😂😂😂- he believes there will be PS5 games not possible on PC (due to Sony's high speed architecture and having to design to lowest common denominator in PC's
😂😂😂- he believes there will be PS5 games not possible on PC (due to Sony's high speed architecture and having to design to lowest common denominator in PC's
So not giving him a click wasn't because you didn't like that point and discredited the entire video cuz of it?! It wasn't just me who through that, so maybe the way you wrote it didn't explain your thought as well as you think it did?You don't mean people, you mean me so stop being inaccurate here. I didn't discredit, I won't give the video a click. This is different to what is currently happening to Alex and DF.
If you watched the Road to PS5 a developer doesn't need to optimize for the SSD. Most of these benefits are free and painless.Why would multiplatform dev invest so much time in optimizing his game based on the PS5 SSD? Doesn't make any sense to me. Back then no multiplatform dev card for Cell, no one will care for PS5 SSD. Maybe less loading time, but that's it.
No one is denying it's important, but for multi-plats, they are going to target something much lower & PS5's weaker GPU is still a factor too, it's not 13-14 rdna3 tflops like Era was sure of a few weeks ago.The one thing this video does is help establish why IO is so important and backs it up with quotes from Nvidia, Lisa Su's career path, and even the creation of Zen / HSA / CELL.
He even has an AMD video demonstrating GPU advantages of a 5700xt against a 2080ti thanks to fast IO and PCIE 4.0
The one thing this video does is help establish why IO is so important and backs it up with quotes from Nvidia, Lisa Su's career path, and even the creation of Zen / HSA / CELL.
He even has an AMD video demonstrating GPU advantages of a 5700xt against a 2080ti thanks to fast IO and PCIE 4.0
Here is the AMD demo at Computer highlighting the impact of PCI 4.0's high I/O capabilities on graphics/performance (video forwarded to 1:04:48) :
AMD keynote Computex 2019: Ryzen 3rd Gen desktop, RDNA architecture and AMD Radeon RX 5700
https://notebookitalia.it/amd-ryzen-3rd-gen-per-desktop-zen-2-7-nm-28397 https://notebookitalia.it/amd-radeon-rx-5700-gpu-rdna-7-nm-28398 AMD announces next-...youtu.be
this is not about the raw speed, at all. i am not sure why is this the number that always gets thrown around.Because that statement is incredibly stupid. Is 5.5GB/s the magic cutoff point? Why wouldn't the demo be possible on a 2.4GB/s drive?
The XSX SSD is super fast. It just happens to be slower than PS5. This is nowhere near the difference between a HDD and a SSD.
HDD to SSD - ~100x increase
XSX to PS5 - ~2.2x increase
If you watched the Road to PS5 a developer doesn't need to optimize for the SSD. Most of these benefits are free and painless.
If you watched the Road to PS5 a developer doesn't need to optimize for the SSD. Most of these benefits are free and painless.
He actually makes an amazing case why focusing on compute is a wreck less.No one is denying it's important, but for multi-plats, they are going to target something much lower & PS5's weaker GPU is still a factor too, it's not 13-14 rdna3 tflops like Era was sure of a few weeks ago.
Because that statement is incredibly stupid. Is 5.5GB/s the magic cutoff point? Why wouldn't the demo be possible on a 2.4GB/s drive?
The XSX SSD is super fast. It just happens to be slower than PS5. This is nowhere near the difference between a HDD and a SSD.
HDD to SSD - ~100x increase
XSX to PS5 - ~2.2x increase
Are you a developer? Can you for certain tell us this? Because you already are presuming this has to do with ssd speed when the video makes it a point that its not about ssd speed but the way GPU CPU AND SSD communicate.I watched it, and the Xbox Series X SSD will do the same. There won't be a difference. They will not create games that will only work with PS5 SSDs and will run much worse on all other SSDs. This doesn't make any sense.
The Memory Bandwidth, GPU and CPU will make a MUCH bigger difference.
Too many emotional people who have sided with one company since day one (of when systems were announced) that will obviously be the hardest to convince otherwise. I can't imagine any developer coming forward who is making games on both that will say one has a clear addvantage overall than the other, aside from those making exclusive games.Are you a developer? Can you for certain tell us this? Because you already are presuming this has to do with ssd speed when the video makes it a point that its not about ssd speed but the way GPU CPU AND SSD communicate.
But if your developing a game and have first hand knowledge of this we are all ears.
There is context here though, Nvidia has for at least a decade have done far worse in compute than AMD, they only caught up with Turing recently, of course Nvidia is going to play it off as it doesn't matter, likewise Sony who praised the advantages of compute in 2013 & even got 6 extra ACE's in the PS4 for that reason, are now saying it doesn't matter when Microsoft has the advantage. Corporations can be biased.He actually makes an amazing case why focusing on compute is a wreck less.
GPUs, in this video, are more than just Teraflops. He than goes onto show a presentation by Nvidia to acknowledge that.
His claim is that removing bottlenecks plaguing modern day development are more vital to efficiency than just raw compute. In fact he also says XSX will win in percentage points in resolution and framerate.
Once again check the video.
Forget I said anything (not like it matters) - I think i am 100% done talking about next gen consoles here on ResetERA.We have here Alex saying he saw CPU benches during the MS yet people ignoring and applauding a random video on YouTube (please check the rest of the YouTube channel and you will see why you should not take any info he says as a rule).
There are tons of YouTube videos about PS5 and Xbox doing futurology, should we open a thread for each?
I don't get it. They suggest work from home. How can you not take every YouTube video as factual, especailly when you have all these armchair critics mixed in?Forget I said anything (not like it matters) - I think i am 100% done talking about next gen consoles here on ResetERA.
Forget I said anything (not like it matter) - I think i am 100% done talking about next gen consoles here on ResetERA.
Using notebookcheck as a source invalidates everything else that you have said.
Here is the AMD demo at Computer highlighting the impact of PCI 4.0's high I/O capabilities on graphics/performance (video forwarded to 1:04:48) :
AMD keynote Computex 2019: Ryzen 3rd Gen desktop, RDNA architecture and AMD Radeon RX 5700
https://notebookitalia.it/amd-ryzen-3rd-gen-per-desktop-zen-2-7-nm-28397 https://notebookitalia.it/amd-radeon-rx-5700-gpu-rdna-7-nm-28398 AMD announces next-...youtu.be
Forget I said anything (not like it matters) - I think i am 100% done talking about next gen consoles here on ResetERA.
No.Using notebookcheck as a source invalidates everything else that you have said.
Forget I said anything (not like it matters) - I think i am 100% done talking about next gen consoles here on ResetERA.
I think that's a wise choice, you'll save yourself the headache.Forget I said anything (not like it matters) - I think i am 100% done talking about next gen consoles here on ResetERA.
The whole thing, from the OP to the video, appears to be reactionary trying to stop the momentum that Series X might actually be more powerful.
Forget I said anything (not like it matters) - I think i am 100% done talking about next gen consoles here on ResetERA.
I can feel you. It's annoying even being not involved it's cringe to see the constant highlighting.Forget I said anything (not like it matters) - I think i am 100% done talking about next gen consoles here on ResetERA.
Forget I said anything (not like it matters) - I think i am 100% done talking about next gen consoles here on ResetERA.
APU doesn't have an external IO die and that's why it's faster with memory accessing. Thus it doesn't need a large L3 cache like the desktop CPUs do. Alex might have been wrong on this, however the huge gap of frequency isn't something that you can simply get ignored of. 3700 CPUs can easily go for 4.2+GHz on all cores, meanwhile even the XSX can only do 3.8GHz and let alone the PS5@<=3.5GHz. A 500-800 MHz frequency gap for CPU is there. And yet era drove away another great editor that many of us supported.
There is a reason developers and journalists don't post a lot here. People here like to pretend otherwise, but the simple truth is that ERA is a toxic place for people from the industry, and I can't blame them from leaving one by one.
its been especially bad once it was revealed that Xbox Series X has higher specs than PS5 aside from SSD. It kind of reminds of early days of PS3 and 360.
My take is that on games not designed to fully exploit bandwidth XSX will have better graphics but the difference will probably only be resolution or the time it can sustain max resolution if it's dynamic.
Most gamers out of the minority that check resolution / frame rate analisys videos wont be able to see much difference between both platforms on multiplatform games.
What is going to be more relevant than ever to atract people are exclusive games and I personally can't wait to see the first games that truly push both platforms.
This console power wars is going to be the silliest one ever but I'll watch it from the sidelines as it's always entertaining.
Dude, there are a lot of us who enjoy your input and analysis, don't allow a few users here stop you from doing what you love. Most of us aren't even tech experts and most times reading your takes and input goes a long way in helping us better understand a lot of this stuff.Forget I said anything (not like it matters) - I think i am 100% done talking about next gen consoles here on ResetERA.
Dunning Kruger is very much a thing. Unfortunately these Pied Pipers have many children to follow them.Uh, sorry, this video is kinda shit? And completely wrong and offbase? What is even going on here?
Like, it takes comments and statistics about how moving memory from RAM to cache (e.g. "from DDR4 to on-cpu-cache") is the most expensive operation you can do, in terms of latency and power consumption -- which are wholly accurate, and not even an exclusive focus for nVidia; everyone who cares about performance and power consumption knows about that, that's what AMD's experiment with HBM a few years back was all about -- and extrapolates that to I/O performance?? What kind of mental gymnastics are required to say "Well one console has slightly more memory bandwidth and you'd be hard pressed to tell the two apart" and then to hop over to the I/O bandwidth as saying "This is where things get interesting; Sony has won the console war right here"? On what grounds? By further misinterpreting a slide that talks about "low latency/high bandwidth access", which, again, is talking about loading from persistent storage to RAM, NOT RAM to cache, and doesn't directly affect things like CPU or GPU frametimes, and is cited as something that AMD's GPU architecture utilizes? Or, talking about how "computation in modern processes isn't the bottleneck, but actually communication" and seems to think the I/O performance is a direct link to that?! No. What? No!
And the compression and decompression that nVidia has is for a totally different use case than decompressing from persistent storage. Not all compressors and decompressors are the same, and the application that GPUs have for decompression are WILDLY different than the applications for loading game data off of a disk. Why would you conflate the two? HOW would you conflate the two?! And to further than state RDNA2 GPUs are also going to have zlib decompressors onboard as well? Why would you say that?
Oh my god, oh no, people are using this as an informative source? And saying it has a good attention to detail? All hope is lost.
its been especially bad once it was revealed that Xbox Series X has higher specs than PS5 aside from SSD. It kind of reminds of early days of PS3 and 360.
XSX is 3.6 with SMT, so it's actually pretty close to PS5, it's the GPU that's the big difference obviously.APU doesn't have an external IO die and that's why it's faster with memory accessing. Thus it doesn't need a large L3 cache like the desktop CPUs do. Alex might have been wrong on this, however the huge gap of frequency isn't something that you can simply get ignored of. 3700 CPUs can easily go for 4.2+GHz on all cores, meanwhile even the XSX can only do 3.8GHz and let alone the PS5@<=3.5GHz. A 500-800 MHz frequency gap for CPU is there. And yet era drove away another great editor that many of us supported.
I really need someone to explain how the XSX is not a balanced system. It seems like there was so much thought out into every component and everything is tuned toward the same performance goals.The guy in the Coretek video himself says he couldn't care less about who wins the "console wars." He's a PC gamer and is concerned with the PC industry and GPUs.
I am not the OP, but I did the summary of the video OP quoted. I am not trying to stop any "momentum" (Sony's marketing is already doing a good job with that), but instead it in some ways it's a validation of why Sony went with their I/O and bandwidth focused architecture design. Microsoft designed a more powerful system that is a direct descendent of the X1X/PS4 design philosophy, with a monster GPU/CPU that is probably better than what gamers were expecting of next-gen a couple years ago. And XSX obviously will enjoy the tremendous benefits its SSD will bring over the previous generation. Sony's design philosophy with the PS5 is shooting off into a new "line" in console design evolution with a focus on a more balanced system, less powerful but highly prioritizing I/O and removing bottlenecks. As for which direction future hardware will take, who knows, but it sounds like even Nvidia and AMD are suggesting more focus on bandwidth in the future and less on compute.
Nah, it's the same regardless of who's on top. The PS4/XB1 launch was just as bad because the 360 was so beloved. Microsoft fumbling that launch broke a lot of people.
That's console wars for you.
It's a very well balanced system. Much more balanced than it's opponent IMO. When you're being bottlenecked by the 446GB/s memory bandwidth and 10TF GPU ( for me, even 12TF isn't that futureproof ), a 5.5GB/s or 9GB/s blazing fast SSD is literally pointless when you have other choices like 3.6GB/s or 2.4GB/s, much cheaper parts to choose.I really need someone to explain how the XSX is not a balanced system. It seems like there was so much thought out into every component and everything is tuned toward the same performance goals.
I kinda wish that the PS5 had advantage in every spec so this forum could be back to normal.