Or maybe the game wasnt good overall. And people did not care to buy. You cant force people to buy a product that does not get their attetention and blame ccu for it.
Wether anybody likes it or not, CCU is "one" of the aspects that defines the success of a game. And it is here to stay and people are going to discuss about it in almost every single game. Games from publishers that have a big push obviously are gonna have much more attention. So removing the discussion of ccu and blame a game's failure is just not correct imo.
Blame the game's failure on its short coming, unappealing and problems that have in its desing. Failure cannot be blamed on people who didnt like the game and then argue that discussions about ccu made it die.
Wether anybody likes it or not, CCU is "one" of the aspects that defines the success of a game. And it is here to stay and people are going to discuss about it in almost every single game. Games from publishers that have a big push obviously are gonna have much more attention. So removing the discussion of ccu and blame a game's failure is just not correct imo.
Blame the game's failure on its short coming, unappealing and problems that have in its desing. Failure cannot be blamed on people who didnt like the game and then argue that discussions about ccu made it die.
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