This. This new service ties all users on the island to a single backed up island-wide save. Fixes the gap in their Save Data Cloud service which only supports regular single-user saves.
"The cheaters!" lol
Do you mean make the game online only?
Nintendo Switch needs to function without being connected to the internet.
Why though? That seems so pointless and annoyingBecause the way Animal Crossing "saves" is actually unique as the save is shared among all user accounts, instead of having 1 save for 1 user.
Because the way Animal Crossing "saves" is actually unique as the save is shared among all user accounts, instead of having 1 save for 1 user.
Design choice to force everyone to live on the same island. The cynical take is that it's to make ppl buy extra switches, and the generous take is that Nintendo wanted ppl to share islands for the social / community elements of the series. I think it's both a little bit?
The series has always been about multiple users (ie the family) sharing a town/island. This is likely the only way of keeping that core feature.
Do you honestly expect AC devs to put up their own file server when they can't figure out a way since the inclusion of multiplayer in AC to not take two fucking minutes per person joining? I have no trust in nintendo's online anything.
Because the way Animal Crossing "saves" is actually unique as the save is shared among all user accounts, instead of having 1 save for 1 user.
Are we getting something instead of fireworks in the southern hemisphere? It's winter here.
No saving data is ever "unique", regardless of the shape of data, the end result is always a save file, which could be stored in the cloud without issue. Unless you're Nintendo, of course.
This is not the problem.
A practical example. User A, user B and user C shares the same Switch console.
- In any game user A has its own save A, user B has save B and user C has save C. There is a 1:1 correlation between user and save.
- In AC user A, user B and user C all save on the save X that is shared between the 3 users.
This makes the NSO cloud save feature technically inadequate to deal with AC. If user C for example could move the save on another console it would remove all A and B progress on the original Switch too.