the events of Crash 3. Where we picked up off from Crash 3, Neo Cortex, Dr. Entropy and Uka Uka, they've been stranded on this distant planet. They've been trying fruitlessly to escape, but they finally managed to get out and in doing so, they've ripped this giant hole in the fabric of the universe, exposing a multiverse. So it's gonna be up to both Crash and Coco to reunite and reassemble the four Quantum Masks to restore balance to this multiverse. So when we think about time in the context of all these different games, we do want to harken back to those three but other sequels, they did exist and we think about them as existing on alternate timelines that may or may not have some reflection in this adventure.


The game has a retro mode. What does this mean for the gameplay and what's the difference from the standard mode?


Paul Yan:
We offer both a retro and a modern, both are which related to how lives are managed. Retro mode is exactly like how the N.Sane Trilogy approached it. There's a limited number of lives, as you earn 100 Wumpa, you pick up a one up and you increment that life and if you all your lives expire, you get presented with a game over screen. If you choose to continue, you get a hard reset at the very beginning of that level. There's a good population of players who want to experience that game in that same nostalgic way and we offer that, but we also want to recognize that that type of friction feels a little bit foreign for some modern players or maybe some new players and so we're also offering what we call a modern mode, which doesn't really count lives. Instead, you've got an unlimited amount of attempts to complete a level, but what we are counting in the modern mode is the number of deaths that you have achieved in completing the game. So you can complete a level in 100 deaths and you still complete it, you can complete it with zero deaths and still complete it.



What about multiplayer? There's more than a few characters here. Will the game be playable in multiplayer?


Paul Yan:
At this time, we're just talking about the single-player campaign. We will have more secrets to share at a later date.


More at the link above
 
Last edited:

Serene

Community Resettler
Member
Oct 25, 2017
52,555
Looks excellent. Totally in.

The footage they are showing after the trailer looks great as well.
 

Glio

Member
Oct 27, 2017
24,554
Spain
It looks good, I did not like the remake but I am interested in seeing more information about this game.
 

Mobu

One Winged Slayer
The Fallen
Oct 28, 2017
5,932
Looks very good but still weirded out at the disrespect to Wrath of Cortex
 

Kraq

Member
Oct 25, 2017
807
Absolutely incredible. Good god I haven't been this hyped for a platformer since Mario Galaxy.
 

Damn Silly

Member
Oct 25, 2017
7,199
Rail grinding, you can play as the villain, roof walking and running towards the camera from something large?

clearly this is Sonic Adventure 2
 

Wariobenotware

Alt Account
Banned
Apr 2, 2020
1,869
Looks nice. Really good to know that they basically acknowledging that everything that was done to this series after CTR has been complete trash. Hope this turns out good.
 

Archduke Kong

Member
Feb 2, 2019
2,313
Not a fan of the redesigns (it's a little too similar to the angular Spyro/Skylanders style they did and I don't think it fits Crash too well) but damn this looks good.

Also this better be good, or all the digs at the post Trilogy games are gonna age poorly lmao
 

Chaserjoey

Member
Oct 27, 2017
8,648
$5 more than a regular preorder... ($104.95 AUD instead of $99.95 AUD)

Crash Bandicoot™ 4: It’s About Time

This product entitles you to download both the digital PS4™ version now, and the digital PS5™ version of this game when it releases on March 12th, 2021. Buy digitally and get the Totally Tubular Skins for Crash and Coco. Get time-shattering skins Marsupus Erectus and Serious Upgrade, first on...
 

Karsha

Member
May 1, 2020
2,521
Personal opinion, it looks too safe and riding on the trilogy remake wave. Can't judge the level design from the trailer but that was the ND's game strong point and the weak part on the other game post ND. Still excited but I kinda wish they did something different, an expansion on the Twinsanity formula or smth like that