I beat the game and you're right. It's to be expected though considering the developer, Shift, is kinda known for making more "anime" versions of better franchises (Monster Hunter, and now Dark Souls) that have worse combat and more jank. Actually "jank" is a little harsh. I would say "lack of polish".
It's a solid 7 out of 10 game while the games it's inspired by are 9/10 or 10/10.
I will say that sticking to the "light" dash instead of the "medium" and "heavy" roll made the game feel more like a shitty Bloodborne rather than a shitty Dark Souls, which made me like it slightly more.
It's a solid 7 out of 10 game while the games it's inspired by are 9/10 or 10/10.
I will say that sticking to the "light" dash instead of the "medium" and "heavy" roll made the game feel more like a shitty Bloodborne rather than a shitty Dark Souls, which made me like it slightly more.