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Nairume

SaGa Sage
Member
Oct 25, 2017
6,951
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Release Date: 12/15/2020
Developer: Square/Akitoshi Kawazu da gawd
Publisher: SquareEnix
Genre: JRPG
Platform: Switch
Price(s): $19.99/£14.99/€19.99/¥3,100 (Currently ¥2,790 until 12/20/2020)


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What is this?
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Collection of SaGa: Final Fantasy Legend is a compilation of the three original Game Boy entries in the SaGa series, originally localized in North America as Final Fantasy Legend. These are three extremely solid portable RPGs that will take you on three adventures that span time and space across a series of worlds that reflect all sorts of different settings. If you have any passing interest in the SaGa franchise, read on!


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THE GAMES
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Makai Toushi SaGa / The Final Fantasy Legend
Originally Released: 12/15/1989 (JP), 9/30/1990 (NA)

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It has been said
that the tower in
the center of the
World is connected
to Paradice.
Dreaming of a life
in Paradice,
many have challenged
the secret of the
tower,
but no one knows
what became of them
Now,
there is another who
will brave the
adventure....



In the wake of his work on Final Fantasy 2, Akitoshi Kawazu was given a basic concept by another coworker. This became the seed that would sprout into what would become his first game as director. As such, this game very much reflected Kawazu's previous experience designing core ideas in both FF1 and 2. In a way that blended ideas from both games, you create a party of characters from one of three core classes (Human, Monster, and Mutant/Esper) similar to FF1, but the development of those characters is actually different between classes, with Mutants in particular echoing elements of Final Fantasy 2. Each of the character classes have their quirks, but just about any combination can reasonably work once you start to pick apart those quirks and learn how the game functions (which, as noted, is a common expectation for the series). As such, FF2's spirit of experimenting with characters lives on in SaGa 1.

The world itself establishes a lot of norms for the SaGa franchise by breaking a lot of norms for the JRPG genre. Instead of a typical fantasy world, SaGa was set against a sprawling heavenly tower that connected many different worlds together, all overseen by the Creator who lived atop the tower. The heroes start from the beginning of the tower and are tasked with climbing the tower so they can meet (and defeat) the Creator. Along the way, you'll often break off from ascending tower to explore the worlds connected along the way, several of which are beset by the four saint beasts of Chinese mythology.


What do I need to expect with character building?

SaGa 1 has you picking from three distinct styles of characters when you build your party of four characters.

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Humans are the most basic type of character in SaGa and the ones you have the most direct control over how they grow. They can equip any weapon, armor, or item and have the most slots on hand for them. They do not grow from combat, however. Leveling human characters requires you to purchase stat items to boost specific stats. This is costly, but it gives you direct control over your build. There's no randomness here. As they are based around gear, they do run afoul most directly of weapons degrading, as their equipment will also need to be replaced on a regular basis.


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Mutants (Espers) function like characters in later SaGa games. All their stat gains are entirely randomized, influenced only slightly by how you function in combat. They also randomly gain new spells from combat, which can be a blessing or a curse due to how sometimes you can learn something good and sometimes you lose a good spell to something less good. Mutant abilities have the benefit of being able to be replenished by resting at an inn, making it to where Mutants don't need to rely as much on having new gear bought for them like humans require.

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Monsters don't level nor can they be improved by equipment. What you get in terms of stats and skills with a monster is what they will always have while they are in that form! Thankfully, monsters can evolve by eating the meat of slain enemies. The power level and family of that monster both contribute into determining what your evolution will be. Like Mutant spells, monster skills can also be restored at an Inn. Unlike humans and mutants, which all start the same no matter what, you get a choice between a few starting monster forms if you pick a monster.

Just remember, all characters have Life Points (LP) that can run out, leaving your characters permanently dead if you don't purchase more hearts for them.


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SaGa2: Hihō Densetsu / Final Fantasy Legend 2
Original Release: 12/14/1990 (JP), 11/1/1991 (NA)

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....MAGI....
The symbol of
great power.
The legacy of
the ancient gods
who made
this world.

Many fought for
the mighty power.
Some won
and some failed.

Now....
another legend
of bravery is
about to begin....



A year later, Kawazu and team brought us SaGa 2. There's not too terribly much for me to say here, because SaGa 2 is largely SaGa 1 but bigger and better. You have a lot of the same ideas of a party of generated characters traveling between worlds to eventually fight a godlike figure. It's the improvements that really matter and make the difference in going from SaGa 1, a genuinely good game, to what is honestly one of the finest JRPGs available on the Gameboy. The class system is overhauled from SaGa 1, with tweaks made to existing classes and a new class (Robot) being brought in to increase party variety. Also the game introduces the Magi system, a very early pass at what would become the Materia system in FF7 where you equip magic orbs to give yourself special abilities. On top of all the mechanical changes, the story, though similar in concept to SaGa 1, is vastly more in depth with what you experience, with named NPCs now joining you along your quest to save the world.


What do I need to expect going into character building?

Though SaGa 2 technically has you playing as a character with a pre-determined family and living in town with friends (party members) who themselves have pre-determined families, you still generate a party of four characters from a pool of four classes

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Humans now function more closely to Mutants, gaining stats as they fight and now being able to use spells (though they have to be equiped with limited use spells, rather than learning them like Mutants).

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Mutants are as they were in SaGa 1, though they are a little more predictable in how they level.

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Monsters are virtually unchanged from SaGa 1, though there are more monster options this time around.

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Robots take the place of SaGa 1 style Humans as the completely gear/item based class. They function a little differently, however. Their core stats are determined directly by their equipment. Likewise, weapons they equip see their durability cut in half in exchange for the ability to replenish them at an inn. They are expensive, but very powerful if used right.


Unlike SaGa 1, you aren't going it alone this time. You have a constantly rotating fifth party member who tags along and assists in battle. As previously noted, you also can acquire Magi, a number of magical stones that you can equip to get special abilities.


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SaGa 3: Jikuu no Hasha / Final Fantasy Legend 3
Original Release: 12/13/1991 (JP), 8/1993 (NA)


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The Pureland Water
Entity appeared
and flooded this
world's present,
past and future.

The water brought
monsters, which
hunted people day
and night. Cities
fell one by one,
covered by
the sea...

However, a few
individuals
prepare for a
journey that may
determine the
fate of the world



While Kawazu and his series regulars focused on the leap to the Super Famicom, a ringer team came in to finish out the original Gameboy trilogy of SaGa games in the form of SaGa 3. As this would be the team that would largely go on to make Final Fantasy Mystic Quest and Secret of Evermore, you can imagine that this game would be a little more basic than its bretheren, and you wouldn't necessarily be wrong. SaGa 3 does dump a lot of the series standards for something that plays more functionally like a traditional JRPG. With that said, the monster eating mechanic returns here, with your four main characters being able to either eat monster meat or apply robot parts to turn themselves into varying beasts, monsters, cyborgs, and robots similar to how the previous games handled Monster party members. Also bringing SaGa 3 more in line with traditional RPGs, you have a more straight forward adventure, with the game featuring a set of defined characters who go on a world saving quest through time to end a future world ending scenario. Along the way, you'll find parts to upgrade your time machine, giving you more freedom to explore the different time periods available to you and eventually expanding your time machine's capabilities to allow it to become a primary means of travel and even a mobile town.

Character Building in SaGa 3

Things work a little differently in SaGa 3. Instead of building four player-defined characters, you have four static characters (two humans and two mutants) who are actual named characters and everything. These characters function, however, similarly to monsters from the first two games. All enemies can drop meat or parts that can be used by any of the four characters to


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Human/Mutant: These are your base characters. They still level like SaGa characters, but the humans trend towards being stronger fighters and the mutants trend towards being stronger mages. They both can equip all equipment, but they get no talents.

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Beasts: These are hybrids between Human/Mutants and Monsters. They can equip gear like humans and can get talents like monsters.

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Monsters: These are full on monsters like in previous games. They are what they are when you get them.

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Cyborgs: These actually function like SaGa 2 style Robots, and rely on equipment to determine their stats. They also get talents.

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Robots: These actually function even more like SaGa 1 style humans than SaGa 2 style Robots. They are improved entirely through consuming stat boosting items. They can learn Talents

Eating monster meat takes you one step closer towards being a monster and installing robot parts puts you a step closer to being a robot. Eating meat as a cyborg/robot will push you back towards being a human, as does installing parts as a monster/beast. As such:

Robot <-> Cyborg <-> Human/Mutant <-> Beast <-> Monster

You can find a Transformation chart for Monsers, Beasts, Cyborgs, and Robots here

Also worth noting is that, like SaGa 2, you occasionally recruit a temporary fifth party member to help you out on your quest.
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What's New?
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On top of collecting the first three games, Collection of SaGa includes the following quality of life improvements
-Speed Toggle (does not affect sound)
-Adjustable screen levels
-Different display modes
-Remixed music and art viewable in the menu
-Wallpapers

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FAQS
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Q: Why should I care?
A: If you are coming into this already hating SaGa games, these game won't likely change your minds, but please give them a shot. These are historically important games and were some of the best games available on the GB in their own day. They have some warts on them now (especially SaGa 1) but they are still highly playable games with a ton of replay value.

Q: I see the other title for these games are Final Fantasy Legend. What's up with that?
A: In order to tap into the limited consumer awareness of Final Fantasy 1 (which had only released a couple months prior), Square released the first game in the series as The Final Fantasy Legend. This naming system was kept going throughout the rest of the GB games, with Square only calling SaGa games by their proper names once the series hit the PS1 in the west. As such, unlike Final Fantasy Adventure (which is explicitly a Final Fantasy spinoff to begin with), these aren't necessarily Final Fantasy games. That said, they very clearly spin-off of the ideas of Final Fantasy 2, so it's not like there's no connection.

Q: Do I need to have played the other SaGa games?
A: No. Each SaGa game is effectively its own contained story, often in their own self contained setting. These are also the first three games in the series, so it's not like you have to worry about any connections to later games.

Q: SaGa games can sometimes get pretty different from game to game. Which ones do these mostly resemble?
A: While there are some mechanical similarities to later games, these all play fairly different from later SaGas. Beyond the weapon durability that has kept through much of the franchise, there's only a basic version of the glimmer system and no weapon/magic leveling. For those who are fans of SaGa Frontier 1, you'll find the way beast characters function (eating meat to evolve into different monsters) the same as how Riki plays.

Q: Do weapons degrade here?
A: They do in SaGa 1 and 2, but not in 3.

Q: Do characters die permanently?
A: Characters in SaGa 1 can die permanently if they run out of LP, but you can restore that by buying Hearts. SaGa 2 and 3 do not feature permadeath for characters.

Q: Does this collection have save states?
A: While pre-release info mentioned them, the collection does not. The games already allow you to save anywhere, however.

Q: Do I need to beat myself up to get stronger in this one?
A: No. Stop asking. That wasn't even a good strategy in FF2. You have less control over your stats leveling anyway.

Q: SaGa 1 is extremely hard! How do I make this easier?
A: While SaGa 1 can be a very brutal game, the game secretly has a party build that can effectively trivialize the entire game. See the Community Tips section

Q: Did these ever get remade? Why are we stuck with just some GB roms?
A: All three of these games have been remade. SaGa 1 was remade on the Wonderswan and SaGa 2 and 3 both got some relatively high profile remakes on the DS. With that said, none of those got localized outside of Japan, though they are all playable in English with fan translations. That said, the GB versions are historically important and are extremely good on their own!

Q: So...bananas
A: There will be no smack talk in here

Q: Is Akitoshi Kawazu really the best?
A: Yes

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(Do it for him)

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MEDIA
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Community Tips (More to be added)
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-If SaGa 1 is a little too brutal for you, give this All Monster Party a shot, as it gets you an end-game worthy party very quickly and can carry you through much of the game with little effort.

Start with a party of wererats and goblins, then find the meat of the following monsters and slowly start to work each of your four monsters through the following evolution chain.

eat zombie -> o-bake (the updated localization calls them Bodach's now, but the strategy still works as long as the resulting monster is a Zombie with 20HP and the Chill skill)
eat albatros -> oni
eat zombie -> phantom
eat goblin -> gecko
eat zombie -> red bone
eat redbull -> hornet
eat lizard -> catwoman
eat skeleton -> eagle
eat wererat -> mosquito
eat albatros -> beetle
eat zombie -> ogre
eat zombie -> buruburu
eat wererat -> behemoth
eat skeleton -> giant
eat lizard -> warrior (Be sure to keep one of your monsters as a Warrior for the rest of the game)
eat goblin -> salamand

You need to keep one of your monsters as a Warrior for the rest of the game in order to retain the Saw ability that is required to beat the final boss (since you won't be able to otherwise defeat him due to your lack of equipment). Otherwise, once you have three Salamanders, you can safely have them eat the meat of other monsters and have them shift around between various late game monsters than carry you through the game.

You can find the monsters in this leveling chain at the following places in the first area of the game

goblin: world map
lizard: world map (southwest)
skeleton: outside Castle of Sword
albatros: The treasure room in Bandit's Cave
zombie: Bandit's Cave
redbull: Castle of Sword (first room)
wererat: Castle of Sword (guards)
fly: Castle of Sword (rare)


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Resources (more to be added)
SaGa Project Website
NA eShop
SaGa 1/FFL1 Monster Transformation Calculator (website)
SaGa 2/FFL2 Monster Evolution Path Calculator (program)
SaGa 3/FFL3 Transformation guide (website)
 
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Chance Hale

Member
Oct 26, 2017
11,863
Colorado
Those ui pics are yikes, super ugly(tho seems there are options) Will probably pick these up to support the franchise and nostalgia factor tho. Been a long time!
 

Aeana

Member
Oct 25, 2017
6,949
here is my SaGa discord emoji that I am sure everyone will want to use while discussing these games

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also, eat the meat

 

Vamphuntr

Member
Oct 25, 2017
3,301
SaGa 2/FF Legends II is one of the game of my childhood. You were hot in school back then if you could beat it. I really love 3 too as the scope of the game for a GB game is really nice. Will definitely get this but I'm a bit busy with stuff right now.
 

Kalor

Resettlement Advisor
Member
Oct 25, 2017
19,632
I've never touched the original three games so I'm looking forward to finally playing them. I'll start the first game tomorrow but probably won't play too much until the new year.
 

Absoludacrous

One Winged Slayer
The Fallen
Oct 26, 2017
3,185
8-year-old me really did not like the first game. Don't think I've tried it since then, so I might give it another go with this.
 
OP
OP
Nairume

Nairume

SaGa Sage
Member
Oct 25, 2017
6,951
8-year-old me really did not like the first game. Don't think I've tried it since then, so I might give it another go with this.
It's definitely not the most ideal RPG for a kid, especially with how mutants are so dictated by the RNG. I admittedly only beat it the one time due to the monster strategy outlined in the OP.

I'm tempted to do that route against or try to actually beat it legit this time.
 

Distantmantra

Member
Oct 26, 2017
11,193
Seattle
SaGa 2/FF Legends II is one of the game of my childhood. You were hot in school back then if you could beat it. I really love 3 too as the scope of the game for a GB game is really nice. Will definitely get this but I'm a bit busy with stuff right now.

Same here. I remember asking for Final Fantasy Adventure for Christmas, but my grandparents accidentally got me FFL2 instead. I played that game so damn much, then a friend accidentally erased my save near the end of the game. Took a while but I eventually beat it.
 

KtotheRoc

One Winged Slayer
Member
Oct 27, 2017
56,693
Waiting for a sale before I jump in. But I'm looking forward to this. I've never beaten the first Saga.
 

brinstar

User requested ban
Member
Oct 25, 2017
10,292
I'm close to finishing Romancing SaGa 2, I will join you with this game Era
 

Septimus Prime

EA
Verified
Oct 25, 2017
8,500
I personally consider SaGa 2/FFL2 the best game of the franchise and don't need any reason to play it again. I wonder if the legacy bugs are still in this.
 

LiQuid!

Member
Oct 26, 2017
3,986
Loved these games as a kid (in particular 2 and 3). I'm probably gonna be picking this collection up eventually but currently in the middle of the Trials of Mana remake and a few other backlog games so no time right now.

Honestly I kind of wish these had the SNES SaGa games as well. Collection of Mana was so much more compelling a package than this is, even for only $20 USD

edit: btw the best BGM from these games is the Talon Theme from 3

 

Aftervirtue

Banned
Nov 13, 2017
1,616
What are the odds we get a physical edition?
LGR? They picked up Grandia. Hopefully this and Moon will happen.
 

B.K.

Member
Oct 31, 2017
17,051
I played Legends II back in the day and I remember not getting very far. I remember getting frustrated at it because it was a really hard game to figure out how to play.
 

chaobreaker

One Winged Slayer
Member
Oct 27, 2017
5,558
Does this collection retain the early 90s Nintendo censorship and heavily modified enemy sprites from the original localization?
 
OP
OP
Nairume

Nairume

SaGa Sage
Member
Oct 25, 2017
6,951
Square enix appears to have touched up the localization for these. Some of the monster names are different now!
 

Ashodin

One Winged Slayer
Member
Oct 25, 2017
10,620
Durham, NC
Legend 3 I think was the only one I got, but I really enjoyed how it was more traditional. The mechanics were neato as hell and the time travel plot is actually pretty clever for an RPG on gameboy!
 

SkyOdin

Member
Apr 21, 2018
2,680
I probably won't get this collection, since I still own the original Gameboy carts, but I'm glad that a new generation will have a chance to play these gems. SaGa 2 in particular is a must-play for any RPG fan.
 

Chance Hale

Member
Oct 26, 2017
11,863
Colorado
Can turn off the virtual on screen pad at least but still have to see control prompts for options, change screen size, etc all the time which is a bummer. No option for a pure black background either but that's niche whining lol.

Awesome they did some new localization work tho
 
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Refyref

One Winged Slayer
Member
Oct 25, 2017
1,025
Still a bit bummed that they didn't include the remakes (and hope they at least end up rereleasing those eventually), but I'm definitely getting this later today.
 

Chance Hale

Member
Oct 26, 2017
11,863
Colorado
Damn Legend really is brutal, enemies seem to ALWAYS target the lowest hp member and run doesn't even seem to work lol

Had to exploit saves to slowly inch my party back to town without triggering a battle 😅

Edit: okay your party order does seem to change who gets targeted to some degree
 
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shoptroll

Member
May 29, 2018
3,680
I'm looking forward to this as I missed these games the first time around (and the Sunsoft reprints even though I managed to grab Adventure), but the details in Nintendo Power always fascinated me due to how different the worlds were compared to most JRPGs at the time.

Also this will give me a reason to bust the Flip Grip back out 🙂

EDIT: It's also insane that we're getting SaGa 1-3 on Switch before Nintendo gives us Donkey Kong '94 and the other GB classics on the system. Not to mention there's still no ports of the NES/SNES Final Fantasy games. Thank you Akitoshi Kawazu and Masanori Ichikawa!
 

shoptroll

Member
May 29, 2018
3,680
Edit: okay your party order does seem to change who gets targeted to some degree

I think this was covered in one of Jeremy Parish's videos or a Retronauts episode but NES/GB era Squaresoft games targeted the higher ranked party members more frequently than the ones lower in the ordering. This was removed once they started adding the concept of party rows to the games.

On a historical note I think some of the old CRPGs like Wizardry and Might & Magic operated in a similar manner? I was noodling around with Might & Magic 1 a few months ago and noticed that the party members in slots 5 & 6 rarely got into "hand-to-hand" combat which is also where the default party slots the Ranger and Sorceror classes.
 

Annabel

Member
Mar 22, 2019
1,677
I was hoping this wasn't the case, but just like Collection of Mana if you use joycons and got drift be warned that this game is extremely sensitive to it and there's no real way of disabling movement from the analog stick.
 

RPG_Fanatic

Member
Oct 25, 2017
3,650
It is here already. I am so happy that the Switch is becoming a place to play all the classic Saga games.
 

Hattoto

Member
Jun 26, 2020
752
Might pick this up. I have SaGa 2, but never got to finish it. The world-building in the SaGa games feels more interesting compared to the FF series. Also, the first SaGa game had an RPG adventure book released in Japan with awesome art:

 

Ultima_5

Member
Oct 25, 2017
7,673
are there options to just have a black background? really tempted to get this. i had 2 i think as a kid and wasnt able to make much sense of it
 

mael

Avenger
Nov 3, 2017
16,841
The only thing I remember from FFL1 is my big bro playing the game by saving EACH AND EVERY STEPS making sure he didn't die.
Finished the game that way.
Never actually touched FFL2.
FFL3 is something really dear to me, while it's not a real Kawazu stamped SaGa, I still remember playing the early parts.
The music, my god probably the most nostalgic feeling.

While I'll still always prefer the Mystic Quest/Seiken Densetsu game over the Legend part that I'm pretty sure never actually saw an official release in PAL land, I'm still here for this!
LET'S DO THIS!

edit: btw the best BGM from these games is the Talon Theme from 3


OH YEAH!

It is here already. I am so happy that the Switch is becoming a place to play all the classic Saga games.

1 STEP CLOSER TO ROMANCING SAGA!

here is my SaGa discord emoji that I am sure everyone will want to use while discussing these games

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also, eat the meat


I'm gonna steal that for avatar.
It's SaGa after all.
 

Bigkrev

Member
Oct 25, 2017
12,332
As a kid, I remember 2 (it probably took me 6 months to beat Venus and I NEVER beat the final boss) and 3 (the bosses in the mid game took forever to beat) being very difficult but I remember 1 being relatively easy

I Doubt I ever buy this collection and for sure I'm never going to play these games again, but they are fascinating pieces of history and I'm glad that people will have a chance to try them now
 

DanSensei

Member
Nov 15, 2017
1,213
I'm on the fence about this. On the one hand, it's three of my favorite childhood games, but there's no physical release. I wanted one to put next to my Collection of Mana so I could have all the Square GB remakes next to each other on my shelf. Maybe if I get a good amount of money for Christmas...
 

Deleted member 34949

Account closed at user request
Banned
Nov 30, 2017
19,101
Gonna go with that all monster party setup up to steamroll SaGa 1. Never beat it growing up and don't have the patience to put up with the first game's specific idiosyncrasies. No regrets.
 

Lowblood

Member
Oct 30, 2017
5,204
Played all three of these constantly growing up, FFL2/SaGa2 in particular. I probably did something like 8-10 full playthroughs of it. Kept me quiet during road trips, I guess. :P

With SaGa Frontier's upcoming re-release I've been considering replaying the SaGa series, so this is well-timed. Probably going to do well-rounded parties for SaGa 1 and 2, but for 3 I'm going to do some cyborg and beast teams. As a kid I generally kept everyone in their base forms since I thought the transformations were weird. :P
 

Radarscope1

Member
Oct 29, 2017
2,710
Nice OP! Thanks for doing it. Was wondering if we'd see one.

Highly recommend this episode of Retronauts where Shane Bettenhausen joined Jeremy and Bob to talk about all three of these games:

retronauts.com

Episode 125 unpacks the enigma of Final Fantasy Legend

This disguised trilogy of SaGa RPGs demands you approach it on its own terms... so we do.

Also a question: Can you play without any border/UI elements? Fully zoomed in?